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Side by Side Diff: net/ntlm/ntlm_buffer_writer.h

Issue 2879353002: Add a buffer reader/writer for NTLM. (Closed)
Patch Set: Add a buffer reader/writer for NTLM. Created 3 years, 5 months ago
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1 // Copyright 2017 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef NET_BASE_NTLM_BUFFER_WRITER_H_
6 #define NET_BASE_NTLM_BUFFER_WRITER_H_
7
8 #include <stddef.h>
9 #include <stdint.h>
10
11 #include <memory>
12 #include <string>
13
14 #include "base/strings/string16.h"
15 #include "base/strings/string_piece.h"
16 #include "net/base/net_export.h"
17 #include "net/ntlm/ntlm_constants.h"
18
19 namespace net {
20 namespace ntlm {
21
22 // Supports various bounds checked low level buffer operations required by an
23 // NTLM implementation.
24 //
25 // The class supports sequential write to an internally managed buffer. All
26 // writes perform bounds checking to ensure enough space is remaining in the
27 // buffer.
28 //
29 // The internal buffer is allocated in the constructor with size |buffer_len|
30 // and owned by the class. Use |ReleaseBufferPtr| to take ownership of the
31 // internal buffer. Thereafter all operations on the class will fail.
32 //
33 // Write* methods write the buffer at the current cursor position and perform
34 // any necessary type conversion and provide the data in out params. After a
35 // successful write the cursor position is advanced past the written field.
36 //
37 // Failed writes leave the internal cursor at the same position as before the
38 // call.
39 //
40 // Based on [MS-NLMP]: NT LAN Manager (NTLM) Authentication Protocol
41 // Specification version 28.0 [1]. Additional NTLM reference [2].
42 //
43 // [1] https://msdn.microsoft.com/en-us/library/cc236621.aspx
44 // [2] http://davenport.sourceforge.net/ntlm.html
45 class NET_EXPORT_PRIVATE NtlmBufferWriter {
46 public:
47 explicit NtlmBufferWriter(size_t buffer_len);
48 ~NtlmBufferWriter();
49
50 size_t GetLength() const { return buffer_len_; }
51 size_t GetCursor() const { return cursor_; }
52 bool IsEndOfBuffer() const { return cursor_ >= GetLength(); }
53
54 // Releases ownership of the internal buffer. Subsequent writes
55 // will all fail.
56 std::unique_ptr<uint8_t[]> ReleaseBuffer() {
57 buffer_len_ = 0;
58 cursor_ = 0;
59 return std::move(buffer_);
60 }
61
62 // Gets a base::StringPiece view over the entire buffer.
63 base::StringPiece GetBuffer() const {
64 return base::StringPiece(reinterpret_cast<const char*>(buffer_.get()),
65 buffer_len_);
66 }
67
68 // Returns true if there are |len| more bytes between the current cursor
69 // position and the end of the buffer.
70 bool CanWrite(size_t len) const;
71
72 // Writes a 16 bit unsigned value (little endian). If there are not 16
73 // more bits available in the buffer it returns false.
Ryan Sleevi 2017/07/10 15:07:57 s/buffer it/buffer, it/
zentaro 2017/07/11 14:00:30 Done.
74 bool WriteUInt16(uint16_t value) WARN_UNUSED_RESULT;
75
76 // Writes a 32 bit unsigned value (little endian). If there are not 32
77 // more bits available in the buffer it returns false.
Ryan Sleevi 2017/07/10 15:07:57 s/buffer it/buffer, it/
zentaro 2017/07/11 14:00:30 Done.
78 bool WriteUInt32(uint32_t value) WARN_UNUSED_RESULT;
79
80 // Writes a 64 bit unsigned value (little endian). If there are not 64
81 // more bits available in the buffer it returns false.
Ryan Sleevi 2017/07/10 15:07:57 s/buffer it/buffer, it/
zentaro 2017/07/11 14:00:29 Done.
82 bool WriteUInt64(uint64_t value) WARN_UNUSED_RESULT;
83
84 // Writes flags as a 32 bit unsigned value (little endian).
85 bool WriteFlags(NegotiateFlags flags) WARN_UNUSED_RESULT;
86
87 // Writes |len| bytes from |buffer|. If there are not |len| more bytes in
88 // the buffer it returns false.
Ryan Sleevi 2017/07/10 15:07:56 s/buffer it/buffer, it/
zentaro 2017/07/11 14:00:30 Done.
89 bool WriteBytes(const uint8_t* buffer, size_t len) WARN_UNUSED_RESULT;
90
91 // Writes the bytes from the |base::StringPiece|. If there are not enough
92 // bytes in the buffer it returns false.
Ryan Sleevi 2017/07/10 15:07:56 s/buffer it/buffer, it/
zentaro 2017/07/11 14:00:29 Done.
93 bool WriteBytes(base::StringPiece bytes) WARN_UNUSED_RESULT;
94
95 // Writes |count| bytes of zeros to the buffer. If there are not |count|
96 // more bytes in available in the buffer it returns false.
Ryan Sleevi 2017/07/10 15:07:57 s/buffer it/buffer, it/
zentaro 2017/07/11 14:00:29 Done.
97 bool WriteZeros(size_t count) WARN_UNUSED_RESULT;
98
99 // A security buffer is an 8 byte structure that defines the offset and
100 // length of a payload (string, struct, or byte array) that appears after
101 // the fixed part of the message.
