Chromium Code Reviews| OLD | NEW |
|---|---|
| (Empty) | |
| 1 // Copyright 2017 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "device/vr/android/gvr/cardboard_gamepad_data_fetcher.h" | |
| 6 | |
| 7 #include "base/memory/ptr_util.h" | |
| 8 #include "base/strings/utf_string_conversions.h" | |
| 9 #include "device/gamepad/public/cpp/gamepads.h" | |
| 10 #include "device/vr/android/gvr/cardboard_gamepad_data_provider.h" | |
| 11 #include "device/vr/vr_types.h" | |
| 12 | |
| 13 namespace device { | |
| 14 | |
| 15 namespace { | |
| 16 | |
| 17 void CopyToUString(UChar* dest, size_t dest_length, base::string16 src) { | |
| 18 static_assert(sizeof(base::string16::value_type) == sizeof(UChar), | |
| 19 "Mismatched string16/WebUChar size."); | |
| 20 | |
| 21 const size_t str_to_copy = std::min(src.size(), dest_length - 1); | |
| 22 memcpy(dest, src.data(), str_to_copy * sizeof(base::string16::value_type)); | |
| 23 dest[str_to_copy] = 0; | |
| 24 } | |
| 25 | |
| 26 } // namespace | |
| 27 | |
| 28 CardboardGamepadDataFetcher::Factory::Factory( | |
| 29 CardboardGamepadDataProvider* data_provider, | |
| 30 unsigned int display_id) | |
| 31 : data_provider_(data_provider), display_id_(display_id) { | |
| 32 DVLOG(1) << __FUNCTION__ << "=" << this; | |
| 33 } | |
| 34 | |
| 35 CardboardGamepadDataFetcher::Factory::~Factory() { | |
| 36 DVLOG(1) << __FUNCTION__ << "=" << this; | |
| 37 } | |
| 38 | |
| 39 std::unique_ptr<GamepadDataFetcher> | |
| 40 CardboardGamepadDataFetcher::Factory::CreateDataFetcher() { | |
| 41 return base::MakeUnique<CardboardGamepadDataFetcher>(data_provider_, | |
| 42 display_id_); | |
| 43 } | |
| 44 | |
| 45 GamepadSource CardboardGamepadDataFetcher::Factory::source() { | |
| 46 return GAMEPAD_SOURCE_CARDBOARD; | |
| 47 } | |
| 48 | |
| 49 CardboardGamepadDataFetcher::CardboardGamepadDataFetcher( | |
| 50 CardboardGamepadDataProvider* data_provider, | |
| 51 unsigned int display_id) | |
| 52 : display_id_(display_id) { | |
| 53 // Called on UI thread. | |
| 54 DVLOG(1) << __FUNCTION__ << "=" << this; | |
| 55 data_provider->RegisterCardboardGamepadDataFetcher(this); | |
| 56 } | |
| 57 | |
| 58 CardboardGamepadDataFetcher::~CardboardGamepadDataFetcher() { | |
| 59 DVLOG(1) << __FUNCTION__ << "=" << this; | |
| 60 } | |
| 61 | |
| 62 GamepadSource CardboardGamepadDataFetcher::source() { | |
| 63 return GAMEPAD_SOURCE_CARDBOARD; | |
| 64 } | |
| 65 | |
| 66 void CardboardGamepadDataFetcher::OnAddedToProvider() { | |
| 67 PauseHint(false); | |
| 68 } | |
| 69 | |
| 70 void CardboardGamepadDataFetcher::SetGamepadData(CardboardGamepadData data) { | |
| 71 // Called from UI thread. | |
| 72 gamepad_data_ = data; | |
| 73 } | |
| 74 | |
| 75 void CardboardGamepadDataFetcher::GetGamepadData(bool devices_changed_hint) { | |
| 76 // Called from gamepad polling thread. | |
| 77 PadState* state = GetPadState(0); | |
| 78 if (!state) | |
| 79 return; | |
| 80 | |
| 81 CardboardGamepadData provided_data = gamepad_data_; | |
| 82 | |
| 83 Gamepad& pad = state->data; | |
| 84 if (state->active_state == GAMEPAD_NEWLY_ACTIVE) { | |
| 85 // This is the first time we've seen this device, so do some one-time | |
| 86 // initialization | |
| 87 pad.connected = true; | |
| 88 CopyToUString(pad.id, Gamepad::kIdLengthCap, | |
| 89 base::UTF8ToUTF16("Cardboard Controller")); | |
|
bajones
2017/05/19 22:38:40
Nit: This sounds weird in this context. Maybe "Car
billorr
2017/05/22 20:11:09
Done.
| |
| 90 CopyToUString(pad.mapping, Gamepad::kMappingLengthCap, | |
| 91 base::UTF8ToUTF16("")); | |
| 92 pad.buttons_length = 1; | |
| 93 pad.axes_length = 0; | |
| 94 | |
| 95 pad.display_id = display_id_; | |
| 96 | |
| 97 pad.hand = GamepadHand::kNone; | |
| 98 } | |
| 99 | |
| 100 pad.timestamp = provided_data.timestamp; | |
| 101 | |
| 102 bool pressed = provided_data.is_screen_touching; | |
| 103 pad.buttons[0].touched = pressed; | |
| 104 pad.buttons[0].pressed = pressed; | |
| 105 pad.buttons[0].value = pressed ? 1.0f : 0.0f; | |
| 106 pad.pose.not_null = false; | |
| 107 } | |
| 108 | |
| 109 void CardboardGamepadDataFetcher::PauseHint(bool paused) {} | |
| 110 | |
| 111 } // namespace device | |
| OLD | NEW |