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Unified Diff: cc/output/dc_layer_overlay.h

Issue 2881483002: Always set damage rect to output rect if 3D context was reshaped. (Closed)
Patch Set: Created 3 years, 7 months ago
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Index: cc/output/dc_layer_overlay.h
diff --git a/cc/output/dc_layer_overlay.h b/cc/output/dc_layer_overlay.h
index 5ae861a22d85804fccc5d30b628e4feef893a06e..0b4660e3f85003ac8426ee6bce5a9be7a229a9a3 100644
--- a/cc/output/dc_layer_overlay.h
+++ b/cc/output/dc_layer_overlay.h
@@ -75,6 +75,7 @@ class DCLayerOverlayProcessor {
};
void Process(ResourceProvider* resource_provider,
+ bool was_reshaped,
const gfx::RectF& display_rect,
QuadList* quad_list,
gfx::Rect* overlay_damage_rect,
@@ -94,7 +95,6 @@ class DCLayerOverlayProcessor {
ccameron 2017/05/11 08:49:17 It may be preferable to use OverlayProcessor::prev
gfx::Rect previous_frame_underlay_rect_;
gfx::Rect previous_occlusion_bounding_box_;
- gfx::RectF previous_display_rect_;
};
} // namespace cc
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