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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_IPC_SERVICE_GPU_CHANNEL_H_ | 5 #ifndef GPU_IPC_SERVICE_GPU_CHANNEL_H_ |
6 #define GPU_IPC_SERVICE_GPU_CHANNEL_H_ | 6 #define GPU_IPC_SERVICE_GPU_CHANNEL_H_ |
7 | 7 |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 #include <stdint.h> | 9 #include <stdint.h> |
10 | 10 |
11 #include <memory> | 11 #include <memory> |
12 #include <string> | 12 #include <string> |
| 13 #include <unordered_map> |
13 | 14 |
14 #include "base/containers/flat_map.h" | 15 #include "base/containers/hash_tables.h" |
15 #include "base/macros.h" | 16 #include "base/macros.h" |
16 #include "base/memory/ref_counted.h" | 17 #include "base/memory/ref_counted.h" |
17 #include "base/memory/weak_ptr.h" | 18 #include "base/memory/weak_ptr.h" |
18 #include "base/process/process.h" | 19 #include "base/process/process.h" |
19 #include "base/threading/thread_checker.h" | 20 #include "base/threading/thread_checker.h" |
20 #include "base/trace_event/memory_dump_provider.h" | 21 #include "base/trace_event/memory_dump_provider.h" |
21 #include "build/build_config.h" | 22 #include "build/build_config.h" |
22 #include "gpu/command_buffer/service/sync_point_manager.h" | 23 #include "gpu/command_buffer/service/sync_point_manager.h" |
23 #include "gpu/gpu_export.h" | 24 #include "gpu/gpu_export.h" |
| 25 #include "gpu/ipc/common/gpu_stream_constants.h" |
24 #include "gpu/ipc/service/gpu_command_buffer_stub.h" | 26 #include "gpu/ipc/service/gpu_command_buffer_stub.h" |
25 #include "gpu/ipc/service/gpu_memory_manager.h" | 27 #include "gpu/ipc/service/gpu_memory_manager.h" |
26 #include "ipc/ipc_sender.h" | 28 #include "ipc/ipc_sender.h" |
27 #include "ipc/ipc_sync_channel.h" | 29 #include "ipc/ipc_sync_channel.h" |
28 #include "ipc/message_router.h" | 30 #include "ipc/message_router.h" |
29 #include "ui/gfx/geometry/size.h" | 31 #include "ui/gfx/geometry/size.h" |
30 #include "ui/gfx/native_widget_types.h" | 32 #include "ui/gfx/native_widget_types.h" |
31 #include "ui/gl/gl_share_group.h" | 33 #include "ui/gl/gl_share_group.h" |
32 #include "ui/gl/gpu_preference.h" | 34 #include "ui/gl/gpu_preference.h" |
33 | 35 |
34 struct GPUCreateCommandBufferConfig; | 36 struct GPUCreateCommandBufferConfig; |
35 | 37 |
36 namespace base { | 38 namespace base { |
37 class WaitableEvent; | 39 class WaitableEvent; |
38 } | 40 } |
39 | 41 |
40 namespace gpu { | 42 namespace gpu { |
41 | 43 |
42 class PreemptionFlag; | 44 class PreemptionFlag; |
43 class Scheduler; | |
44 class SyncPointManager; | 45 class SyncPointManager; |
45 class GpuChannelManager; | 46 class GpuChannelManager; |
46 class GpuChannelMessageFilter; | 47 class GpuChannelMessageFilter; |
47 class GpuChannelMessageQueue; | 48 class GpuChannelMessageQueue; |
48 class GpuWatchdogThread; | 49 class GpuWatchdogThread; |
49 | 50 |
50 class GPU_EXPORT FilteredSender : public IPC::Sender { | 51 class GPU_EXPORT FilteredSender : public IPC::Sender { |
51 public: | 52 public: |
52 FilteredSender(); | 53 FilteredSender(); |
53 ~FilteredSender() override; | 54 ~FilteredSender() override; |
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74 | 75 |
75 DISALLOW_COPY_AND_ASSIGN(SyncChannelFilteredSender); | 76 DISALLOW_COPY_AND_ASSIGN(SyncChannelFilteredSender); |
76 }; | 77 }; |
77 | 78 |
78 // Encapsulates an IPC channel between the GPU process and one renderer | 79 // Encapsulates an IPC channel between the GPU process and one renderer |
79 // process. On the renderer side there's a corresponding GpuChannelHost. | 80 // process. On the renderer side there's a corresponding GpuChannelHost. |
80 class GPU_EXPORT GpuChannel : public IPC::Listener, public FilteredSender { | 81 class GPU_EXPORT GpuChannel : public IPC::Listener, public FilteredSender { |
81 public: | 82 public: |
