Chromium Code Reviews| Index: net/http/ntlm_buffer_writer.h |
| diff --git a/net/http/ntlm_buffer_writer.h b/net/http/ntlm_buffer_writer.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..0b49f65239e2431b1d24846819feb46fbb8d4f38 |
| --- /dev/null |
| +++ b/net/http/ntlm_buffer_writer.h |
| @@ -0,0 +1,186 @@ |
| +// Copyright (c) 2017 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef NET_BASE_NTLM_BUFFER_WRITER_H_ |
| +#define NET_BASE_NTLM_BUFFER_WRITER_H_ |
| + |
| +#include <stddef.h> |
| +#include <stdint.h> |
| + |
| +#include <memory> |
| +#include <string> |
| + |
| +#include "base/strings/string16.h" |
| +#include "base/strings/string_piece.h" |
| +#include "net/base/net_export.h" |
| +#include "net/http/ntlm.h" |
| + |
| +namespace net { |
| + |
| +// Supports various bounds checked low level buffer operations required by an |
| +// NTLM implementation. |
| +// |
| +// The class supports sequential write to an internally managed buffer. All |
| +// writes perform bounds checking to ensure enough space is remaining in the |
| +// buffer. |
| +// |
| +// The internal buffer is allocated in the constructor with size |buffer_len| |
| +// and owned by the class. Use |ReleaseBufferPtr| to take ownership of the |
| +// internal buffer. Thereafter all operations on the class will fail. |
| +// |
| +// |
| +// Write* methods write the buffer at the current cursor position and perform |
| +// any necessary type conversion and provide the data in out params. After a |
| +// successful write the cursor position is advanced past the written field. |
| +// |
| +// Failed writes leave the internal cursor at the same position as before the |
| +// call. |
| +// |
| +// |
| +// Based on [MS-NLMP]: NT LAN Manager (NTLM) Authentication Protocol |
| +// Specification version 28.0 [1] |
| +// |
| +// [1] https://msdn.microsoft.com/en-us/library/cc236621.aspx |
| +class NET_EXPORT_PRIVATE NtlmBufferWriter { |
| + public: |
| + explicit NtlmBufferWriter(size_t buffer_len); |
| + ~NtlmBufferWriter(); |
| + |
| + size_t GetLength() const { return buffer_len_; } |
| + size_t GetCursor() const { return cursor_; } |
| + bool IsEndOfBuffer() const { return cursor_ >= GetLength(); } |
| + |
| + // Releases ownership of the internal buffer. Subsequent writes |
| + // will all fail. |
| + uint8_t* ReleaseBufferPtr() { |
|
asanka
2017/06/08 19:40:10
Why not something like a std::vector<uint8_t> ? Th
zentaro
2017/06/12 23:12:08
If the output format was more general/variable lik
asanka
2017/06/16 03:21:28
But the caller now needs to know the encoding over
zentaro
2017/06/21 00:38:46
The caller needs to know the lengths anyway. The f
|
| + buffer_len_ = 0; |
| + cursor_ = 0; |
| + return buffer_.release(); |
| + } |
| + |
| + // Gets a base::StringPiece view over the entire buffer. |
| + base::StringPiece GetBuffer() const { |
| + return base::StringPiece(reinterpret_cast<const char*>(buffer_.get()), |
| + buffer_len_); |
| + } |
| + |
| + // Returns true if there are |len| more bytes between the current cursor |
| + // position and the end of the buffer. |
| + bool CanWrite(size_t len) const; |
| + |
| + // Writes a 16 bit unsigned value (little endian). If there are not 16 |
| + // more bits available in the buffer it returns false. |
| + bool WriteUInt16(uint16_t value); |
| + |
| + // Writes a 32 bit unsigned value (little endian). If there are not 32 |
| + // more bits available in the buffer it returns false. |
| + bool WriteUInt32(uint32_t value); |
| + |
| + // Writes a 64 bit unsigned value (little endian). If there are not 64 |
| + // more bits available in the buffer it returns false. |
| + bool WriteUInt64(uint64_t value); |
| + |
| + // Writes |len| bytes from |buffer|. If there are not |len| more bytes in |
| + // the buffer it returns false. |
| + bool WriteBytes(const uint8_t* buffer, size_t len); |
| + |
| + // Writes the bytes from the |base::StringPiece|. If there are not enough |
| + // bytes in the buffer it returns false. |
| + bool WriteBytes(base::StringPiece bytes); |
| + |
| + // Writes |count| bytes of zeros to the buffer. If there are not |count| |
| + // more bytes in available in the buffer it returns false. |
| + bool WriteZeros(size_t count); |
| + |
| + // A security buffer is an 8 byte structure that defines the offset and |
| + // length of a payload (string, struct, or byte array) that appears after |
| + // the fixed part of the message. |
| + // |
| + // The structure in the NTLM message is (little endian fields): |
| + // uint16 - |length| Length of payload |
| + // uint16 - Allocation (ignored and always set to |length|) |
| + // uint32 - |offset| Offset from start of message |
| + bool WriteSecurityBuffer(ntlm::SecurityBuffer sec_buf); |
| + |
| + // Writes a security buffer with all fields zero. This implies there is |
| + // no payload for this field. See |WriteSecurityBuffer|. |
| + bool WriteEmptySecurityBuffer(); |
| + |
| + // Writes a string of 8 bit characters to the buffer. |
| + // |
| + // When unicode was not negotiated only the hostname string will go through |
| + // this code path. The 8 bit bytes of the hostname are written to the buffer. |
| + // The encoding is not relevant. |
| + bool WriteNarrowString(const std::string& str); |
| + |
| + // Converts the 16 bit characters to UTF8 and writes the resulting 8 bit |
| + // characters. |
| + // |
| + // If unicode was not negotiated, username and domain get converted to UTF8 |
|
asanka
2017/06/08 19:40:10
UTF-8? Shouldn't it need to be CP-1252?
