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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "services/ui/gpu/gpu_service.h" | 5 #include "services/ui/gpu/gpu_service.h" |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "base/debug/crash_logging.h" | 8 #include "base/debug/crash_logging.h" |
| 9 #include "base/lazy_instance.h" | 9 #include "base/lazy_instance.h" |
| 10 #include "base/memory/shared_memory.h" | 10 #include "base/memory/shared_memory.h" |
| 11 #include "base/message_loop/message_loop.h" | 11 #include "base/message_loop/message_loop.h" |
| 12 #include "base/threading/thread_task_runner_handle.h" | 12 #include "base/threading/thread_task_runner_handle.h" |
| 13 #include "build/build_config.h" | 13 #include "build/build_config.h" |
| 14 #include "cc/output/in_process_context_provider.h" | 14 #include "cc/output/in_process_context_provider.h" |
| 15 #include "gpu/command_buffer/client/gpu_memory_buffer_manager.h" | 15 #include "gpu/command_buffer/client/gpu_memory_buffer_manager.h" |
| 16 #include "gpu/command_buffer/service/gpu_switches.h" | 16 #include "gpu/command_buffer/service/gpu_switches.h" |
| 17 #include "gpu/command_buffer/service/scheduler.h" | |
| 18 #include "gpu/command_buffer/service/sync_point_manager.h" | 17 #include "gpu/command_buffer/service/sync_point_manager.h" |
| 19 #include "gpu/config/gpu_info_collector.h" | 18 #include "gpu/config/gpu_info_collector.h" |
| 20 #include "gpu/config/gpu_switches.h" | 19 #include "gpu/config/gpu_switches.h" |
| 21 #include "gpu/config/gpu_util.h" | 20 #include "gpu/config/gpu_util.h" |
| 22 #include "gpu/ipc/common/gpu_memory_buffer_support.h" | 21 #include "gpu/ipc/common/gpu_memory_buffer_support.h" |
| 23 #include "gpu/ipc/common/memory_stats.h" | 22 #include "gpu/ipc/common/memory_stats.h" |
| 24 #include "gpu/ipc/gpu_in_process_thread_service.h" | 23 #include "gpu/ipc/gpu_in_process_thread_service.h" |
| 25 #include "gpu/ipc/service/gpu_channel.h" | 24 #include "gpu/ipc/service/gpu_channel.h" |
| 26 #include "gpu/ipc/service/gpu_channel_manager.h" | 25 #include "gpu/ipc/service/gpu_channel_manager.h" |
| 27 #include "gpu/ipc/service/gpu_memory_buffer_factory.h" | 26 #include "gpu/ipc/service/gpu_memory_buffer_factory.h" |
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| 90 scoped_refptr<base::SingleThreadTaskRunner> io_runner, | 89 scoped_refptr<base::SingleThreadTaskRunner> io_runner, |
| 91 const gpu::GpuFeatureInfo& gpu_feature_info) | 90 const gpu::GpuFeatureInfo& gpu_feature_info) |
| 92 : main_runner_(base::ThreadTaskRunnerHandle::Get()), | 91 : main_runner_(base::ThreadTaskRunnerHandle::Get()), |
| 93 io_runner_(std::move(io_runner)), | 92 io_runner_(std::move(io_runner)), |
| 94 watchdog_thread_(std::move(watchdog_thread)), | 93 watchdog_thread_(std::move(watchdog_thread)), |
| 95 gpu_memory_buffer_factory_( | 94 gpu_memory_buffer_factory_( |
| 96 gpu::GpuMemoryBufferFactory::CreateNativeType()), | 95 gpu::GpuMemoryBufferFactory::CreateNativeType()), |
| 97 gpu_workarounds_(base::CommandLine::ForCurrentProcess()), | 96 gpu_workarounds_(base::CommandLine::ForCurrentProcess()), |
| 98 gpu_info_(gpu_info), | 97 gpu_info_(gpu_info), |
| 99 gpu_feature_info_(gpu_feature_info), | 98 gpu_feature_info_(gpu_feature_info), |
| 99 sync_point_manager_(nullptr), |
| 100 bindings_(base::MakeUnique<mojo::BindingSet<mojom::GpuService>>()), | 100 bindings_(base::MakeUnique<mojo::BindingSet<mojom::GpuService>>()), |
| 101 weak_ptr_factory_(this) { | 101 weak_ptr_factory_(this) { |
| 102 DCHECK(!io_runner_->BelongsToCurrentThread()); | 102 DCHECK(!io_runner_->BelongsToCurrentThread()); |
| 103 weak_ptr_ = weak_ptr_factory_.GetWeakPtr(); | 103 weak_ptr_ = weak_ptr_factory_.GetWeakPtr(); |