82 // Takes ownership of the renderer process handle. | 83 // Takes ownership of the renderer process handle. |
83 GpuChannel(GpuChannelManager* gpu_channel_manager, | 84 GpuChannel(GpuChannelManager* gpu_channel_manager, |
84 Scheduler* scheduler, | |
85 SyncPointManager* sync_point_manager, | 85 SyncPointManager* sync_point_manager, |
86 GpuWatchdogThread* watchdog, | 86 GpuWatchdogThread* watchdog, |
87 scoped_refptr<gl::GLShareGroup> share_group, | 87 scoped_refptr<gl::GLShareGroup> share_group, |
88 scoped_refptr<gles2::MailboxManager> mailbox_manager, | 88 scoped_refptr<gles2::MailboxManager> mailbox_manager, |
89 scoped_refptr<PreemptionFlag> preempting_flag, | 89 scoped_refptr<PreemptionFlag> preempting_flag, |
90 scoped_refptr<PreemptionFlag> preempted_flag, | 90 scoped_refptr<PreemptionFlag> preempted_flag, |
91 scoped_refptr<base::SingleThreadTaskRunner> task_runner, | 91 scoped_refptr<base::SingleThreadTaskRunner> task_runner, |
92 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner, | 92 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner, |
93 int32_t client_id, | 93 int32_t client_id, |
94 uint64_t client_tracing_id, | 94 uint64_t client_tracing_id, |
95 bool is_gpu_host); | 95 bool is_gpu_host); |
96 ~GpuChannel() override; | 96 ~GpuChannel() override; |
97 | 97 |
98 // The IPC channel cannot be passed in the constructor because it needs a | 98 // The IPC channel cannot be passed in the constructor because it needs a |
99 // listener. The listener is the GpuChannel and must be constructed first. | 99 // listener. The listener is the GpuChannel and must be constructed first. |
100 void Init(std::unique_ptr<FilteredSender> channel); | 100 void Init(std::unique_ptr<FilteredSender> channel); |
101 | 101 |
102 base::WeakPtr<GpuChannel> AsWeakPtr(); | |
103 | |
104 void SetUnhandledMessageListener(IPC::Listener* listener); | 102 void SetUnhandledMessageListener(IPC::Listener* listener); |
105 | 103 |
106 // Get the GpuChannelManager that owns this channel. | 104 // Get the GpuChannelManager that owns this channel. |
107 GpuChannelManager* gpu_channel_manager() const { | 105 GpuChannelManager* gpu_channel_manager() const { |
108 return gpu_channel_manager_; | 106 return gpu_channel_manager_; |
109 } | 107 } |
110 | 108 |
111 Scheduler* scheduler() const { return scheduler_; } | |
112 | |
113 SyncPointManager* sync_point_manager() const { return sync_point_manager_; } | 109 SyncPointManager* sync_point_manager() const { return sync_point_manager_; } |
114 | 110 |
115 GpuWatchdogThread* watchdog() const { return watchdog_; } | 111 GpuWatchdogThread* watchdog() const { return watchdog_; } |
116 | 112 |
117 const scoped_refptr<GpuChannelMessageFilter>& filter() const { | 113 const scoped_refptr<GpuChannelMessageFilter>& filter() const { |
118 return filter_; | 114 return filter_; |
119 } | 115 } |
120 | 116 |
121 const scoped_refptr<gles2::MailboxManager>& mailbox_manager() const { | 117 const scoped_refptr<gles2::MailboxManager>& mailbox_manager() const { |
122 return mailbox_manager_; | 118 return mailbox_manager_; |
123 } | 119 } |
124 | 120 |
125 const scoped_refptr<base::SingleThreadTaskRunner>& task_runner() const { | 121 const scoped_refptr<base::SingleThreadTaskRunner>& task_runner() const { |
126 return task_runner_; | 122 return task_runner_; |
127 } | 123 } |
128 | 124 |
129 const scoped_refptr<PreemptionFlag>& preempted_flag() const { | 125 const scoped_refptr<PreemptionFlag>& preempted_flag() const { |
130 return preempted_flag_; | 126 return preempted_flag_; |
131 } | 127 } |
132 | 128 |
133 base::ProcessId GetClientPID() const; | 129 base::ProcessId GetClientPID() const; |
134 | 130 |
135 int client_id() const { return client_id_; } | 131 int client_id() const { return client_id_; } |
136 | 132 |