zentaro
2017/06/12 23:12:08
Per other discussion it's actually OEM (basically
|
| + // in the message. Since they are just treated as additional bytes input to |
| + // hash the encoding doesn't matter. In practice only a very old or non- |
| + // windows server might trigger this code path since we always attempt to |
| + // negotiate unicode and servers are supposed to honor that request. |
| + bool WriteString16AsUTF8(const base::string16& str); |
|
asanka
2017/06/08 19:40:09
Nit: prefer to avoid stretches of upper case chara
zentaro
2017/06/12 23:12:08
Done. Normally I would but I just followed the con
|
| + |
| + // Treats |str| as UTF8, converts to UTF-16 and writes it with little-endian |
| + // byte order to the buffer. |
| + // |
| + // Two specific strings go through this code path. |
| + // |
| + // One case is the hostname. When the the unicode flag has been set during |
| + // negotiation the hostname needs to appear in the message with 16 bit |
| + // chars. The high byte of each char is just set to 0. |
| + // |
| + // The other case is the spn. With EPA enabled it appears in the target info |
| + // inside an AV Pair where strings always have 16 bit chars. |
| + bool WriteNarrowStringAsString16(const std::string& str); |
|
asanka
2017/06/08 19:40:10
Nit: Call it WriteUtf8AsUnicodeString since we are
zentaro
2017/06/12 23:12:07
Done.
|
| + |
| + // Writes UTF-16 LE characters to the buffer. For these strings such as |
| + // username and domain the actual encoding isn't really important. They are |
| + // just treated as additional bytes of input to the hash. |
| + bool WriteUnicodeString(const base::string16& str); |
| + |
| + // Writes the 8 byte NTLM signature "NTLMSSP\0" into the buffer. |
| + bool WriteSignature(); |
| + |
| + // There are 3 message types Negotiate (sent by client), Challenge (sent by |
| + // server), and Authenticate (sent by client). |
| + // |
| + // This writes |message_type| as a uint32_t into the buffer. |
| + bool WriteMessageType(ntlm::MessageType message_type); |
| + |
| + // Performs |WriteSignature| then |WriteMessageType|. |
| + bool WriteMessageHeader(ntlm::MessageType message_type); |
| + |
| + // Returns the size in bytes of a string16 depending whether unicode |
| + // was negotiated. |
| + static size_t GetStringPayloadLength(const base::string16& str, |
| + bool is_unicode); |
| + |
| + // Returns the size in bytes of a std::string depending whether unicode |
| + // was negotiated. |
| + static size_t GetStringPayloadLength(const std::string& str, bool is_unicode); |
|
Ryan Sleevi
2017/06/08 18:36:34
Do these need to be public-static?
Could they jus
zentaro
2017/06/21 00:38:46
Done.
|
| + |
| + private: |
| + // Writes |sizeof(T)| bytes little-endian of an integer type to the buffer. |
| + template <typename T> |
| + bool WriteUInt(T value); |
| + |
| + // Sets the cursor position. Will return false if outside the buffer. |
| + bool SetCursor(size_t cursor); |
| + |
| + // Returns a pointer to the start of the buffer. |
| + uint8_t* GetBufferPtr() const { return buffer_.get(); } |
| + |
| + std::unique_ptr<uint8_t[]> buffer_; |
| + size_t buffer_len_; |
| + size_t cursor_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(NtlmBufferWriter); |
| +}; |
| + |
| +} // namespace net |
| + |
| +#endif // NET_BASE_NTLM_BUFFER_WRITER_H_ |