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Side by Side Diff: net/http/ntlm_buffer_writer.h

Issue 2879353002: Add a buffer reader/writer for NTLM. (Closed)
Patch Set: Rebase Created 3 years, 6 months ago
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1 // Copyright 2017 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef NET_BASE_NTLM_BUFFER_WRITER_H_
6 #define NET_BASE_NTLM_BUFFER_WRITER_H_
7
8 #include <stddef.h>
9 #include <stdint.h>
10
11 #include <memory>
12 #include <string>
13
14 #include "base/strings/string16.h"
15 #include "base/strings/string_piece.h"
16 #include "net/base/net_export.h"
17 #include "net/http/ntlm.h"
18
19 namespace net {
20
21 // Supports various bounds checked low level buffer operations required by an
22 // NTLM implementation.
23 //
24 // The class supports sequential write to an internally managed buffer. All
25 // writes perform bounds checking to ensure enough space is remaining in the
26 // buffer.
27 //
28 // The internal buffer is allocated in the constructor with size |buffer_len|
29 // and owned by the class. Use |ReleaseBufferPtr| to take ownership of the
30 // internal buffer. Thereafter all operations on the class will fail.
31 //
32 // Write* methods write the buffer at the current cursor position and perform
33 // any necessary type conversion and provide the data in out params. After a
34 // successful write the cursor position is advanced past the written field.
35 //
36 // Failed writes leave the internal cursor at the same position as before the
37 // call.
38 //
39 // Based on [MS-NLMP]: NT LAN Manager (NTLM) Authentication Protocol
40 // Specification version 28.0 [1]
41 //
42 // [1] https://msdn.microsoft.com/en-us/library/cc236621.aspx
43 class NET_EXPORT_PRIVATE NtlmBufferWriter {
44 public:
45 explicit NtlmBufferWriter(size_t buffer_len);
46 ~NtlmBufferWriter();
47
48 size_t GetLength() const { return buffer_len_; }
49 size_t GetCursor() const { return cursor_; }
50 bool IsEndOfBuffer() const { return cursor_ >= GetLength(); }
51
52 // Releases ownership of the internal buffer. Subsequent writes
53 // will all fail.
54 uint8_t* ReleaseBufferPtr() {
55 buffer_len_ = 0;
56 cursor_ = 0;
57 return buffer_.release();
58 }
59
60 // Gets a base::StringPiece view over the entire buffer.
61 base::StringPiece GetBuffer() const {
62 return base::StringPiece(reinterpret_cast<const char*>(buffer_.get()),
63 buffer_len_);
64 }
65
66 // Returns true if there are |len| more bytes between the current cursor
67 // position and the end of the buffer.
68 bool CanWrite(size_t len) const;
69
70 // Writes a 16 bit unsigned value (little endian). If there are not 16
71 // more bits available in the buffer it returns false.
72 bool WriteUInt16(uint16_t value);
asanka 2017/06/16 03:21:29 Same comment about WARN_UNUSED_RESULT. The buffer
zentaro 2017/06/21 00:38:47 Done.
73
74 // Writes a 32 bit unsigned value (little endian). If there are not 32
75 // more bits available in the buffer it returns false.
76 bool WriteUInt32(uint32_t value);
77
78 // Writes a 64 bit unsigned value (little endian). If there are not 64
79 // more bits available in the buffer it returns false.
80 bool WriteUInt64(uint64_t value);
81
82 // Casts |flags| to |uint32_t| and calls |WriteUInt32|.
asanka 2017/06/16 03:21:29 Unnecessary to describe an implementation detail.
zentaro 2017/06/21 00:38:47 Done.
83 bool WriteFlags(ntlm::NegotiateFlags flags);
84
85 // Writes |len| bytes from |buffer|. If there are not |len| more bytes in
86 // the buffer it returns false.
87 bool WriteBytes(const uint8_t* buffer, size_t len);
88
89 // Writes the bytes from the |base::StringPiece|. If there are not enough
90 // bytes in the buffer it returns false.