137 uint64_t client_tracing_id() const { return client_tracing_id_; } | 133 uint64_t client_tracing_id() const { return client_tracing_id_; } |
138 | 134 |
| 135 base::WeakPtr<GpuChannel> AsWeakPtr(); |
| 136 |
139 const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner() const { | 137 const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner() const { |
140 return io_task_runner_; | 138 return io_task_runner_; |
141 } | 139 } |
142 | 140 |
143 FilteredSender* channel_for_testing() const { return channel_.get(); } | 141 FilteredSender* channel_for_testing() const { return channel_.get(); } |
144 | 142 |
145 // IPC::Listener implementation: | 143 // IPC::Listener implementation: |
146 bool OnMessageReceived(const IPC::Message& msg) override; | 144 bool OnMessageReceived(const IPC::Message& msg) override; |
147 void OnChannelConnected(int32_t peer_pid) override; | 145 void OnChannelConnected(int32_t peer_pid) override; |
148 void OnChannelError() override; | 146 void OnChannelError() override; |
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175 | 173 |
176 uint64_t GetMemoryUsage(); | 174 uint64_t GetMemoryUsage(); |
177 | 175 |
178 scoped_refptr<gl::GLImage> CreateImageForGpuMemoryBuffer( | 176 scoped_refptr<gl::GLImage> CreateImageForGpuMemoryBuffer( |
179 const gfx::GpuMemoryBufferHandle& handle, | 177 const gfx::GpuMemoryBufferHandle& handle, |
180 const gfx::Size& size, | 178 const gfx::Size& size, |
181 gfx::BufferFormat format, | 179 gfx::BufferFormat format, |
182 uint32_t internalformat, | 180 uint32_t internalformat, |
183 SurfaceHandle surface_handle); | 181 SurfaceHandle surface_handle); |
184 | 182 |
185 void HandleMessage(const IPC::Message& msg); | |
186 | |
187 // Handle messages enqueued in |message_queue_|. | 183 // Handle messages enqueued in |message_queue_|. |
188 void HandleMessageOnQueue(); | 184 void HandleMessageOnQueue(); |
189 | 185 |
190 // Some messages such as WaitForGetOffsetInRange and WaitForTokenInRange are | 186 // Some messages such as WaitForGetOffsetInRange and WaitForTokenInRange are |
191 // processed as soon as possible because the client is blocked until they | 187 // processed as soon as possible because the client is blocked until they |
192 // are completed. | 188 // are completed. |
193 void HandleOutOfOrderMessage(const IPC::Message& msg); | 189 void HandleOutOfOrderMessage(const IPC::Message& msg); |
194 | 190 |
195 #if defined(OS_ANDROID) | 191 #if defined(OS_ANDROID) |
196 const GpuCommandBufferStub* GetOneStub() const; | 192 const GpuCommandBufferStub* GetOneStub() const; |
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219 std::unique_ptr<FilteredSender> channel_; | 215 std::unique_ptr<FilteredSender> channel_; |
220 | 216 |
221 base::ProcessId peer_pid_ = base::kNullProcessId; | 217 base::ProcessId peer_pid_ = base::kNullProcessId; |
222 | 218 |
223 scoped_refptr<GpuChannelMessageQueue> message_queue_; | 219 scoped_refptr<GpuChannelMessageQueue> message_queue_; |
224 | 220 |
225 // The message filter on the io thread. | 221 // The message filter on the io thread. |
226 scoped_refptr<GpuChannelMessageFilter> filter_; | 222 scoped_refptr<GpuChannelMessageFilter> filter_; |
227 | 223 |
228 // Map of routing id to command buffer stub. | 224 // Map of routing id to command buffer stub. |
229 base::flat_map<int32_t, std::unique_ptr<GpuCommandBufferStub>> stubs_; | 225 std::unordered_map<int32_t, std::unique_ptr<GpuCommandBufferStub>> stubs_; |
230 | |
231 // Map of stream id to scheduler sequence id. | |
232 base::flat_map<int32_t, SequenceId> stream_sequences_; | |
233 | 226 |
234 // The lifetime of objects of this class is managed by a GpuChannelManager. | 227 // The lifetime of objects of this class is managed by a GpuChannelManager. |
235 // The GpuChannelManager destroy all the GpuChannels that they own when they | 228 // The GpuChannelManager destroy all the GpuChannels that they own when they |
