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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. | 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef REMOTING_CLIENT_UI_GESTURE_INTERPRETER_H_ | 5 #ifndef REMOTING_CLIENT_UI_GESTURE_INTERPRETER_H_ |
| 6 #define REMOTING_CLIENT_UI_GESTURE_INTERPRETER_H_ | 6 #define REMOTING_CLIENT_UI_GESTURE_INTERPRETER_H_ |
| 7 | 7 |
| 8 #include <memory> | 8 #include <memory> |
| 9 | 9 |
| 10 #include "remoting/client/chromoting_session.h" | |
| 11 #include "remoting/client/ui/desktop_viewport.h" | 10 #include "remoting/client/ui/desktop_viewport.h" |
| 12 #include "remoting/client/ui/fling_animation.h" | 11 #include "remoting/client/ui/fling_animation.h" |
| 12 #include "remoting/client/ui/input_strategy.h" |
| 13 #include "remoting/proto/event.pb.h" | 13 #include "remoting/proto/event.pb.h" |
| 14 | 14 |
| 15 namespace remoting { | 15 namespace remoting { |
| 16 | 16 |
| 17 class InputStrategy; | 17 class ChromotingSession; |
| 18 class RendererProxy; |
| 18 | 19 |
| 19 // This is a class for interpreting a raw touch input into actions like moving | 20 // This is a class for interpreting a raw touch input into actions like moving |
| 20 // the viewport and injecting mouse clicks. | 21 // the viewport and injecting mouse clicks. |
| 21 class GestureInterpreter { | 22 class GestureInterpreter { |
| 22 public: | 23 public: |
| 23 enum GestureState { GESTURE_BEGAN, GESTURE_CHANGED, GESTURE_ENDED }; | 24 enum GestureState { GESTURE_BEGAN, GESTURE_CHANGED, GESTURE_ENDED }; |
| 24 | 25 |
| 25 GestureInterpreter( | 26 GestureInterpreter(RendererProxy* renderer, ChromotingSession* input_stub); |
| 26 const DesktopViewport::TransformationCallback& on_transformation_changed, | |
| 27 ChromotingSession* input_stub); | |
| 28 ~GestureInterpreter(); | 27 ~GestureInterpreter(); |
| 29 | 28 |
| 30 // Coordinates of the OpenGL view surface will be used. | 29 // Coordinates of the OpenGL view surface will be used. |
| 31 | 30 |
| 32 // This can happen in conjunction with Pan(). | 31 // This can happen in conjunction with Pan(). |
| 33 void Pinch(float pivot_x, float pivot_y, float scale); | 32 void Pinch(float pivot_x, float pivot_y, float scale); |
| 34 | 33 |
| 35 // Called whenever the user did a pan gesture. It can be one-finger pan, no | 34 // Called whenever the user did a pan gesture. It can be one-finger pan, no |
| 36 // matter long-press in on or not, or two-finger pan in conjunction with the | 35 // matter long-press in on or not, or two-finger pan in conjunction with pinch |
| 37 // pinch gesture. Two-finger pan without pinch is consider a scroll gesture. | 36 // and long-press. Two-finger pan without pinch is consider a scroll gesture. |
| 38 void Pan(float translation_x, float translation_y); | 37 void Pan(float translation_x, float translation_y); |
| 39 | 38 |
| 40 // Called when the user did a one-finger tap. | 39 // Called when the user did a one-finger tap. |
| 41 void Tap(float x, float y); | 40 void Tap(float x, float y); |
| 42 | 41 |
| 43 void TwoFingerTap(float x, float y); | 42 void TwoFingerTap(float x, float y); |
| 44 | 43 |
| 45 // Caller is expected to call both Pan() and LongPress() when long-press is in | 44 // Caller is expected to call both Pan() and LongPress() when long-press is in |
| 46 // progress. | 45 // progress. |
| 47 void LongPress(float x, float y, GestureState state); | 46 void LongPress(float x, float y, GestureState state); |
| (...skipping 10 matching lines...) Expand all Loading... |
| 58 | 57 |
| 59 private: | 58 private: |
| 60 void PanWithoutAbortAnimations(float translation_x, float translation_y); | 59 void PanWithoutAbortAnimations(float translation_x, float translation_y); |
| 61 | 60 |
| 62 void AbortAnimations(); | 61 void AbortAnimations(); |
| 63 | 62 |
| 64 void InjectMouseClick(float x, | 63 void InjectMouseClick(float x, |
| 65 float y, | 64 float y, |
| 66 protocol::MouseEvent_MouseButton button); | 65 protocol::MouseEvent_MouseButton button); |
| 67 | 66 |
| 67 // Tracks the touch point and gets back the cursor position from the input |
| 68 // strategy. |
| 69 ViewMatrix::Point TrackAndGetPosition(float touch_x, float touch_y); |
| 70 |
| 71 // If the cursor is visible, send the cursor position from the input strategy |
| 72 // to the renderer. |
| 73 void SetCursorPositionOnRenderer(); |
| 74 |
| 75 // Starts the given feedback at (cursor_x, cursor_y) if the feedback radius |
| 76 // is non-zero. |
| 77 void StartInputFeedback(float cursor_x, |
| 78 float cursor_y, |
| 79 InputStrategy::InputFeedbackType feedback_type); |
| 80 |
| 68 std::unique_ptr<InputStrategy> input_strategy_; | 81 std::unique_ptr<InputStrategy> input_strategy_; |
| 69 DesktopViewport viewport_; | 82 DesktopViewport viewport_; |
| 83 RendererProxy* renderer_; |
| 70 ChromotingSession* input_stub_; | 84 ChromotingSession* input_stub_; |
| 71 bool is_dragging_mode_ = false; | 85 bool is_dragging_mode_ = false; |
| 72 | 86 |
| 73 FlingAnimation pan_animation_; | 87 FlingAnimation pan_animation_; |
| 74 | 88 |
| 75 // GestureInterpreter is neither copyable nor movable. | 89 // GestureInterpreter is neither copyable nor movable. |
| 76 GestureInterpreter(const GestureInterpreter&) = delete; | 90 GestureInterpreter(const GestureInterpreter&) = delete; |
| 77 GestureInterpreter& operator=(const GestureInterpreter&) = delete; | 91 GestureInterpreter& operator=(const GestureInterpreter&) = delete; |
| 78 }; | 92 }; |
| 79 | 93 |
| 80 } // namespace remoting | 94 } // namespace remoting |
| 81 #endif // REMOTING_CLIENT_UI_GESTURE_INTERPRETER_H_ | 95 #endif // REMOTING_CLIENT_UI_GESTURE_INTERPRETER_H_ |
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