91 bool WriteBytes(base::StringPiece bytes);
92
93 // Writes |count| bytes of zeros to the buffer. If there are not |count|
94 // more bytes in available in the buffer it returns false.
95 bool WriteZeros(size_t count);
96
97 // A security buffer is an 8 byte structure that defines the offset and
98 // length of a payload (string, struct, or byte array) that appears after
99 // the fixed part of the message.
100 //
101 // The structure in the NTLM message is (little endian fields):
102 // uint16 - |length| Length of payload
103 // uint16 - Allocation (ignored and always set to |length|)
104 // uint32 - |offset| Offset from start of message
105 bool WriteSecurityBuffer(ntlm::SecurityBuffer sec_buf);
106
107 // Writes a security buffer with all fields zero. This implies there is
108 // no payload for this field. See |WriteSecurityBuffer|.
109 bool WriteEmptySecurityBuffer();
110
111 // Writes a string of 8 bit characters to the buffer.
112 //
113 // When unicode was not negotiated only the hostname string will go through
114 // this code path. The 8 bit bytes of the hostname are written to the buffer.
115 // The encoding is not relevant.
116 bool WriteUtf8String(const std::string& str);
117
118 // Converts the 16 bit characters to UTF8 and writes the resulting 8 bit
119 // characters.
120 //
121 // If unicode was not negotiated, username and domain get converted to UTF8
122 // in the message. Since they are just treated as additional bytes input to
123 // hash the encoding doesn't matter. In practice only a very old or non-
124 // windows server might trigger this code path since we always attempt to
125 // negotiate unicode and servers are supposed to honor that request.
126 bool WriteUtf16AsUtf8String(const base::string16& str);
127
128 // Treats |str| as UTF8, converts to UTF-16 and writes it with little-endian
129 // byte order to the buffer.
130 //
131 // Two specific strings go through this code path.
132 //
133 // One case is the hostname. When the the unicode flag has been set during
134 // negotiation the hostname needs to appear in the message with 16 bit
135 // chars. The high byte of each char is just set to 0.
136 //
137 // The other case is the spn. With EPA enabled it appears in the target info
138 // inside an AV Pair where strings always have 16 bit chars.
139 bool WriteUtf8AsUtf16String(const std::string& str);
140
141 // Writes UTF-16 LE characters to the buffer. For these strings such as
142 // username and domain the actual encoding isn't really important. They are
143 // just treated as additional bytes of input to the hash.
144 bool WriteUtf16String(const base::string16& str);
145
146 // Writes the 8 byte NTLM signature "NTLMSSP\0" into the buffer.
147 bool WriteSignature();
148
149 // There are 3 message types Negotiate (sent by client), Challenge (sent by
150 // server), and Authenticate (sent by client).
151 //
152 // This writes |message_type| as a uint32_t into the buffer.
153 bool WriteMessageType(ntlm::MessageType message_type);
154
155 // Performs |WriteSignature| then |WriteMessageType|.
156 bool WriteMessageHeader(ntlm::MessageType message_type);
157
158 private:
159 // Writes |sizeof(T)| bytes little-endian of an integer type to the buffer.
160 template <typename T>
161 bool WriteUInt(T value);
162
163 // Sets the cursor position. Will return false if outside the buffer.
164 void SetCursor(size_t cursor);
165
166 // Advances the cursor by |count|. The caller is responsible for checking
167 // that the target location is within the buffer.
168 void AdvanceCursor(size_t count) { SetCursor(GetCursor() + count); }
169
170 // Returns a pointer to the start of the buffer.
171 uint8_t* GetBufferPtr() const { return buffer_.get(); }
172
173 // Returns pointer into the buffer at the current cursor location.
174 uint8_t* GetBufferPtrAtCursor() const { return buffer_.get() + GetCursor(); }
175
176 std::unique_ptr<uint8_t[]> buffer_;
177 size_t buffer_len_;
178 size_t cursor_;
179
180 DISALLOW_COPY_AND_ASSIGN(NtlmBufferWriter);
181 };
182
183 } // namespace net
184
185 #endif // NET_BASE_NTLM_BUFFER_WRITER_H_
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