236 // are destroyed. So a raw pointer is safe. | 229 // are destroyed. So a raw pointer is safe. |
237 GpuChannelManager* const gpu_channel_manager_; | 230 GpuChannelManager* const gpu_channel_manager_; |
238 | 231 |
239 Scheduler* const scheduler_; | |
240 | |
241 // Sync point manager. Outlives the channel and is guaranteed to outlive the | 232 // Sync point manager. Outlives the channel and is guaranteed to outlive the |
242 // message loop. | 233 // message loop. |
243 SyncPointManager* const sync_point_manager_; | 234 SyncPointManager* const sync_point_manager_; |
244 | 235 |
245 IPC::Listener* unhandled_message_listener_ = nullptr; | 236 IPC::Listener* unhandled_message_listener_ = nullptr; |
246 | 237 |
247 // Used to implement message routing functionality to CommandBuffer objects | 238 // Used to implement message routing functionality to CommandBuffer objects |
248 IPC::MessageRouter router_; | 239 IPC::MessageRouter router_; |
249 | 240 |
250 // Whether the processing of IPCs on this channel is stalled and we should | 241 // Whether the processing of IPCs on this channel is stalled and we should |
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276 const bool is_gpu_host_; | 267 const bool is_gpu_host_; |
277 | 268 |
278 // Member variables should appear before the WeakPtrFactory, to ensure that | 269 // Member variables should appear before the WeakPtrFactory, to ensure that |
279 // any WeakPtrs to Controller are invalidated before its members variable's | 270 // any WeakPtrs to Controller are invalidated before its members variable's |
280 // destructors are executed, rendering them invalid. | 271 // destructors are executed, rendering them invalid. |
281 base::WeakPtrFactory<GpuChannel> weak_factory_; | 272 base::WeakPtrFactory<GpuChannel> weak_factory_; |
282 | 273 |
283 DISALLOW_COPY_AND_ASSIGN(GpuChannel); | 274 DISALLOW_COPY_AND_ASSIGN(GpuChannel); |
284 }; | 275 }; |
285 | 276 |
286 // This filter does the following: | 277 // This filter does three things: |
287 // - handles the Nop message used for verifying sync tokens on the IO thread | 278 // - it counts and timestamps each message forwarded to the channel |
288 // - forwards messages to child message filters | 279 // so that we can preempt other channels if a message takes too long to |
289 // - posts control and out of order messages to the main thread | 280 // process. To guarantee fairness, we must wait a minimum amount of time |
290 // - forwards other messages to the message queue or the scheduler | 281 // before preempting and we limit the amount of time that we can preempt in |
| 282 // one shot (see constants above). |
| 283 // - it handles the GpuCommandBufferMsg_InsertSyncPoint message on the IO |
| 284 // thread, generating the sync point ID and responding immediately, and then |
| 285 // posting a task to insert the GpuCommandBufferMsg_RetireSyncPoint message |
| 286 // into the channel's queue. |
| 287 // - it generates mailbox names for clients of the GPU process on the IO thread. |
291 class GPU_EXPORT GpuChannelMessageFilter : public IPC::MessageFilter { | 288 class GPU_EXPORT GpuChannelMessageFilter : public IPC::MessageFilter { |
292 public: | 289 public: |
293 GpuChannelMessageFilter( | 290 GpuChannelMessageFilter( |
294 GpuChannel* gpu_channel, | 291 GpuChannel* gpu_channel, |
295 Scheduler* scheduler, | |
296 scoped_refptr<GpuChannelMessageQueue> message_queue, | 292 scoped_refptr<GpuChannelMessageQueue> message_queue, |
297 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner); | 293 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner); |
298 | 294 |
299 // Methods called on main thread. | |
300 void Destroy(); | 295 void Destroy(); |
301 | 296 |
302 // Called when scheduler is enabled. | |
