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Side by Side Diff: ui/compositor/test/fake_context_factory.cc

Issue 2879463002: Initialize RendererSettings in ContextFactory (Closed)
Patch Set: Fix FakeContextFactory Created 3 years, 7 months ago
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1 // Copyright 2017 The Chromium Authors. All rights reserved. 1 // Copyright 2017 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/compositor/test/fake_context_factory.h" 5 #include "ui/compositor/test/fake_context_factory.h"
6 6
7 #include "base/command_line.h"
7 #include "base/threading/thread_task_runner_handle.h" 8 #include "base/threading/thread_task_runner_handle.h"
9 #include "cc/base/switches.h"
8 #include "cc/output/compositor_frame.h" 10 #include "cc/output/compositor_frame.h"
9 #include "cc/output/compositor_frame_sink_client.h" 11 #include "cc/output/compositor_frame_sink_client.h"
10 #include "cc/scheduler/begin_frame_source.h" 12 #include "cc/scheduler/begin_frame_source.h"
11 #include "cc/scheduler/delay_based_time_source.h" 13 #include "cc/scheduler/delay_based_time_source.h"
12 #include "cc/test/fake_compositor_frame_sink.h" 14 #include "cc/test/fake_compositor_frame_sink.h"
15 #include "ui/compositor/compositor_switches.h"
16 #include "ui/display/display_switches.h"
17 #include "ui/gfx/switches.h"
13 18
14 namespace ui { 19 namespace ui {
15 20
21 FakeContextFactory::FakeContextFactory() {
22 base::CommandLine* command_line = base::CommandLine::ForCurrentProcess();
23 renderer_settings_.partial_swap_enabled =
danakj 2017/05/11 15:17:15 Most of these are not needed for tests, I would ma
Alex Z. 2017/05/11 19:25:22 I set it to default values since nothing using eit
danakj 2017/05/11 20:10:16 I think test code not using switches sounds good.
24 !command_line->HasSwitch(switches::kUIDisablePartialSwap);
25 #if defined(OS_WIN)
26 renderer_settings_.finish_rendering_on_resize = true;
27 #elif defined(OS_MACOSX)
28 renderer_settings_.release_overlay_resources_after_gpu_query = true;
29 #endif
30 renderer_settings_.gl_composited_texture_quad_border =
31 command_line->HasSwitch(cc::switches::kGlCompositedTextureQuadBorder);
32 renderer_settings_.show_overdraw_feedback =
33 command_line->HasSwitch(cc::switches::kShowOverdrawFeedback);
34 if (command_line->HasSwitch(switches::kUIEnableRGBA4444Textures))
35 renderer_settings_.preferred_tile_format = cc::RGBA_4444;
36 renderer_settings_.enable_color_correct_rendering =
37 command_line->HasSwitch(switches::kEnableColorCorrectRendering) ||
38 command_line->HasSwitch(switches::kEnableHDR);
39 // Populate buffer_to_texture_target_map for all buffer usage/formats.
40 for (int usage_idx = 0; usage_idx <= static_cast<int>(gfx::BufferUsage::LAST);
41 ++usage_idx) {
42 gfx::BufferUsage usage = static_cast<gfx::BufferUsage>(usage_idx);
43 for (int format_idx = 0;
44 format_idx <= static_cast<int>(gfx::BufferFormat::LAST);
45 ++format_idx) {
46 gfx::BufferFormat format = static_cast<gfx::BufferFormat>(format_idx);
47 uint32_t target = GL_TEXTURE_2D;
48 renderer_settings_
49 .buffer_to_texture_target_map[std::make_pair(usage, format)] = target;
50 }
51 }
52 renderer_settings_.disallow_non_exact_resource_reuse =
53 command_line->HasSwitch(cc::switches::kDisallowNonExactResourceReuse);
54 }
55
56 FakeContextFactory::~FakeContextFactory() = default;
57
16 const cc::CompositorFrame& FakeContextFactory::GetLastCompositorFrame() const { 58 const cc::CompositorFrame& FakeContextFactory::GetLastCompositorFrame() const {
17 return *frame_sink_->last_sent_frame(); 59 return *frame_sink_->last_sent_frame();
18 } 60 }
19 61
20 void FakeContextFactory::CreateCompositorFrameSink( 62 void FakeContextFactory::CreateCompositorFrameSink(
21 base::WeakPtr<ui::Compositor> compositor) { 63 base::WeakPtr<ui::Compositor> compositor) {
22 auto frame_sink = cc::FakeCompositorFrameSink::Create3d(); 64 auto frame_sink = cc::FakeCompositorFrameSink::Create3d();
23 frame_sink_ = frame_sink.get(); 65 frame_sink_ = frame_sink.get();
24 compositor->SetCompositorFrameSink(std::move(frame_sink)); 66 compositor->SetCompositorFrameSink(std::move(frame_sink));
25 } 67 }
26 68
27 scoped_refptr<cc::ContextProvider> 69 scoped_refptr<cc::ContextProvider>
28 FakeContextFactory::SharedMainThreadContextProvider() { 70 FakeContextFactory::SharedMainThreadContextProvider() {
29 return nullptr; 71 return nullptr;
30 } 72 }
31 73
32 void FakeContextFactory::RemoveCompositor(ui::Compositor* compositor) { 74 void FakeContextFactory::RemoveCompositor(ui::Compositor* compositor) {
33 frame_sink_ = nullptr; 75 frame_sink_ = nullptr;
34 } 76 }
35 77
36 double FakeContextFactory::GetRefreshRate() const { 78 double FakeContextFactory::GetRefreshRate() const {
37 return 200.0; 79 return 200.0;
38 } 80 }
39 81
40 uint32_t FakeContextFactory::GetImageTextureTarget(gfx::BufferFormat format,
41 gfx::BufferUsage usage) {
42 return GL_TEXTURE_2D;
43 }
44
45 gpu::GpuMemoryBufferManager* FakeContextFactory::GetGpuMemoryBufferManager() { 82 gpu::GpuMemoryBufferManager* FakeContextFactory::GetGpuMemoryBufferManager() {
46 return &gpu_memory_buffer_manager_; 83 return &gpu_memory_buffer_manager_;
47 } 84 }
48 85
49 cc::TaskGraphRunner* FakeContextFactory::GetTaskGraphRunner() { 86 cc::TaskGraphRunner* FakeContextFactory::GetTaskGraphRunner() {
50 return &task_graph_runner_; 87 return &task_graph_runner_;
51 } 88 }
52 89
90 const cc::RendererSettings& FakeContextFactory::GetRendererSettings() const {
91 return renderer_settings_;
92 }
93
53 } // namespace ui 94 } // namespace ui
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