Index: android_webview/native/aw_contents.cc |
diff --git a/android_webview/native/aw_contents.cc b/android_webview/native/aw_contents.cc |
index 91f6f9d2508bf20e004ebc2c619a4c3373bd764b..409c3b01f7892e4bb57cd4519c40df2e73e85b85 100644 |
--- a/android_webview/native/aw_contents.cc |
+++ b/android_webview/native/aw_contents.cc |
@@ -13,10 +13,12 @@ |
#include "android_webview/browser/deferred_gpu_command_service.h" |
#include "android_webview/browser/gpu_memory_buffer_factory_impl.h" |
#include "android_webview/browser/hardware_renderer.h" |
+#include "android_webview/browser/hardware_renderer_legacy.h" |
#include "android_webview/browser/net_disk_cache_remover.h" |
#include "android_webview/browser/renderer_host/aw_resource_dispatcher_host_delegate.h" |
#include "android_webview/browser/scoped_app_gl_state_restore.h" |
#include "android_webview/common/aw_hit_test_data.h" |
+#include "android_webview/common/aw_switches.h" |
#include "android_webview/common/devtools_instrumentation.h" |
#include "android_webview/native/aw_autofill_manager_delegate.h" |
#include "android_webview/native/aw_browser_dependency_factory.h" |
@@ -325,7 +327,13 @@ jlong AwContents::GetAwDrawGLViewContext(JNIEnv* env, jobject obj) { |
} |
void AwContents::DrawGL(AwDrawGLInfo* draw_info) { |
- GLViewRendererManager::GetInstance()->DidDrawGL(renderer_manager_key_); |
+ { |
+ GLViewRendererManager* manager = GLViewRendererManager::GetInstance(); |
+ base::AutoLock lock(render_thread_lock_); |
+ if (renderer_manager_key_ != manager->NullKey()) { |
+ manager->DidDrawGL(renderer_manager_key_); |
+ } |
+ } |
ScopedAppGLStateRestore state_restore( |
draw_info->mode == AwDrawGLInfo::kModeDraw |
@@ -338,16 +346,30 @@ void AwContents::DrawGL(AwDrawGLInfo* draw_info) { |
c.Run(); |
} |
- if (!hardware_renderer_) |
+ if (draw_info->mode != AwDrawGLInfo::kModeDraw) |
return; |
- // TODO(boliu): Make this a task as well. |
- DrawGLResult result; |
+ if (!hardware_renderer_) { |
+ DCHECK(!shared_renderer_state_.IsHardwareInitialized()); |
+ if (switches::UbercompEnabled()) { |
+ hardware_renderer_.reset(new HardwareRenderer(&shared_renderer_state_)); |
+ } else { |
+ hardware_renderer_.reset( |
+ new HardwareRendererLegacy(&shared_renderer_state_)); |
+ } |
+ shared_renderer_state_.SetHardwareInitialized(true); |
+ } |
+ |
+ scoped_ptr<DrawGLResult> result(new DrawGLResult); |
if (hardware_renderer_->DrawGL(state_restore.stencil_enabled(), |
state_restore.framebuffer_binding_ext(), |
draw_info, |
- &result)) { |
- browser_view_renderer_.DidDrawGL(result); |
+ result.get())) { |
+ if (switches::UbercompEnabled()) { |
+ browser_view_renderer_.DidDrawDelegated(result.Pass()); |
+ } else { |
+ browser_view_renderer_.DidDrawGL(result.Pass()); |
+ } |
} |
} |
@@ -781,24 +803,14 @@ void AwContents::OnAttachedToWindow(JNIEnv* env, jobject obj, int w, int h) { |
void AwContents::InitializeHardwareDrawIfNeeded() { |
GLViewRendererManager* manager = GLViewRendererManager::GetInstance(); |
+ |
+ base::AutoLock lock(render_thread_lock_); |
if (renderer_manager_key_ == manager->NullKey()) { |
- // Add task but don't schedule it. It will run when DrawGL is called for |
- // the first time. |
- shared_renderer_state_.AppendClosure( |
- base::Bind(&AwContents::InitializeHardwareDrawOnRenderThread, |
- base::Unretained(this))); |
renderer_manager_key_ = manager->PushBack(&shared_renderer_state_); |
DeferredGpuCommandService::SetInstance(); |
} |
} |
-void AwContents::InitializeHardwareDrawOnRenderThread() { |
- DCHECK(!hardware_renderer_); |
- DCHECK(!shared_renderer_state_.IsHardwareInitialized()); |
- hardware_renderer_.reset(new HardwareRenderer(&shared_renderer_state_)); |
- shared_renderer_state_.SetHardwareInitialized(true); |
-} |
- |
void AwContents::OnDetachedFromWindow(JNIEnv* env, jobject obj) { |
DCHECK(BrowserThread::CurrentlyOn(BrowserThread::UI)); |
@@ -817,13 +829,21 @@ void AwContents::OnDetachedFromWindow(JNIEnv* env, jobject obj) { |
shared_renderer_state_.ClearClosureQueue(); |
} |
+ DCHECK(!hardware_renderer_); |
browser_view_renderer_.OnDetachedFromWindow(); |
GLViewRendererManager* manager = GLViewRendererManager::GetInstance(); |
- if (renderer_manager_key_ != manager->NullKey()) { |
- manager->Remove(renderer_manager_key_); |
- renderer_manager_key_ = manager->NullKey(); |
+ |
+ { |
+ base::AutoLock lock(render_thread_lock_); |
+ if (renderer_manager_key_ != manager->NullKey()) { |
+ manager->Remove(renderer_manager_key_); |
+ renderer_manager_key_ = manager->NullKey(); |
+ } |
} |
+ |
+ // Flush any invoke functors that's caused by OnDetachedFromWindow. |
+ RequestDrawGL(NULL, true); |
} |
void AwContents::ReleaseHardwareDrawOnRenderThread() { |