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Side by Side Diff: gpu/ipc/client/gpu_channel_host.h

Issue 2881813002: Revert of gpu: GPU service scheduler. (Closed)
Patch Set: Created 3 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_IPC_CLIENT_GPU_CHANNEL_HOST_H_ 5 #ifndef GPU_IPC_CLIENT_GPU_CHANNEL_HOST_H_
6 #define GPU_IPC_CLIENT_GPU_CHANNEL_HOST_H_ 6 #define GPU_IPC_CLIENT_GPU_CHANNEL_HOST_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 #include <stdint.h> 9 #include <stdint.h>
10 10
11 #include <memory> 11 #include <memory>
12 #include <string> 12 #include <string>
13 #include <vector> 13 #include <vector>
14 14
15 #include "base/atomic_sequence_num.h" 15 #include "base/atomic_sequence_num.h"
16 #include "base/macros.h" 16 #include "base/macros.h"
17 #include "base/memory/ref_counted.h" 17 #include "base/memory/ref_counted.h"
18 #include "base/memory/weak_ptr.h" 18 #include "base/memory/weak_ptr.h"
19 #include "base/process/process.h" 19 #include "base/process/process.h"
20 #include "base/synchronization/lock.h" 20 #include "base/synchronization/lock.h"
21 #include "gpu/config/gpu_info.h" 21 #include "gpu/config/gpu_info.h"
22 #include "gpu/gpu_export.h" 22 #include "gpu/gpu_export.h"
23 #include "gpu/ipc/common/gpu_stream_constants.h"
23 #include "ipc/ipc_channel_handle.h" 24 #include "ipc/ipc_channel_handle.h"
24 #include "ipc/ipc_sync_channel.h" 25 #include "ipc/ipc_sync_channel.h"
25 #include "ipc/message_filter.h" 26 #include "ipc/message_filter.h"
26 #include "ipc/message_router.h" 27 #include "ipc/message_router.h"
27 #include "ui/gfx/gpu_memory_buffer.h" 28 #include "ui/gfx/gpu_memory_buffer.h"
28 #include "ui/latency/latency_info.h" 29 #include "ui/latency/latency_info.h"
29 30
30 namespace base { 31 namespace base {
31 class WaitableEvent; 32 class WaitableEvent;
32 } 33 }
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142 143
143 // Reserve one unused transfer buffer ID. 144 // Reserve one unused transfer buffer ID.
144 int32_t ReserveTransferBufferId(); 145 int32_t ReserveTransferBufferId();
145 146
146 // Reserve one unused image ID. 147 // Reserve one unused image ID.
147 int32_t ReserveImageId(); 148 int32_t ReserveImageId();
148 149
149 // Generate a route ID guaranteed to be unique for this channel. 150 // Generate a route ID guaranteed to be unique for this channel.
150 int32_t GenerateRouteID(); 151 int32_t GenerateRouteID();
151 152
153 // Generate a stream ID guaranteed to be unique for this channel.
154 int32_t GenerateStreamID();
155
152 // Sends a synchronous nop to the server which validate that all previous IPC 156 // Sends a synchronous nop to the server which validate that all previous IPC
153 // messages have been received. Once the synchronous nop has been sent to the 157 // messages have been received. Once the synchronous nop has been sent to the
154 // server all previous flushes will all be marked as validated, including 158 // server all previous flushes will all be marked as validated, including
155 // flushes for other streams on the same channel. Once a validation has been 159 // flushes for other streams on the same channel. Once a validation has been
156 // sent, it will return the highest validated flush id for the stream. 160 // sent, it will return the highest validated flush id for the stream.
157 // If the validation fails (which can only happen upon context lost), the 161 // If the validation fails (which can only happen upon context lost), the
158 // highest validated flush id will not change. If no flush ID were ever 162 // highest validated flush id will not change. If no flush ID were ever
159 // validated then it will return 0 (Note the lowest valid flush ID is 1). 163 // validated then it will return 0 (Note the lowest valid flush ID is 1).
160 uint32_t ValidateFlushIDReachedServer(int32_t stream_id, bool force_validate); 164 uint32_t ValidateFlushIDReachedServer(int32_t stream_id, bool force_validate);
161 165
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239 ~GpuChannelHost() override; 243 ~GpuChannelHost() override;
240 void Connect(const IPC::ChannelHandle& channel_handle, 244 void Connect(const IPC::ChannelHandle& channel_handle,
241 base::WaitableEvent* shutdown_event); 245 base::WaitableEvent* shutdown_event);
242 bool InternalSend(IPC::Message* msg); 246 bool InternalSend(IPC::Message* msg);
243 void InternalFlush(StreamFlushInfo* flush_info); 247 void InternalFlush(StreamFlushInfo* flush_info);
244 248
245 // Threading notes: all fields are constant during the lifetime of |this| 249 // Threading notes: all fields are constant during the lifetime of |this|
246 // except: 250 // except:
247 // - |next_image_id_|, atomic type 251 // - |next_image_id_|, atomic type
248 // - |next_route_id_|, atomic type 252 // - |next_route_id_|, atomic type
253 // - |next_stream_id_|, atomic type
249 // - |channel_| and |stream_flush_info_|, protected by |context_lock_| 254 // - |channel_| and |stream_flush_info_|, protected by |context_lock_|
250 GpuChannelHostFactory* const factory_; 255 GpuChannelHostFactory* const factory_;
251 256
252 const int channel_id_; 257 const int channel_id_;
253 const gpu::GPUInfo gpu_info_; 258 const gpu::GPUInfo gpu_info_;
254 259
255 scoped_refptr<MessageFilter> channel_filter_; 260 scoped_refptr<MessageFilter> channel_filter_;
256 261
257 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager_; 262 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager_;
258 263
259 // A filter for sending messages from thread other than the main thread. 264 // A filter for sending messages from thread other than the main thread.
260 scoped_refptr<IPC::SyncMessageFilter> sync_filter_; 265 scoped_refptr<IPC::SyncMessageFilter> sync_filter_;
261 266
262 // Image IDs are allocated in sequence. 267 // Image IDs are allocated in sequence.
263 base::AtomicSequenceNumber next_image_id_; 268 base::AtomicSequenceNumber next_image_id_;
264 269
265 // Route IDs are allocated in sequence. 270 // Route IDs are allocated in sequence.
266 base::AtomicSequenceNumber next_route_id_; 271 base::AtomicSequenceNumber next_route_id_;
267 272
273 // Stream IDs are allocated in sequence.
274 base::AtomicSequenceNumber next_stream_id_;
275
268 // Protects channel_ and stream_flush_info_. 276 // Protects channel_ and stream_flush_info_.
269 mutable base::Lock context_lock_; 277 mutable base::Lock context_lock_;
270 std::unique_ptr<IPC::SyncChannel> channel_; 278 std::unique_ptr<IPC::SyncChannel> channel_;
271 base::hash_map<int32_t, StreamFlushInfo> stream_flush_info_; 279 base::hash_map<int32_t, StreamFlushInfo> stream_flush_info_;
272 280
273 DISALLOW_COPY_AND_ASSIGN(GpuChannelHost); 281 DISALLOW_COPY_AND_ASSIGN(GpuChannelHost);
274 }; 282 };
275 283
276 } // namespace gpu 284 } // namespace gpu
277 285
278 #endif // GPU_IPC_CLIENT_GPU_CHANNEL_HOST_H_ 286 #endif // GPU_IPC_CLIENT_GPU_CHANNEL_HOST_H_
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