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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef NET_BASE_NTLM_BUFFER_WRITER_H_ | |
| 6 #define NET_BASE_NTLM_BUFFER_WRITER_H_ | |
| 7 | |
| 8 #include <stddef.h> | |
| 9 #include <stdint.h> | |
| 10 | |
| 11 #include <memory> | |
| 12 #include <string> | |
| 13 | |
| 14 #include "base/strings/string16.h" | |
| 15 #include "base/strings/string_piece.h" | |
| 16 #include "net/base/net_export.h" | |
| 17 #include "net/http/ntlm.h" | |
| 18 | |
| 19 namespace net { | |
| 20 | |
| 21 // Supports various bounds checked low level buffer operations required by an | |
| 22 // NTLM implementation. | |
| 23 // | |
| 24 // The class supports sequential write to an internally managed buffer. All | |
| 25 // writes perform bounds checking to ensure enough space is remaining in the | |
| 26 // buffer. | |
| 27 // | |
| 28 // The internal buffer is allocated in the constructor with size |buffer_len| | |
| 29 // and owned by the class. Use |ReleaseBufferPtr| to take ownership of the | |
| 30 // internal buffer. Thereafter all operations on the class will fail. | |
| 31 // | |
| 32 // Write* methods write the buffer at the current cursor position and perform | |
| 33 // any necessary type conversion and provide the data in out params. After a | |
| 34 // successful write the cursor position is advanced past the written field. | |
| 35 // | |
| 36 // Failed writes leave the internal cursor at the same position as before the | |
| 37 // call. | |
| 38 // | |
| 39 // Based on [MS-NLMP]: NT LAN Manager (NTLM) Authentication Protocol | |
| 40 // Specification version 28.0 [1] | |
| 41 // | |
| 42 // [1] https://msdn.microsoft.com/en-us/library/cc236621.aspx | |
| 43 class NET_EXPORT_PRIVATE NtlmBufferWriter { | |
| 44 public: | |
| 45 explicit NtlmBufferWriter(size_t buffer_len); | |
| 46 ~NtlmBufferWriter(); | |
| 47 | |
| 48 size_t GetLength() const { return buffer_len_; } | |
| 49 size_t GetCursor() const { return cursor_; } | |
| 50 bool IsEndOfBuffer() const { return cursor_ >= GetLength(); } | |
| 51 | |
| 52 // Releases ownership of the internal buffer. Subsequent writes | |
| 53 // will all fail. | |
| 54 uint8_t* ReleaseBufferPtr() { | |
| 55 buffer_len_ = 0; | |
| 56 cursor_ = 0; | |
| 57 return buffer_.release(); | |
| 58 } | |
| 59 | |
| 60 // Gets a base::StringPiece view over the entire buffer. | |
| 61 base::StringPiece GetBuffer() const { | |
| 62 return base::StringPiece(reinterpret_cast<const char*>(buffer_.get()), | |
| 63 buffer_len_); | |
| 64 } | |
| 65 | |
| 66 // Returns true if there are |len| more bytes between the current cursor | |
| 67 // position and the end of the buffer. | |
| 68 bool CanWrite(size_t len) const; | |
| 69 | |
| 70 // Writes a 16 bit unsigned value (little endian). If there are not 16 | |
| 71 // more bits available in the buffer it returns false. | |
| 72 bool WriteUInt16(uint16_t value); | |
|
asanka
2017/06/16 03:21:29
Same comment about WARN_UNUSED_RESULT. The buffer
zentaro
2017/06/21 00:38:47
Done.
| |
| 73 | |
| 74 // Writes a 32 bit unsigned value (little endian). If there are not 32 | |
| 75 // more bits available in the buffer it returns false. | |
| 76 bool WriteUInt32(uint32_t value); | |
| 77 | |
| 78 // Writes a 64 bit unsigned value (little endian). If there are not 64 | |
| 79 // more bits available in the buffer it returns false. | |
| 80 bool WriteUInt64(uint64_t value); | |
| 81 | |
| 82 // Casts |flags| to |uint32_t| and calls |WriteUInt32|. | |
|
asanka
2017/06/16 03:21:29
Unnecessary to describe an implementation detail.
zentaro
2017/06/21 00:38:47
Done.
