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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef REMOTING_CLIENT_INPUT_STRATEGY_H_ | |
| 6 #define REMOTING_CLIENT_INPUT_STRATEGY_H_ | |
| 7 | |
| 8 namespace remoting { | |
| 9 | |
| 10 class DesktopViewport; | |
| 11 | |
| 12 // This is an interface used by GestureInterpreter to customize the way gestures | |
| 13 // are handled. | |
| 14 class InputStrategy { | |
| 15 public: | |
| 16 virtual ~InputStrategy() {} | |
| 17 | |
| 18 // Called when the GestureInterpreter receives a pinch gesture. The | |
| 19 // implementation is responsible for modifying the viewport and observing the | |
| 20 // change. | |
| 21 virtual void HandlePinch(float pivot_x, | |
| 22 float pivot_y, | |
| 23 float scale, | |
| 24 DesktopViewport* viewport) = 0; | |
| 25 | |
| 26 // Called when the GestureInterpreter receives a pan gesture. The | |
| 27 // implementation is responsible for modifying the viewport and observing the | |
| 28 // change. | |
| 29 // is_dragging_mode: true if the user is trying to drag something while | |
| 30 // panning on the screen. | |
| 31 virtual void HandlePan(float translation_x, | |
| 32 float translation_y, | |
| 33 bool is_dragging_mode, | |
| 34 DesktopViewport* viewport) = 0; | |
| 35 | |
| 36 // Called when a gesture is done at location (touch_x, touch_y) and the | |
| 37 // GestureInterpreter needs to get back the cursor position to inject mouse | |
| 38 // the mouse event. | |
| 39 virtual void FindCursorPositions(float touch_x, | |
| 40 float touch_y, | |
| 41 const DesktopViewport& viewport, | |
| 42 float* cursor_x, | |
| 43 float* cursor_y) = 0; | |
| 44 | |
| 45 // Returns true if the input strategy maintains a visible cursor on the | |
| 46 // desktop. | |
| 47 virtual bool IsCursorVisible() const = 0; | |
| 48 }; | |
| 49 | |
| 50 } // namespace remoting | |
| 51 #endif // REMOTING_CLIENT_INPUT_STRATEGY_H_ | |
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