Index: device/vr/android/gvr/cardboard_gamepad_data_fetcher.cc |
diff --git a/device/vr/android/gvr/cardboard_gamepad_data_fetcher.cc b/device/vr/android/gvr/cardboard_gamepad_data_fetcher.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..4ad10d9624e199ea17b8b75fd6cf1ee3e1e3421b |
--- /dev/null |
+++ b/device/vr/android/gvr/cardboard_gamepad_data_fetcher.cc |
@@ -0,0 +1,111 @@ |
+// Copyright 2017 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "device/vr/android/gvr/cardboard_gamepad_data_fetcher.h" |
+ |
+#include "base/memory/ptr_util.h" |
+#include "base/strings/utf_string_conversions.h" |
+#include "device/gamepad/public/cpp/gamepads.h" |
+#include "device/vr/android/gvr/cardboard_gamepad_data_provider.h" |
+#include "device/vr/vr_types.h" |
+ |
+namespace device { |
+ |
+namespace { |
+ |
+void CopyToUString(UChar* dest, size_t dest_length, base::string16 src) { |
+ static_assert(sizeof(base::string16::value_type) == sizeof(UChar), |
+ "Mismatched string16/WebUChar size."); |
+ |
+ const size_t str_to_copy = std::min(src.size(), dest_length - 1); |
+ memcpy(dest, src.data(), str_to_copy * sizeof(base::string16::value_type)); |
+ dest[str_to_copy] = 0; |
+} |
+ |
+} // namespace |
+ |
+CardboardGamepadDataFetcher::Factory::Factory( |
+ CardboardGamepadDataProvider* data_provider, |
+ unsigned int display_id) |
+ : data_provider_(data_provider), display_id_(display_id) { |
+ DVLOG(1) << __FUNCTION__ << "=" << this; |
+} |
+ |
+CardboardGamepadDataFetcher::Factory::~Factory() { |
+ DVLOG(1) << __FUNCTION__ << "=" << this; |
+} |
+ |
+std::unique_ptr<GamepadDataFetcher> |
+CardboardGamepadDataFetcher::Factory::CreateDataFetcher() { |
+ return base::MakeUnique<CardboardGamepadDataFetcher>(data_provider_, |
+ display_id_); |
+} |
+ |
+GamepadSource CardboardGamepadDataFetcher::Factory::source() { |
+ return GAMEPAD_SOURCE_CARDBOARD; |
+} |
+ |
+CardboardGamepadDataFetcher::CardboardGamepadDataFetcher( |
+ CardboardGamepadDataProvider* data_provider, |
+ unsigned int display_id) |
+ : display_id_(display_id) { |
+ // Called on UI thread. |
+ DVLOG(1) << __FUNCTION__ << "=" << this; |
+ data_provider->RegisterCardboardGamepadDataFetcher(this); |
+} |
+ |
+CardboardGamepadDataFetcher::~CardboardGamepadDataFetcher() { |
+ DVLOG(1) << __FUNCTION__ << "=" << this; |
+} |
+ |
+GamepadSource CardboardGamepadDataFetcher::source() { |
+ return GAMEPAD_SOURCE_CARDBOARD; |
+} |
+ |
+void CardboardGamepadDataFetcher::OnAddedToProvider() { |
+ PauseHint(false); |
+} |
+ |
+void CardboardGamepadDataFetcher::SetGamepadData(CardboardGamepadData data) { |
+ // Called from UI thread. |
+ gamepad_data_ = data; |
+} |
+ |
+void CardboardGamepadDataFetcher::GetGamepadData(bool devices_changed_hint) { |
+ // Called from gamepad polling thread. |
+ PadState* state = GetPadState(0); |
+ if (!state) |
+ return; |
+ |
+ CardboardGamepadData provided_data = gamepad_data_; |
+ |
+ Gamepad& pad = state->data; |
+ if (state->active_state == GAMEPAD_NEWLY_ACTIVE) { |
+ // This is the first time we've seen this device, so do some one-time |
+ // initialization |
+ pad.connected = true; |
+ CopyToUString(pad.id, Gamepad::kIdLengthCap, |
+ base::UTF8ToUTF16("Cardboard Button")); |
+ CopyToUString(pad.mapping, Gamepad::kMappingLengthCap, |
+ base::UTF8ToUTF16("")); |
+ pad.buttons_length = 1; |
+ pad.axes_length = 0; |
+ |
+ pad.display_id = display_id_; |
+ |
+ pad.hand = GamepadHand::kNone; |
+ } |
+ |
+ pad.timestamp = provided_data.timestamp; |
+ |
+ bool pressed = provided_data.is_screen_touching; |
+ pad.buttons[0].touched = pressed; |
+ pad.buttons[0].pressed = pressed; |
+ pad.buttons[0].value = pressed ? 1.0f : 0.0f; |
+ pad.pose.not_null = false; |
+} |
+ |
+void CardboardGamepadDataFetcher::PauseHint(bool paused) {} |
+ |
+} // namespace device |