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Unified Diff: remoting/client/direct_input_strategy.cc

Issue 2879383002: [CRD iOS] Move UI stuff into a subdirectory (Closed)
Patch Set: Fix include Created 3 years, 7 months ago
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Index: remoting/client/direct_input_strategy.cc
diff --git a/remoting/client/direct_input_strategy.cc b/remoting/client/direct_input_strategy.cc
deleted file mode 100644
index 13d54faa9d881cafbb5e6ce6ca6fd546530fae15..0000000000000000000000000000000000000000
--- a/remoting/client/direct_input_strategy.cc
+++ /dev/null
@@ -1,54 +0,0 @@
-// Copyright 2017 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "remoting/client/direct_input_strategy.h"
-#include "remoting/client/desktop_viewport.h"
-
-namespace remoting {
-
-DirectInputStrategy::DirectInputStrategy() {}
-
-DirectInputStrategy::~DirectInputStrategy() {}
-
-void DirectInputStrategy::HandlePinch(float pivot_x,
- float pivot_y,
- float scale,
- DesktopViewport* viewport) {
- viewport->ScaleDesktop(pivot_x, pivot_y, scale);
-}
-
-void DirectInputStrategy::HandlePan(float translation_x,
- float translation_y,
- bool is_dragging_mode,
- DesktopViewport* viewport) {
- if (is_dragging_mode) {
- // If the user is dragging something, we should synchronize the movement
- // with the object that the user is trying to move on the desktop, rather
- // than moving the desktop around.
- ViewMatrix::Vector2D viewport_movement =
- viewport->GetTransformation().Invert().MapVector(
- {translation_x, translation_y});
- viewport->MoveViewport(viewport_movement.x, viewport_movement.y);
- return;
- }
-
- viewport->MoveDesktop(translation_x, translation_y);
-}
-
-void DirectInputStrategy::FindCursorPositions(float touch_x,
- float touch_y,
- const DesktopViewport& viewport,
- float* cursor_x,
- float* cursor_y) {
- ViewMatrix::Point cursor_position =
- viewport.GetTransformation().Invert().MapPoint({touch_x, touch_y});
- *cursor_x = cursor_position.x;
- *cursor_y = cursor_position.y;
-}
-
-bool DirectInputStrategy::IsCursorVisible() const {
- return false;
-}
-
-} // namespace remoting
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