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Side by Side Diff: content/browser/renderer_host/render_widget_host_view_android.cc

Issue 2881813002: Revert of gpu: GPU service scheduler. (Closed)
Patch Set: Created 3 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/browser/renderer_host/render_widget_host_view_android.h" 5 #include "content/browser/renderer_host/render_widget_host_view_android.h"
6 6
7 #include <android/bitmap.h> 7 #include <android/bitmap.h>
8 8
9 #include <utility> 9 #include <utility>
10 10
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53 #include "content/browser/renderer_host/dip_util.h" 53 #include "content/browser/renderer_host/dip_util.h"
54 #include "content/browser/renderer_host/frame_metadata_util.h" 54 #include "content/browser/renderer_host/frame_metadata_util.h"
55 #include "content/browser/renderer_host/input/input_router_impl.h" 55 #include "content/browser/renderer_host/input/input_router_impl.h"
56 #include "content/browser/renderer_host/input/synthetic_gesture_target_android.h " 56 #include "content/browser/renderer_host/input/synthetic_gesture_target_android.h "
57 #include "content/browser/renderer_host/input/web_input_event_builders_android.h " 57 #include "content/browser/renderer_host/input/web_input_event_builders_android.h "
58 #include "content/browser/renderer_host/render_process_host_impl.h" 58 #include "content/browser/renderer_host/render_process_host_impl.h"
59 #include "content/browser/renderer_host/render_view_host_delegate_view.h" 59 #include "content/browser/renderer_host/render_view_host_delegate_view.h"
60 #include "content/browser/renderer_host/render_view_host_impl.h" 60 #include "content/browser/renderer_host/render_view_host_impl.h"
61 #include "content/browser/renderer_host/render_widget_host_impl.h" 61 #include "content/browser/renderer_host/render_widget_host_impl.h"
62 #include "content/browser/renderer_host/render_widget_host_input_event_router.h" 62 #include "content/browser/renderer_host/render_widget_host_input_event_router.h"
63 #include "content/common/gpu_stream_constants.h"
64 #include "content/common/input_messages.h" 63 #include "content/common/input_messages.h"
65 #include "content/common/site_isolation_policy.h" 64 #include "content/common/site_isolation_policy.h"
66 #include "content/common/view_messages.h" 65 #include "content/common/view_messages.h"
67 #include "content/public/browser/android/compositor.h" 66 #include "content/public/browser/android/compositor.h"
68 #include "content/public/browser/android/synchronous_compositor_client.h" 67 #include "content/public/browser/android/synchronous_compositor_client.h"
69 #include "content/public/browser/browser_thread.h" 68 #include "content/public/browser/browser_thread.h"
70 #include "content/public/browser/devtools_agent_host.h" 69 #include "content/public/browser/devtools_agent_host.h"
71 #include "content/public/browser/render_view_host.h" 70 #include "content/public/browser/render_view_host.h"
72 #include "content/public/browser/render_widget_host_iterator.h" 71 #include "content/public/browser/render_widget_host_iterator.h"
73 #include "content/public/common/content_switches.h" 72 #include "content/public/common/content_switches.h"
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169 168
170 void GLHelperHolder::Initialize() { 169 void GLHelperHolder::Initialize() {
171 auto* factory = BrowserGpuChannelHostFactory::instance(); 170 auto* factory = BrowserGpuChannelHostFactory::instance();
172 scoped_refptr<gpu::GpuChannelHost> gpu_channel_host(factory->GetGpuChannel()); 171 scoped_refptr<gpu::GpuChannelHost> gpu_channel_host(factory->GetGpuChannel());
173 172
174 // The Browser Compositor is in charge of reestablishing the channel if its 173 // The Browser Compositor is in charge of reestablishing the channel if its
175 // missing. 174 // missing.
176 if (!gpu_channel_host) 175 if (!gpu_channel_host)
177 return; 176 return;
178 177
179 int32_t stream_id = kGpuStreamIdDefault;
180 gpu::SchedulingPriority stream_priority = kGpuStreamPriorityUI;
181
182 // This is for an offscreen context, so we don't need the default framebuffer 178 // This is for an offscreen context, so we don't need the default framebuffer
183 // to have alpha, stencil, depth, antialiasing. 179 // to have alpha, stencil, depth, antialiasing.
