Index: cc/base/rtree_unittest.cc |
diff --git a/cc/base/rtree_unittest.cc b/cc/base/rtree_unittest.cc |
index 7b13f352c035f717d714607a4f843576dde9b287..487d0c4f9c2232b3790e963ad40e954d78435597 100644 |
--- a/cc/base/rtree_unittest.cc |
+++ b/cc/base/rtree_unittest.cc |
@@ -35,22 +35,20 @@ TEST(RTreeTest, NoOverlap) { |
RTree rtree; |
rtree.Build(rects); |
- std::vector<size_t> results; |
- rtree.Search(gfx::Rect(0, 0, 50, 50), &results); |
+ std::vector<size_t> results = rtree.Search(gfx::Rect(0, 0, 50, 50)); |
ASSERT_EQ(2500u, results.size()); |
+ // Note that the results have to be sorted. |
for (size_t i = 0; i < 2500; ++i) { |
ASSERT_EQ(results[i], i); |
} |
- results.clear(); |
- rtree.Search(gfx::Rect(0, 0, 50, 49), &results); |
+ results = rtree.Search(gfx::Rect(0, 0, 50, 49)); |
ASSERT_EQ(2450u, results.size()); |
for (size_t i = 0; i < 2450; ++i) { |
ASSERT_EQ(results[i], i); |
} |
- results.clear(); |
- rtree.Search(gfx::Rect(5, 6, 1, 1), &results); |
+ results = rtree.Search(gfx::Rect(5, 6, 1, 1)); |
ASSERT_EQ(1u, results.size()); |
EXPECT_EQ(6u * 50 + 5u, results[0]); |
} |
@@ -66,21 +64,49 @@ TEST(RTreeTest, Overlap) { |
RTree rtree; |
rtree.Build(rects); |
- std::vector<size_t> results; |
- rtree.Search(gfx::Rect(0, 0, 1, 1), &results); |
+ std::vector<size_t> results = rtree.Search(gfx::Rect(0, 0, 1, 1)); |
ASSERT_EQ(2500u, results.size()); |
+ // Both the checks for the elements assume elements are sorted. |
for (size_t i = 0; i < 2500; ++i) { |
ASSERT_EQ(results[i], i); |
} |
- results.clear(); |
- rtree.Search(gfx::Rect(0, 49, 1, 1), &results); |
+ results = rtree.Search(gfx::Rect(0, 49, 1, 1)); |
ASSERT_EQ(50u, results.size()); |
for (size_t i = 0; i < 50; ++i) { |
EXPECT_EQ(results[i], 2450u + i); |
} |
} |
+static void VerifySorted(const std::vector<size_t>& results) { |
+ for (size_t i = 1; i < results.size(); ++i) { |
+ ASSERT_LT(results[i - 1], results[i]); |
+ } |
+} |
+ |
+TEST(RTreeTest, SortedResults) { |
+ // This test verifies that all queries return sorted elements. |
+ std::vector<gfx::Rect> rects; |
+ for (int y = 0; y < 50; ++y) { |
+ for (int x = 0; x < 50; ++x) { |
+ rects.push_back(gfx::Rect(x, y, 1, 1)); |
+ rects.push_back(gfx::Rect(x, y, 2, 2)); |
+ rects.push_back(gfx::Rect(x, y, 3, 3)); |
+ } |
+ } |
+ |
+ RTree rtree; |
+ rtree.Build(rects); |
+ |
+ for (int y = 0; y < 50; ++y) { |
+ for (int x = 0; x < 50; ++x) { |
+ VerifySorted(rtree.Search(gfx::Rect(x, y, 1, 1))); |
+ VerifySorted(rtree.Search(gfx::Rect(x, y, 50, 1))); |
+ VerifySorted(rtree.Search(gfx::Rect(x, y, 1, 50))); |
+ } |
+ } |
+} |
+ |
TEST(RTreeTest, GetBoundsEmpty) { |
RTree rtree; |
ASSERT_EQ(gfx::Rect(), rtree.GetBounds()); |