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Unified Diff: content/browser/compositor/gpu_process_transport_factory.cc

Issue 2881813002: Revert of gpu: GPU service scheduler. (Closed)
Patch Set: Created 3 years, 7 months ago
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Index: content/browser/compositor/gpu_process_transport_factory.cc
diff --git a/content/browser/compositor/gpu_process_transport_factory.cc b/content/browser/compositor/gpu_process_transport_factory.cc
index c05eb0f826f3c6583c8209355dcfebf8e0ac77fd..540f3be11fda5a20a473981bdca06ec07e21e1b6 100644
--- a/content/browser/compositor/gpu_process_transport_factory.cc
+++ b/content/browser/compositor/gpu_process_transport_factory.cc
@@ -42,7 +42,6 @@
#include "content/browser/gpu/browser_gpu_memory_buffer_manager.h"
#include "content/browser/gpu/gpu_data_manager_impl.h"
#include "content/browser/renderer_host/render_widget_host_impl.h"
-#include "content/common/gpu_stream_constants.h"
#include "content/public/common/content_switches.h"
#include "gpu/GLES2/gl2extchromium.h"
#include "gpu/command_buffer/client/gles2_interface.h"
@@ -134,11 +133,6 @@
content::GpuDataManagerImpl::GetInstance()->CanUseGpuBrowserCompositor());
DCHECK(gpu_channel_host);
- // All browser contexts get the same stream id because we don't use sync
- // tokens for browser surfaces.
- int32_t stream_id = content::kGpuStreamIdDefault;
- gpu::SchedulingPriority stream_priority = content::kGpuStreamPriorityUI;
-
// This is called from a few places to create different contexts:
// - The shared main thread context (offscreen).
// - The compositor context, which is used by the browser compositor
@@ -167,9 +161,10 @@
GURL url("chrome://gpu/GpuProcessTransportFactory::CreateContextCommon");
return make_scoped_refptr(new ui::ContextProviderCommandBuffer(
- std::move(gpu_channel_host), stream_id, stream_priority, surface_handle,
- url, automatic_flushes, support_locking, gpu::SharedMemoryLimits(),
- attributes, shared_context_provider, type));
+ std::move(gpu_channel_host), gpu::GPU_STREAM_DEFAULT,
+ gpu::GpuStreamPriority::NORMAL, surface_handle, url, automatic_flushes,
+ support_locking, gpu::SharedMemoryLimits(), attributes,
+ shared_context_provider, type));
}
#if defined(OS_MACOSX)
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