184 gpu::gles2::ContextCreationAttribHelper attributes; 180 gpu::gles2::ContextCreationAttribHelper attributes;
185 attributes.alpha_size = -1; 181 attributes.alpha_size = -1;
186 attributes.stencil_size = 0; 182 attributes.stencil_size = 0;
187 attributes.depth_size = 0; 183 attributes.depth_size = 0;
188 attributes.samples = 0; 184 attributes.samples = 0;
189 attributes.sample_buffers = 0; 185 attributes.sample_buffers = 0;
190 attributes.bind_generates_resource = false; 186 attributes.bind_generates_resource = false;
191 187
192 gpu::SharedMemoryLimits limits; 188 gpu::SharedMemoryLimits limits;
193 // The GLHelper context doesn't do a lot of stuff, so we don't expect it to 189 // The GLHelper context doesn't do a lot of stuff, so we don't expect it to
194 // need a lot of space for commands. 190 // need a lot of space for commands.
195 limits.command_buffer_size = 1024; 191 limits.command_buffer_size = 1024;
196 // The transfer buffer is used for shaders among other things, so give some 192 // The transfer buffer is used for shaders among other things, so give some
197 // reasonable but small limit. 193 // reasonable but small limit.
198 limits.start_transfer_buffer_size = 4 * 1024; 194 limits.start_transfer_buffer_size = 4 * 1024;
199 limits.min_transfer_buffer_size = 4 * 1024; 195 limits.min_transfer_buffer_size = 4 * 1024;
200 limits.max_transfer_buffer_size = 128 * 1024; 196 limits.max_transfer_buffer_size = 128 * 1024;
201 // Very few allocations from mapped memory pool, so this can be really low. 197 // Very few allocations from mapped memory pool, so this can be really low.
202 limits.mapped_memory_reclaim_limit = 4 * 1024; 198 limits.mapped_memory_reclaim_limit = 4 * 1024;
203 199
204 constexpr bool automatic_flushes = false; 200 constexpr bool automatic_flushes = false;
205 constexpr bool support_locking = false; 201 constexpr bool support_locking = false;
206 const GURL url("chrome://gpu/RenderWidgetHostViewAndroid"); 202 const GURL url("chrome://gpu/RenderWidgetHostViewAndroid");
207 203
208 provider_ = new ui::ContextProviderCommandBuffer( 204 provider_ = new ui::ContextProviderCommandBuffer(
209 std::move(gpu_channel_host), stream_id, stream_priority, 205 std::move(gpu_channel_host), gpu::GPU_STREAM_DEFAULT,
210 gpu::kNullSurfaceHandle, url, automatic_flushes, support_locking, limits, 206 gpu::GpuStreamPriority::NORMAL, gpu::kNullSurfaceHandle, url,
211 attributes, nullptr, 207 automatic_flushes, support_locking, limits, attributes, nullptr,
212 ui::command_buffer_metrics::BROWSER_OFFSCREEN_MAINTHREAD_CONTEXT); 208 ui::command_buffer_metrics::BROWSER_OFFSCREEN_MAINTHREAD_CONTEXT);
213 if (!provider_->BindToCurrentThread()) 209 if (!provider_->BindToCurrentThread())
214 return; 210 return;
215 provider_->ContextGL()->TraceBeginCHROMIUM( 211 provider_->ContextGL()->TraceBeginCHROMIUM(
216 "gpu_toplevel", 212 "gpu_toplevel",
217 base::StringPrintf("CmdBufferImageTransportFactory-%p", provider_.get()) 213 base::StringPrintf("CmdBufferImageTransportFactory-%p", provider_.get())
218 .c_str()); 214 .c_str());
219 provider_->SetLostContextCallback( 215 provider_->SetLostContextCallback(
220 base::Bind(&GLHelperHolder::OnContextLost, base::Unretained(this))); 216 base::Bind(&GLHelperHolder::OnContextLost, base::Unretained(this)));
221 gl_helper_.reset(new display_compositor::GLHelper( 217 gl_helper_.reset(new display_compositor::GLHelper(
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2195 2191
2196 ui::WindowAndroidCompositor* compositor = window_android->GetCompositor(); 2192 ui::WindowAndroidCompositor* compositor = window_android->GetCompositor();
2197 if (!compositor) 2193 if (!compositor)
2198 return; 2194 return;
2199 2195
2200 overscroll_controller_ = base::MakeUnique<OverscrollControllerAndroid>( 2196 overscroll_controller_ = base::MakeUnique<OverscrollControllerAndroid>(
2201 overscroll_refresh_handler, compositor, view_.GetDipScale()); 2197 overscroll_refresh_handler, compositor, view_.GetDipScale());
2202 } 2198 }
2203 2199
2204 } // namespace content 2200 } // namespace content
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