102 //
103 // The structure in the NTLM message is (little endian fields):
104 // uint16 - |length| Length of payload
105 // uint16 - Allocation (ignored and always set to |length|)
106 // uint32 - |offset| Offset from start of message
107 bool WriteSecurityBuffer(SecurityBuffer sec_buf) WARN_UNUSED_RESULT;
108
109 // Writes a string of 8 bit characters to the buffer.
110 //
111 // When unicode was not negotiated only the hostname string will go through
Ryan Sleevi 2017/07/10 15:07:57 s/unicode/Unicode/
zentaro 2017/07/11 14:00:30 Done.
112 // this code path. The 8 bit bytes of the hostname are written to the buffer.
113 // The encoding is not relevant.
114 bool WriteUtf8String(const std::string& str) WARN_UNUSED_RESULT;
115
116 // Converts the 16 bit characters to UTF8 and writes the resulting 8 bit
117 // characters.
118 //
119 // If unicode was not negotiated, username and domain get converted to UTF8
Ryan Sleevi 2017/07/10 15:07:57 s/unicode/Unicode/ s/username and domain/the usern
zentaro 2017/07/11 14:00:29 Done.
120 // in the message. Since they are just treated as additional bytes input to
121 // hash the encoding doesn't matter. In practice only a very old or non-
Ryan Sleevi 2017/07/10 15:07:57 s/hash the/hash, the/ s/practice only/practice, on
zentaro 2017/07/11 14:00:29 Done.
122 // windows server might trigger this code path since we always attempt to
Ryan Sleevi 2017/07/10 15:07:57 s/windows/Windows/
zentaro 2017/07/11 14:00:30 Done.
123 // negotiate unicode and servers are supposed to honor that request.
Ryan Sleevi 2017/07/10 15:07:57 s/unicode/Unicode/
zentaro 2017/07/11 14:00:29 Done.
124 bool WriteUtf16AsUtf8String(const base::string16& str) WARN_UNUSED_RESULT;
125
126 // Treats |str| as UTF8, converts to UTF-16 and writes it with little-endian
127 // byte order to the buffer.
128 //
129 // Two specific strings go through this code path.
130 //
131 // One case is the hostname. When the the unicode flag has been set during
Ryan Sleevi 2017/07/10 15:07:57 s/unicode/Unicode/
zentaro 2017/07/11 14:00:30 Done.
132 // negotiation the hostname needs to appear in the message with 16 bit
Ryan Sleevi 2017/07/10 15:07:57 s/negotiation the/negotiation, the/ s/16 bit/16-bi
zentaro 2017/07/11 14:00:29 Done.
133 // chars. The high byte of each char is just set to 0.
Ryan Sleevi 2017/07/10 15:07:57 s/chars/characters/ ? This one is iffy.
zentaro 2017/07/11 14:00:29 Done. The comment about high bytes set to 0 was st
134 //
135 // The other case is the spn. With EPA enabled it appears in the target info
Ryan Sleevi 2017/07/10 15:07:57 s/spn/Service Principal Name/ ? s/EPA/Extended Pro
136 // inside an AV Pair where strings always have 16 bit chars.
Ryan Sleevi 2017/07/10 15:07:57 s/Pair where/Pair, where/ s/16 bit/16-bit/
zentaro 2017/07/11 14:00:30 Done.
137 bool WriteUtf8AsUtf16String(const std::string& str) WARN_UNUSED_RESULT;
138
139 // Writes UTF-16 LE characters to the buffer. For these strings such as
Ryan Sleevi 2017/07/10 15:07:56 s/strings such/strings, such/
zentaro 2017/07/11 14:00:29 Done.
140 // username and domain the actual encoding isn't really important. They are
Ryan Sleevi 2017/07/10 15:07:57 s/domain the/domain, the/ s/really// s/important.
zentaro 2017/07/11 14:00:29 Done.
141 // just treated as additional bytes of input to the hash.
142 bool WriteUtf16String(const base::string16& str) WARN_UNUSED_RESULT;
143
144 // Writes the 8 byte NTLM signature "NTLMSSP\0" into the buffer.
145 bool WriteSignature() WARN_UNUSED_RESULT;
146
147 // There are 3 message types Negotiate (sent by client), Challenge (sent by
148 // server), and Authenticate (sent by client).
149 //
150 // This writes |message_type| as a uint32_t into the buffer.
151 bool WriteMessageType(MessageType message_type) WARN_UNUSED_RESULT;
152
153 // Performs |WriteSignature| then |WriteMessageType|.
154 bool WriteMessageHeader(MessageType message_type) WARN_UNUSED_RESULT;
155
156 private:
157 // Writes |sizeof(T)| bytes little-endian of an integer type to the buffer.
158 template <typename T>
159 bool WriteUInt(T value);
160
161 // Sets the cursor position. Will return false if outside the buffer.
162 void SetCursor(size_t cursor);
163
164 // Advances the cursor by |count|. The caller is responsible for checking
165 // that the target location is within the buffer.
166 void AdvanceCursor(size_t count) { SetCursor(GetCursor() + count); }
167
168 // Returns a pointer to the start of the buffer.
169 uint8_t* GetBufferPtr() const { return buffer_.get(); }
170
171 // Returns pointer into the buffer at the current cursor location.
172 uint8_t* GetBufferPtrAtCursor() const { return buffer_.get() + GetCursor(); }
173
174 std::unique_ptr<uint8_t[]> buffer_;
175 size_t buffer_len_;
176 size_t cursor_;
177
178 DISALLOW_COPY_AND_ASSIGN(NtlmBufferWriter);
179 };
180
181 } // namespace ntlm
182 } // namespace net
183
184 #endif // NET_BASE_NTLM_BUFFER_WRITER_H_
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