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Side by Side Diff: remoting/client/ui/view_matrix.h

Issue 2879383002: [CRD iOS] Move UI stuff into a subdirectory (Closed)
Patch Set: Fix include Created 3 years, 7 months ago
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1 // Copyright 2017 The Chromium Authors. All rights reserved. 1 // Copyright 2017 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef REMOTING_CLIENT_VIEW_MATRIX_H_ 5 #ifndef REMOTING_CLIENT_UI_VIEW_MATRIX_H_
6 #define REMOTING_CLIENT_VIEW_MATRIX_H_ 6 #define REMOTING_CLIENT_UI_VIEW_MATRIX_H_
7 7
8 #include <array> 8 #include <array>
9 9
10 namespace remoting { 10 namespace remoting {
11 11
12 // A 2D non-skew equally scaled transformation matrix. 12 // A 2D non-skew equally scaled transformation matrix.
13 // | SCALE, 0, OFFSET_X, | 13 // | SCALE, 0, OFFSET_X, |
14 // | 0, SCALE, OFFSET_Y, | 14 // | 0, SCALE, OFFSET_Y, |
15 // | 0, 0, 1 | 15 // | 0, 0, 1 |
16 class ViewMatrix { 16 class ViewMatrix {
(...skipping 47 matching lines...) Expand 10 before | Expand all | Expand 10 after
64 // Converts to the 3x3 matrix array. 64 // Converts to the 3x3 matrix array.
65 std::array<float, 9> ToMatrixArray() const; 65 std::array<float, 9> ToMatrixArray() const;
66 66
67 private: 67 private:
68 float scale_; 68 float scale_;
69 Vector2D offset_; 69 Vector2D offset_;
70 }; 70 };
71 71
72 } // namespace remoting 72 } // namespace remoting
73 73
74 #endif // REMOTING_CLIENT_VIEW_MATRIX_H_ 74 #endif // REMOTING_CLIENT_UI_VIEW_MATRIX_H_
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