| Index: content/renderer/render_thread_impl.cc
|
| diff --git a/content/renderer/render_thread_impl.cc b/content/renderer/render_thread_impl.cc
|
| index d3081f7fd8a9e66f9111a96d4d7af1a29eec25ce..9dad0206afcd8f05445f0486fe1a066391a0249b 100644
|
| --- a/content/renderer/render_thread_impl.cc
|
| +++ b/content/renderer/render_thread_impl.cc
|
| @@ -75,7 +75,6 @@
|
| #include "content/common/field_trial_recorder.mojom.h"
|
| #include "content/common/frame_messages.h"
|
| #include "content/common/frame_owner_properties.h"
|
| -#include "content/common/gpu_stream_constants.h"
|
| #include "content/common/render_process_messages.h"
|
| #include "content/common/resource_messages.h"
|
| #include "content/common/site_isolation_policy.h"
|
| @@ -367,7 +366,7 @@
|
| bool support_locking,
|
| ui::command_buffer_metrics::ContextType type,
|
| int32_t stream_id,
|
| - gpu::SchedulingPriority stream_priority) {
|
| + gpu::GpuStreamPriority stream_priority) {
|
| DCHECK(gpu_channel_host);
|
| // This is used to create a few different offscreen contexts:
|
| // - The shared main thread context (offscreen) used by blink for canvas.
|
| @@ -1397,7 +1396,8 @@
|
| scoped_refptr<ui::ContextProviderCommandBuffer> media_context_provider =
|
| CreateOffscreenContext(gpu_channel_host, limits, support_locking,
|
| ui::command_buffer_metrics::MEDIA_CONTEXT,
|
| - kGpuStreamIdDefault, kGpuStreamPriorityDefault);
|
| + gpu::GPU_STREAM_DEFAULT,
|
| + gpu::GpuStreamPriority::NORMAL);
|
| if (!media_context_provider->BindToCurrentThread())
|
| return nullptr;
|
|
|
| @@ -1447,7 +1447,7 @@
|
| shared_main_thread_contexts_ = CreateOffscreenContext(
|
| std::move(gpu_channel_host), gpu::SharedMemoryLimits(), support_locking,
|
| ui::command_buffer_metrics::RENDERER_MAINTHREAD_CONTEXT,
|
| - kGpuStreamIdDefault, kGpuStreamPriorityDefault);
|
| + gpu::GPU_STREAM_DEFAULT, gpu::GpuStreamPriority::NORMAL);
|
| if (!shared_main_thread_contexts_->BindToCurrentThread())
|
| shared_main_thread_contexts_ = nullptr;
|
| return shared_main_thread_contexts_;
|
| @@ -1960,9 +1960,9 @@
|
|
|
| scoped_refptr<ui::ContextProviderCommandBuffer> context_provider(
|
| new ui::ContextProviderCommandBuffer(
|
| - gpu_channel_host, kGpuStreamIdDefault, kGpuStreamPriorityDefault,
|
| - gpu::kNullSurfaceHandle, url, automatic_flushes, support_locking,
|
| - limits, attributes, share_context,
|
| + gpu_channel_host, gpu::GPU_STREAM_DEFAULT,
|
| + gpu::GpuStreamPriority::NORMAL, gpu::kNullSurfaceHandle, url,
|
| + automatic_flushes, support_locking, limits, attributes, share_context,
|
| ui::command_buffer_metrics::RENDER_COMPOSITOR_CONTEXT));
|
|
|
| if (layout_test_deps_) {
|
| @@ -2303,11 +2303,11 @@
|
| return shared_worker_context_provider_;
|
| }
|
|
|
| - int32_t stream_id = kGpuStreamIdDefault;
|
| - gpu::SchedulingPriority stream_priority = kGpuStreamPriorityDefault;
|
| + int32_t stream_id = gpu::GPU_STREAM_DEFAULT;
|
| + gpu::GpuStreamPriority stream_priority = gpu::GpuStreamPriority::NORMAL;
|
| if (is_async_worker_context_enabled_) {
|
| - stream_id = kGpuStreamIdWorker;
|
| - stream_priority = kGpuStreamPriorityWorker;
|
| + stream_id = gpu_channel_host->GenerateStreamID();
|
| + stream_priority = gpu::GpuStreamPriority::LOW;
|
| }
|
|
|
| bool support_locking = true;
|
|
|