| |
| 83 bool WriteFlags(ntlm::NegotiateFlags flags); | |
| 84 | |
| 85 // Writes |len| bytes from |buffer|. If there are not |len| more bytes in | |
| 86 // the buffer it returns false. | |
| 87 bool WriteBytes(const uint8_t* buffer, size_t len); | |
| 88 | |
| 89 // Writes the bytes from the |base::StringPiece|. If there are not enough | |
| 90 // bytes in the buffer it returns false. | |
| 91 bool WriteBytes(base::StringPiece bytes); | |
| 92 | |
| 93 // Writes |count| bytes of zeros to the buffer. If there are not |count| | |
| 94 // more bytes in available in the buffer it returns false. | |
| 95 bool WriteZeros(size_t count); | |
| 96 | |
| 97 // A security buffer is an 8 byte structure that defines the offset and | |
| 98 // length of a payload (string, struct, or byte array) that appears after | |
| 99 // the fixed part of the message. | |
| 100 // | |
| 101 // The structure in the NTLM message is (little endian fields): | |
| 102 // uint16 - |length| Length of payload | |
| 103 // uint16 - Allocation (ignored and always set to |length|) | |
| 104 // uint32 - |offset| Offset from start of message | |
| 105 bool WriteSecurityBuffer(ntlm::SecurityBuffer sec_buf); | |
| 106 | |
| 107 // Writes a security buffer with all fields zero. This implies there is | |
| 108 // no payload for this field. See |WriteSecurityBuffer|. | |
| 109 bool WriteEmptySecurityBuffer(); | |
| 110 | |
| 111 // Writes a string of 8 bit characters to the buffer. | |
| 112 // | |
| 113 // When unicode was not negotiated only the hostname string will go through | |
| 114 // this code path. The 8 bit bytes of the hostname are written to the buffer. | |
| 115 // The encoding is not relevant. | |
| 116 bool WriteUtf8String(const std::string& str); | |
| 117 | |
| 118 // Converts the 16 bit characters to UTF8 and writes the resulting 8 bit | |
| 119 // characters. | |
| 120 // | |
| 121 // If unicode was not negotiated, username and domain get converted to UTF8 | |
| 122 // in the message. Since they are just treated as additional bytes input to | |
| 123 // hash the encoding doesn't matter. In practice only a very old or non- | |
| 124 // windows server might trigger this code path since we always attempt to | |
| 125 // negotiate unicode and servers are supposed to honor that request. | |
| 126 bool WriteUtf16AsUtf8String(const base::string16& str); | |
| 127 | |
| 128 // Treats |str| as UTF8, converts to UTF-16 and writes it with little-endian | |
| 129 // byte order to the buffer. | |
| 130 // | |
| 131 // Two specific strings go through this code path. | |
| 132 // | |
| 133 // One case is the hostname. When the the unicode flag has been set during | |
| 134 // negotiation the hostname needs to appear in the message with 16 bit | |
| 135 // chars. The high byte of each char is just set to 0. | |
| 136 // | |
| 137 // The other case is the spn. With EPA enabled it appears in the target info | |
| 138 // inside an AV Pair where strings always have 16 bit chars. | |
| 139 bool WriteUtf8AsUtf16String(const std::string& str); | |
| 140 | |
| 141 // Writes UTF-16 LE characters to the buffer. For these strings such as | |
| 142 // username and domain the actual encoding isn't really important. They are | |
| 143 // just treated as additional bytes of input to the hash. | |
| 144 bool WriteUtf16String(const base::string16& str); | |
| 145 | |
| 146 // Writes the 8 byte NTLM signature "NTLMSSP\0" into the buffer. | |
| 147 bool WriteSignature(); | |
| 148 | |
| 149 // There are 3 message types Negotiate (sent by client), Challenge (sent by | |
| 150 // server), and Authenticate (sent by client). | |
| 151 // | |
| 152 // This writes |message_type| as a uint32_t into the buffer. | |
| 153 bool WriteMessageType(ntlm::MessageType message_type); | |
| 154 | |
| 155 // Performs |WriteSignature| then |WriteMessageType|. | |
| 156 bool WriteMessageHeader(ntlm::MessageType message_type); | |
| 157 | |
| 158 private: | |
| 159 // Writes |sizeof(T)| bytes little-endian of an integer type to the buffer. | |
| 160 template <typename T> | |
| 161 bool WriteUInt(T value); | |
| 162 | |
| 163 // Sets the cursor position. Will return false if outside the buffer. | |
| 164 void SetCursor(size_t cursor); | |
| 165 | |
| 166 // Advances the cursor by |count|. The caller is responsible for checking | |
| 167 // that the target location is within the buffer. | |
| 168 void AdvanceCursor(size_t count) { SetCursor(GetCursor() + count); } | |
| 169 | |
| 170 // Returns a pointer to the start of the buffer. | |
| 171 uint8_t* GetBufferPtr() const { return buffer_.get(); } | |
| 172 | |
| 173 // Returns pointer into the buffer at the current cursor location. | |
| 174 uint8_t* GetBufferPtrAtCursor() const { return buffer_.get() + GetCursor(); } | |
| 175 | |
| 176 std::unique_ptr<uint8_t[]> buffer_; | |
| 177 size_t buffer_len_; | |
| 178 size_t cursor_; | |
| 179 | |
| 180 DISALLOW_COPY_AND_ASSIGN(NtlmBufferWriter); | |
| 181 }; | |
| 182 | |
| 183 } // namespace net | |
| 184 | |
| 185 #endif // NET_BASE_NTLM_BUFFER_WRITER_H_ | |
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