| 104 } | 104 } |
| 105 | 105 |
| 106 GpuService::~GpuService() { | 106 GpuService::~GpuService() { |
| 107 DCHECK(main_runner_->BelongsToCurrentThread()); | 107 DCHECK(main_runner_->BelongsToCurrentThread()); |
| 108 bind_task_tracker_.TryCancelAll(); | 108 bind_task_tracker_.TryCancelAll(); |
| 109 logging::SetLogMessageHandler(nullptr); | 109 logging::SetLogMessageHandler(nullptr); |
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| 169 } | 169 } |
| 170 | 170 |
| 171 shutdown_event_ = shutdown_event; | 171 shutdown_event_ = shutdown_event; |
| 172 if (!shutdown_event_) { | 172 if (!shutdown_event_) { |
| 173 owned_shutdown_event_ = base::MakeUnique<base::WaitableEvent>( | 173 owned_shutdown_event_ = base::MakeUnique<base::WaitableEvent>( |
| 174 base::WaitableEvent::ResetPolicy::MANUAL, | 174 base::WaitableEvent::ResetPolicy::MANUAL, |
| 175 base::WaitableEvent::InitialState::NOT_SIGNALED); | 175 base::WaitableEvent::InitialState::NOT_SIGNALED); |
| 176 shutdown_event_ = owned_shutdown_event_.get(); | 176 shutdown_event_ = owned_shutdown_event_.get(); |
| 177 } | 177 } |
| 178 | 178 |
| 179 if (gpu_preferences_.enable_gpu_scheduler) { | |
| 180 scheduler_ = base::MakeUnique<gpu::Scheduler>( | |
| 181 base::ThreadTaskRunnerHandle::Get(), sync_point_manager_); | |
| 182 } | |
| 183 | |
| 184 // Defer creation of the render thread. This is to prevent it from handling | 179 // Defer creation of the render thread. This is to prevent it from handling |
| 185 // IPC messages before the sandbox has been enabled and all other necessary | 180 // IPC messages before the sandbox has been enabled and all other necessary |
| 186 // initialization has succeeded. | 181 // initialization has succeeded. |
| 187 gpu_channel_manager_.reset(new gpu::GpuChannelManager( | 182 gpu_channel_manager_.reset(new gpu::GpuChannelManager( |
| 188 gpu_preferences_, gpu_workarounds_, this, watchdog_thread_.get(), | 183 gpu_preferences_, gpu_workarounds_, this, watchdog_thread_.get(), |
| 189 base::ThreadTaskRunnerHandle::Get(), io_runner_, scheduler_.get(), | 184 base::ThreadTaskRunnerHandle::Get(), io_runner_, sync_point_manager_, |
| 190 sync_point_manager_, gpu_memory_buffer_factory_.get(), gpu_feature_info_, | 185 gpu_memory_buffer_factory_.get(), gpu_feature_info_, |
| 191 std::move(activity_flags))); | 186 std::move(activity_flags))); |
| 192 | 187 |
| 193 media_gpu_channel_manager_.reset( | 188 media_gpu_channel_manager_.reset( |
| 194 new media::MediaGpuChannelManager(gpu_channel_manager_.get())); | 189 new media::MediaGpuChannelManager(gpu_channel_manager_.get())); |
| 195 if (watchdog_thread()) | 190 if (watchdog_thread()) |
| 196 watchdog_thread()->AddPowerObserver(); | 191 watchdog_thread()->AddPowerObserver(); |
| 197 } | 192 } |
| 198 | 193 |
| 199 void GpuService::Bind(mojom::GpuServiceRequest request) { | 194 void GpuService::Bind(mojom::GpuServiceRequest request) { |
| 200 if (main_runner_->BelongsToCurrentThread()) { | 195 if (main_runner_->BelongsToCurrentThread()) { |
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| 505 | 500 |
| 506 void GpuService::Stop(const StopCallback& callback) { | 501 void GpuService::Stop(const StopCallback& callback) { |
| 507 DCHECK(io_runner_->BelongsToCurrentThread()); | 502 DCHECK(io_runner_->BelongsToCurrentThread()); |
| 508 main_runner_->PostTaskAndReply(FROM_HERE, base::Bind([] { | 503 main_runner_->PostTaskAndReply(FROM_HERE, base::Bind([] { |
| 509 base::MessageLoop::current()->QuitWhenIdle(); | 504 base::MessageLoop::current()->QuitWhenIdle(); |
| 510 }), | 505 }), |
| 511 callback); | 506 callback); |
| 512 } | 507 } |
| 513 | 508 |
| 514 } // namespace ui | 509 } // namespace ui |
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