303 void AddRoute(int32_t route_id, SequenceId sequence_id); | |
304 void RemoveRoute(int32_t route_id); | |
305 | |
306 // Methods called on IO thread. | |
307 // IPC::MessageFilter implementation. | 297 // IPC::MessageFilter implementation. |
308 void OnFilterAdded(IPC::Channel* channel) override; | 298 void OnFilterAdded(IPC::Channel* channel) override; |
309 void OnFilterRemoved() override; | 299 void OnFilterRemoved() override; |
310 void OnChannelConnected(int32_t peer_pid) override; | 300 void OnChannelConnected(int32_t peer_pid) override; |
311 void OnChannelError() override; | 301 void OnChannelError() override; |
312 void OnChannelClosing() override; | 302 void OnChannelClosing() override; |
313 bool OnMessageReceived(const IPC::Message& message) override; | 303 bool OnMessageReceived(const IPC::Message& message) override; |
314 | 304 |
315 void AddChannelFilter(scoped_refptr<IPC::MessageFilter> filter); | 305 void AddChannelFilter(scoped_refptr<IPC::MessageFilter> filter); |
316 void RemoveChannelFilter(scoped_refptr<IPC::MessageFilter> filter); | 306 void RemoveChannelFilter(scoped_refptr<IPC::MessageFilter> filter); |
317 | 307 |
318 bool Send(IPC::Message* message); | 308 bool Send(IPC::Message* message); |
319 | 309 |
320 private: | 310 private: |
321 ~GpuChannelMessageFilter() override; | 311 ~GpuChannelMessageFilter() override; |
322 | 312 |
323 bool MessageErrorHandler(const IPC::Message& message, const char* error_msg); | 313 bool MessageErrorHandler(const IPC::Message& message, const char* error_msg); |
324 | 314 |
325 IPC::Channel* ipc_channel_ = nullptr; | 315 IPC::Channel* ipc_channel_ = nullptr; |
326 base::ProcessId peer_pid_ = base::kNullProcessId; | 316 base::ProcessId peer_pid_ = base::kNullProcessId; |
327 std::vector<scoped_refptr<IPC::MessageFilter>> channel_filters_; | 317 std::vector<scoped_refptr<IPC::MessageFilter>> channel_filters_; |
328 | 318 |
329 GpuChannel* gpu_channel_ = nullptr; | 319 GpuChannel* gpu_channel_ = nullptr; |
330 // Map of route id to scheduler sequence id. | 320 base::Lock gpu_channel_lock_; |
331 base::flat_map<int32_t, SequenceId> route_sequences_; | |
332 mutable base::Lock gpu_channel_lock_; | |
333 | 321 |
334 Scheduler* scheduler_; | |
335 scoped_refptr<GpuChannelMessageQueue> message_queue_; | 322 scoped_refptr<GpuChannelMessageQueue> message_queue_; |
336 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner_; | 323 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner_; |
337 | 324 |
338 DISALLOW_COPY_AND_ASSIGN(GpuChannelMessageFilter); | 325 DISALLOW_COPY_AND_ASSIGN(GpuChannelMessageFilter); |
339 }; | 326 }; |
340 | 327 |
341 struct GpuChannelMessage { | 328 struct GpuChannelMessage { |
342 IPC::Message message; | 329 IPC::Message message; |
343 uint32_t order_number; | 330 uint32_t order_number; |
344 base::TimeTicks time_received; | 331 base::TimeTicks time_received; |
345 | 332 |
346 GpuChannelMessage(const IPC::Message& msg, | 333 GpuChannelMessage(const IPC::Message& msg, |
347 uint32_t order_num, | 334 uint32_t order_num, |
348 base::TimeTicks ts) | 335 base::TimeTicks ts) |
349 : message(msg), order_number(order_num), time_received(ts) {} | 336 : message(msg), order_number(order_num), time_received(ts) {} |
350 | 337 |
351 private: | 338 private: |
352 DISALLOW_COPY_AND_ASSIGN(GpuChannelMessage); | 339 DISALLOW_COPY_AND_ASSIGN(GpuChannelMessage); |
353 }; | 340 }; |
354 | 341 |
355 // This message queue counts and timestamps each message forwarded to the | |
356 // channel so that we can preempt other channels if a message takes too long to | |
357 // process. To guarantee fairness, we must wait a minimum amount of time before | |
358 // preempting and we limit the amount of time that we can preempt in one shot | |
359 // (see constants above). | |
360 class GpuChannelMessageQueue | 342 class GpuChannelMessageQueue |
