| Index: components/keyboard_lock/sync_key_hook.h
|
| diff --git a/components/keyboard_lock/sync_key_hook.h b/components/keyboard_lock/sync_key_hook.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..58416097a1d266371f2304b0ac60f31a52b368e6
|
| --- /dev/null
|
| +++ b/components/keyboard_lock/sync_key_hook.h
|
| @@ -0,0 +1,31 @@
|
| +// Copyright 2017 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef COMPONENTS_KEYBOARD_LOCK_SYNC_KEY_HOOK_H_
|
| +#define COMPONENTS_KEYBOARD_LOCK_SYNC_KEY_HOOK_H_
|
| +
|
| +#include "components/keyboard_lock/key_hook.h"
|
| +
|
| +namespace keyboard_lock {
|
| +
|
| +// An implementation of KeyHook for synchronized implementation, i.e. both
|
| +// RegisterKey() and UnregisterKey() return synchronizedly. Usually a platform
|
| +// specific implementation should derived from this class.
|
| +class SyncKeyHook : public KeyHook {
|
| + public:
|
| + SyncKeyHook();
|
| + ~SyncKeyHook() override;
|
| +
|
| + void RegisterKey(const std::vector<ui::KeyboardCode>& codes,
|
| + base::Callback<void(bool)> on_result) final;
|
| + void UnregisterKey(const std::vector<ui::KeyboardCode>& codes,
|
| + base::Callback<void(bool)> on_result) final;
|
| +
|
| + virtual bool RegisterKey(const std::vector<ui::KeyboardCode>& codes) = 0;
|
| + virtual bool UnregisterKey(const std::vector<ui::KeyboardCode>& codes) = 0;
|
| +};
|
| +
|
| +} // namespace keyboard_lock
|
| +
|
| +#endif // COMPONENTS_KEYBOARD_LOCK_SYNC_KEY_HOOK_H_
|
|
|