Index: chrome/browser/android/vr_shell/vr_shell.h |
diff --git a/chrome/browser/android/vr_shell/vr_shell.h b/chrome/browser/android/vr_shell/vr_shell.h |
index bb48c0c93c6269c59690e48bd8b6f654891001aa..e355d80250a9f02bc42141841332f31d5f0e4b05 100644 |
--- a/chrome/browser/android/vr_shell/vr_shell.h |
+++ b/chrome/browser/android/vr_shell/vr_shell.h |
@@ -17,6 +17,7 @@ |
#include "chrome/browser/android/vr_shell/ui_interface.h" |
#include "chrome/browser/android/vr_shell/vr_controller_model.h" |
#include "content/public/browser/web_contents_observer.h" |
+#include "device/vr/android/gvr/cardboard_gamepad_data_provider.h" |
#include "device/vr/android/gvr/gvr_delegate.h" |
#include "device/vr/android/gvr/gvr_gamepad_data_provider.h" |
#include "device/vr/vr_service.mojom.h" |
@@ -64,7 +65,8 @@ class VrMetricsHelper; |
// The native instance of the Java VrShell. This class is not threadsafe and |
// must only be used on the UI thread. |
class VrShell : public device::PresentingGvrDelegate, |
- device::GvrGamepadDataProvider { |
+ device::GvrGamepadDataProvider, |
+ device::CardboardGamepadDataProvider { |
public: |
VrShell(JNIEnv* env, |
jobject obj, |
@@ -83,7 +85,8 @@ class VrShell : public device::PresentingGvrDelegate, |
const base::android::JavaParamRef<jobject>& obj); |
void Destroy(JNIEnv* env, const base::android::JavaParamRef<jobject>& obj); |
void OnTriggerEvent(JNIEnv* env, |
- const base::android::JavaParamRef<jobject>& obj); |
+ const base::android::JavaParamRef<jobject>& obj, |
+ bool touched); |
void OnPause(JNIEnv* env, const base::android::JavaParamRef<jobject>& obj); |
void OnResume(JNIEnv* env, const base::android::JavaParamRef<jobject>& obj); |
void SetSurface(JNIEnv* env, |
@@ -114,6 +117,7 @@ class VrShell : public device::PresentingGvrDelegate, |
void OnContentPaused(bool paused); |
void NavigateBack(); |
void ExitCct(); |
+ void ToggleCardboardGamepad(bool enabled); |
base::android::ScopedJavaGlobalRef<jobject> TakeContentSurface( |
JNIEnv* env, |
const base::android::JavaParamRef<jobject>& obj); |
@@ -164,7 +168,11 @@ class VrShell : public device::PresentingGvrDelegate, |
// device::GvrGamepadDataProvider implementation. |
void UpdateGamepadData(device::GvrGamepadData) override; |
- void RegisterGamepadDataFetcher(device::GvrGamepadDataFetcher*) override; |
+ void RegisterGvrGamepadDataFetcher(device::GvrGamepadDataFetcher*) override; |
+ |
+ // device::CardboardGamepadDataProvider implementation. |
+ void RegisterCardboardGamepadDataFetcher( |
+ device::CardboardGamepadDataFetcher*) override; |
private: |
~VrShell() override; |
@@ -236,10 +244,15 @@ class VrShell : public device::PresentingGvrDelegate, |
gvr_context* gvr_api_; |
// Are we currently providing a gamepad factory to the gamepad manager? |
- bool gamepad_source_active_ = false; |
- // Registered fetcher, must remain alive for UpdateGamepadData calls. |
+ bool gvr_gamepad_source_active_ = false; |
+ bool cardboard_gamepad_source_active_ = false; |
+ |
+ // Registered fetchers, must remain alive for UpdateGamepadData calls. |
// That's ok since the fetcher is only destroyed from VrShell's destructor. |
- device::GvrGamepadDataFetcher* gamepad_data_fetcher_ = nullptr; |
+ device::GvrGamepadDataFetcher* gvr_gamepad_data_fetcher_ = nullptr; |
+ device::CardboardGamepadDataFetcher* cardboard_gamepad_data_fetcher_ = |
+ nullptr; |
+ int64_t cardboard_gamepad_timer_ = 0; |
base::WeakPtrFactory<VrShell> weak_ptr_factory_; |