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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CONTENT_COMMON_GPU_SYNC_POINT_MANAGER_H_ | 5 #ifndef CONTENT_COMMON_GPU_SYNC_POINT_MANAGER_H_ |
| 6 #define CONTENT_COMMON_GPU_SYNC_POINT_MANAGER_H_ | 6 #define CONTENT_COMMON_GPU_SYNC_POINT_MANAGER_H_ |
| 7 | 7 |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "base/callback.h" | 10 #include "base/callback.h" |
| 11 #include "base/containers/hash_tables.h" | 11 #include "base/containers/hash_tables.h" |
| 12 #include "base/memory/ref_counted.h" | 12 #include "base/memory/ref_counted.h" |
| 13 #include "base/synchronization/lock.h" | 13 #include "base/synchronization/lock.h" |
| 14 #include "base/threading/thread_checker.h" | 14 #include "base/threading/thread_checker.h" |
| 15 | 15 |
| 16 namespace content { | 16 namespace content { |
| 17 | 17 |
| 18 // This class manages the sync points, which allow cross-channel | 18 // This class manages the sync points, which allow cross-channel |
| 19 // synchronization. | 19 // synchronization. |
| 20 class SyncPointManager : public base::RefCountedThreadSafe<SyncPointManager> { | 20 class SyncPointManager : public base::RefCountedThreadSafe<SyncPointManager> { |
| 21 public: | 21 public: |
| 22 SyncPointManager(); | 22 SyncPointManager(); |
| 23 | 23 |
| 24 // Generates a sync point, returning its ID. This can me called on any thread. | 24 // Generates a sync point, returning its ID. This can me called on any thread. |
| 25 // IDs start at 1. | 25 // IDs start at a random number. Never return 0. |
| 26 uint32 GenerateSyncPoint(); | 26 uint32 GenerateSyncPoint(); |
| 27 | 27 |
| 28 // Retires a sync point. This will call all the registered callbacks for this | 28 // Retires a sync point. This will call all the registered callbacks for this |
| 29 // sync point. This can only be called on the main thread. | 29 // sync point. This can only be called on the main thread. |
| 30 void RetireSyncPoint(uint32 sync_point); | 30 void RetireSyncPoint(uint32 sync_point); |
| 31 | 31 |
| 32 // Adds a callback to the sync point. The callback will be called when the | 32 // Adds a callback to the sync point. The callback will be called when the |
| 33 // sync point is retired, or immediately (from within that function) if the | 33 // sync point is retired, or immediately (from within that function) if the |
| 34 // sync point was already retired (or not created yet). This can only be | 34 // sync point was already retired (or not created yet). This can only be |
| 35 // called on the main thread. | 35 // called on the main thread. |
| (...skipping 15 matching lines...) Expand all Loading... |
| 51 base::Lock lock_; | 51 base::Lock lock_; |
| 52 SyncPointMap sync_point_map_; | 52 SyncPointMap sync_point_map_; |
| 53 uint32 next_sync_point_; | 53 uint32 next_sync_point_; |
| 54 | 54 |
| 55 DISALLOW_COPY_AND_ASSIGN(SyncPointManager); | 55 DISALLOW_COPY_AND_ASSIGN(SyncPointManager); |
| 56 }; | 56 }; |
| 57 | 57 |
| 58 } // namespace content | 58 } // namespace content |
| 59 | 59 |
| 60 #endif // CONTENT_COMMON_GPU_SYNC_POINT_MANAGER_H_ | 60 #endif // CONTENT_COMMON_GPU_SYNC_POINT_MANAGER_H_ |
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