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Side by Side Diff: src/inspector/v8-debugger.h

Issue 2879923003: [inspector] added targetCallFrames for continueToLocation (Closed)
Patch Set: ac Created 3 years, 7 months ago
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1 // Copyright 2016 the V8 project authors. All rights reserved. 1 // Copyright 2016 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_INSPECTOR_V8DEBUGGER_H_ 5 #ifndef V8_INSPECTOR_V8DEBUGGER_H_
6 #define V8_INSPECTOR_V8DEBUGGER_H_ 6 #define V8_INSPECTOR_V8DEBUGGER_H_
7 7
8 #include <list> 8 #include <list>
9 #include <vector> 9 #include <vector>
10 10
(...skipping 44 matching lines...) Expand 10 before | Expand all | Expand 10 after
55 55
56 void setPauseOnNextStatement(bool, int targetContextGroupId); 56 void setPauseOnNextStatement(bool, int targetContextGroupId);
57 void stepIntoStatement(int targetContextGroupId); 57 void stepIntoStatement(int targetContextGroupId);
58 void stepOverStatement(int targetContextGroupId); 58 void stepOverStatement(int targetContextGroupId);
59 void stepOutOfFunction(int targetContextGroupId); 59 void stepOutOfFunction(int targetContextGroupId);
60 void scheduleStepIntoAsync( 60 void scheduleStepIntoAsync(
61 std::unique_ptr<ScheduleStepIntoAsyncCallback> callback, 61 std::unique_ptr<ScheduleStepIntoAsyncCallback> callback,
62 int targetContextGroupId); 62 int targetContextGroupId);
63 63
64 Response continueToLocation(int targetContextGroupId, 64 Response continueToLocation(int targetContextGroupId,
65 std::unique_ptr<protocol::Debugger::Location>); 65 std::unique_ptr<protocol::Debugger::Location>,
66 const String16& targetCallFramess);
66 67
67 Response setScriptSource( 68 Response setScriptSource(
68 const String16& sourceID, v8::Local<v8::String> newSource, bool dryRun, 69 const String16& sourceID, v8::Local<v8::String> newSource, bool dryRun,
69 protocol::Maybe<protocol::Runtime::ExceptionDetails>*, 70 protocol::Maybe<protocol::Runtime::ExceptionDetails>*,
70 JavaScriptCallFrames* newCallFrames, protocol::Maybe<bool>* stackChanged, 71 JavaScriptCallFrames* newCallFrames, protocol::Maybe<bool>* stackChanged,
71 bool* compileError); 72 bool* compileError);
72 JavaScriptCallFrames currentCallFrames(int limit = 0); 73 JavaScriptCallFrames currentCallFrames(int limit = 0);
73 74
74 // Each script inherits debug data from v8::Context where it has been 75 // Each script inherits debug data from v8::Context where it has been
75 // compiled. 76 // compiled.
(...skipping 40 matching lines...) Expand 10 before | Expand all | Expand 10 after
116 117
117 private: 118 private:
118 void compileDebuggerScript(); 119 void compileDebuggerScript();
119 v8::MaybeLocal<v8::Value> callDebuggerMethod(const char* functionName, 120 v8::MaybeLocal<v8::Value> callDebuggerMethod(const char* functionName,
120 int argc, 121 int argc,
121 v8::Local<v8::Value> argv[], 122 v8::Local<v8::Value> argv[],
122 bool catchExceptions); 123 bool catchExceptions);
123 v8::Local<v8::Context> debuggerContext() const; 124 v8::Local<v8::Context> debuggerContext() const;
124 void clearBreakpoints(); 125 void clearBreakpoints();
125 void clearContinueToLocation(); 126 void clearContinueToLocation();
127 bool shouldContinueToCurrentLocation();
126 128
127 static void v8OOMCallback(void* data); 129 static void v8OOMCallback(void* data);
128 130
129 void handleProgramBreak(v8::Local<v8::Context> pausedContext, 131 void handleProgramBreak(v8::Local<v8::Context> pausedContext,
130 v8::Local<v8::Object> executionState, 132 v8::Local<v8::Object> executionState,
131 v8::Local<v8::Value> exception, 133 v8::Local<v8::Value> exception,
132 v8::Local<v8::Array> hitBreakpoints, 134 v8::Local<v8::Array> hitBreakpoints,
133 bool isPromiseRejection = false, 135 bool isPromiseRejection = false,
134 bool isUncaught = false); 136 bool isUncaught = false);
135 137
(...skipping 46 matching lines...) Expand 10 before | Expand all | Expand 10 after
182 bool m_breakpointsActivated; 184 bool m_breakpointsActivated;
183 v8::Global<v8::Object> m_debuggerScript; 185 v8::Global<v8::Object> m_debuggerScript;
184 v8::Global<v8::Context> m_debuggerContext; 186 v8::Global<v8::Context> m_debuggerContext;
185 v8::Local<v8::Object> m_executionState; 187 v8::Local<v8::Object> m_executionState;
186 v8::Local<v8::Context> m_pausedContext; 188 v8::Local<v8::Context> m_pausedContext;
187 int m_ignoreScriptParsedEventsCounter; 189 int m_ignoreScriptParsedEventsCounter;
188 bool m_scheduledOOMBreak = false; 190 bool m_scheduledOOMBreak = false;
189 int m_targetContextGroupId = 0; 191 int m_targetContextGroupId = 0;
190 int m_pausedContextGroupId = 0; 192 int m_pausedContextGroupId = 0;
191 String16 m_continueToLocationBreakpointId; 193 String16 m_continueToLocationBreakpointId;
194 String16 m_continueToLocationTargetCallFrames;
195 std::unique_ptr<V8StackTraceImpl> m_continueToLocationStack;
192 196
193 using AsyncTaskToStackTrace = 197 using AsyncTaskToStackTrace =
194 protocol::HashMap<void*, std::weak_ptr<AsyncStackTrace>>; 198 protocol::HashMap<void*, std::weak_ptr<AsyncStackTrace>>;
195 AsyncTaskToStackTrace m_asyncTaskStacks; 199 AsyncTaskToStackTrace m_asyncTaskStacks;
196 AsyncTaskToStackTrace m_asyncTaskCreationStacks; 200 AsyncTaskToStackTrace m_asyncTaskCreationStacks;
197 protocol::HashSet<void*> m_recurringTasks; 201 protocol::HashSet<void*> m_recurringTasks;
198 protocol::HashMap<void*, void*> m_parentTask; 202 protocol::HashMap<void*, void*> m_parentTask;
199 203
200 int m_maxAsyncCallStacks; 204 int m_maxAsyncCallStacks;
201 int m_maxAsyncCallStackDepth; 205 int m_maxAsyncCallStackDepth;
(...skipping 18 matching lines...) Expand all
220 v8::debug::ExceptionBreakState m_pauseOnExceptionsState; 224 v8::debug::ExceptionBreakState m_pauseOnExceptionsState;
221 225
222 WasmTranslation m_wasmTranslation; 226 WasmTranslation m_wasmTranslation;
223 227
224 DISALLOW_COPY_AND_ASSIGN(V8Debugger); 228 DISALLOW_COPY_AND_ASSIGN(V8Debugger);
225 }; 229 };
226 230
227 } // namespace v8_inspector 231 } // namespace v8_inspector
228 232
229 #endif // V8_INSPECTOR_V8DEBUGGER_H_ 233 #endif // V8_INSPECTOR_V8DEBUGGER_H_
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