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Side by Side Diff: media/gpu/ipc/service/gpu_video_decode_accelerator.h

Issue 2881553002: Add |texture_target_| and |pixel_format_| to media::PictureBuffer (Closed)
Patch Set: removed IPC changes Created 3 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef MEDIA_GPU_IPC_SERVICE_GPU_VIDEO_DECODE_ACCELERATOR_H_ 5 #ifndef MEDIA_GPU_IPC_SERVICE_GPU_VIDEO_DECODE_ACCELERATOR_H_
6 #define MEDIA_GPU_IPC_SERVICE_GPU_VIDEO_DECODE_ACCELERATOR_H_ 6 #define MEDIA_GPU_IPC_SERVICE_GPU_VIDEO_DECODE_ACCELERATOR_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <map> 10 #include <map>
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131 131
132 // Callback to return a WeakPtr to GLES2Decoder. 132 // Callback to return a WeakPtr to GLES2Decoder.
133 GetGLES2DecoderCallback get_gles2_decoder_cb_; 133 GetGLES2DecoderCallback get_gles2_decoder_cb_;
134 134
135 // The texture dimensions as requested by ProvidePictureBuffers(). 135 // The texture dimensions as requested by ProvidePictureBuffers().
136 gfx::Size texture_dimensions_; 136 gfx::Size texture_dimensions_;
137 137
138 // The texture target as requested by ProvidePictureBuffers(). 138 // The texture target as requested by ProvidePictureBuffers().
139 uint32_t texture_target_; 139 uint32_t texture_target_;
140 140
141 // The number of textures per picture buffer as requests by 141 // The format of the picture buffers requested by ProvidePictureBuffers().
142 // ProvidePictureBuffers() 142 VideoPixelFormat pixel_format_;
143
144 // The number of textures per picture buffer as requested by
145 // ProvidePictureBuffers().
143 uint32_t textures_per_buffer_; 146 uint32_t textures_per_buffer_;
144 147
145 // The message filter to run VDA::Decode on IO thread if VDA supports it. 148 // The message filter to run VDA::Decode on IO thread if VDA supports it.
146 scoped_refptr<MessageFilter> filter_; 149 scoped_refptr<MessageFilter> filter_;
147 150
148 // Used to wait on for |filter_| to be removed, before we can safely 151 // Used to wait on for |filter_| to be removed, before we can safely
149 // destroy the VDA. 152 // destroy the VDA.
150 base::WaitableEvent filter_removed_; 153 base::WaitableEvent filter_removed_;
151 154
152 // GPU child thread task runner. 155 // GPU child thread task runner.
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170 // cleared. 173 // cleared.
171 std::map<int32_t, std::vector<scoped_refptr<gpu::gles2::TextureRef>>> 174 std::map<int32_t, std::vector<scoped_refptr<gpu::gles2::TextureRef>>>
172 uncleared_textures_; 175 uncleared_textures_;
173 176
174 DISALLOW_IMPLICIT_CONSTRUCTORS(GpuVideoDecodeAccelerator); 177 DISALLOW_IMPLICIT_CONSTRUCTORS(GpuVideoDecodeAccelerator);
175 }; 178 };
176 179
177 } // namespace media 180 } // namespace media
178 181
179 #endif // MEDIA_GPU_IPC_SERVICE_GPU_VIDEO_DECODE_ACCELERATOR_H_ 182 #endif // MEDIA_GPU_IPC_SERVICE_GPU_VIDEO_DECODE_ACCELERATOR_H_
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