361 : public base::RefCountedThreadSafe<GpuChannelMessageQueue> { | 343 : public base::RefCountedThreadSafe<GpuChannelMessageQueue> { |
362 public: | 344 public: |
363 GpuChannelMessageQueue( | 345 GpuChannelMessageQueue( |
364 GpuChannel* channel, | 346 GpuChannel* channel, |
365 scoped_refptr<SyncPointOrderData> sync_point_order_data, | |
366 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner, | 347 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner, |
367 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner, | 348 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner, |
368 scoped_refptr<PreemptionFlag> preempting_flag, | 349 scoped_refptr<PreemptionFlag> preempting_flag, |
369 scoped_refptr<PreemptionFlag> preempted_flag); | 350 scoped_refptr<PreemptionFlag> preempted_flag, |
| 351 SyncPointManager* sync_point_manager); |
370 | 352 |
371 void Destroy(); | 353 void Destroy(); |
372 | 354 |
373 SequenceId sequence_id() const { | 355 SequenceId sequence_id() const { |
374 return sync_point_order_data_->sequence_id(); | 356 return sync_point_order_data_->sequence_id(); |
375 } | 357 } |
376 | 358 |
377 bool IsScheduled() const; | 359 bool IsScheduled() const; |
378 void SetScheduled(bool scheduled); | 360 void SetScheduled(bool scheduled); |
379 | 361 |
| 362 bool HasQueuedMessages() const; |
| 363 |
380 // Should be called before a message begins to be processed. Returns false if | 364 // Should be called before a message begins to be processed. Returns false if |
381 // there are no messages to process. | 365 // there are no messages to process. |
382 const GpuChannelMessage* BeginMessageProcessing(); | 366 const GpuChannelMessage* BeginMessageProcessing(); |
383 // Should be called if a message began processing but did not finish. | 367 // Should be called if a message began processing but did not finish. |
384 void PauseMessageProcessing(); | 368 void PauseMessageProcessing(); |
385 // Should be called if a message is completely processed. Returns true if | 369 // Should be called if a message is completely processed. Returns true if |
386 // there are more messages to process. | 370 // there are more messages to process. |
387 void FinishMessageProcessing(); | 371 void FinishMessageProcessing(); |
388 | 372 |
389 void PushBackMessage(const IPC::Message& message); | 373 void PushBackMessage(const IPC::Message& message); |
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447 std::unique_ptr<base::OneShotTimer> timer_; | 431 std::unique_ptr<base::OneShotTimer> timer_; |
448 base::ThreadChecker io_thread_checker_; | 432 base::ThreadChecker io_thread_checker_; |
449 | 433 |
450 // Keeps track of sync point related state such as message order numbers. | 434 // Keeps track of sync point related state such as message order numbers. |
451 scoped_refptr<SyncPointOrderData> sync_point_order_data_; | 435 scoped_refptr<SyncPointOrderData> sync_point_order_data_; |
452 | 436 |
453 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner_; | 437 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner_; |
454 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner_; | 438 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner_; |
455 scoped_refptr<PreemptionFlag> preempting_flag_; | 439 scoped_refptr<PreemptionFlag> preempting_flag_; |
456 scoped_refptr<PreemptionFlag> preempted_flag_; | 440 scoped_refptr<PreemptionFlag> preempted_flag_; |
| 441 SyncPointManager* const sync_point_manager_; |
457 | 442 |
458 DISALLOW_COPY_AND_ASSIGN(GpuChannelMessageQueue); | 443 DISALLOW_COPY_AND_ASSIGN(GpuChannelMessageQueue); |
459 }; | 444 }; |
460 | 445 |
461 } // namespace gpu | 446 } // namespace gpu |
462 | 447 |
463 #endif // GPU_IPC_SERVICE_GPU_CHANNEL_H_ | 448 #endif // GPU_IPC_SERVICE_GPU_CHANNEL_H_ |
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