| Index: components/keyboard_lock/sync_key_hook.h
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| diff --git a/components/keyboard_lock/sync_key_hook.h b/components/keyboard_lock/sync_key_hook.h
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..58416097a1d266371f2304b0ac60f31a52b368e6
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| --- /dev/null
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| +++ b/components/keyboard_lock/sync_key_hook.h
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| @@ -0,0 +1,31 @@
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| +// Copyright 2017 The Chromium Authors. All rights reserved.
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| +// Use of this source code is governed by a BSD-style license that can be
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| +// found in the LICENSE file.
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| +
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| +#ifndef COMPONENTS_KEYBOARD_LOCK_SYNC_KEY_HOOK_H_
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| +#define COMPONENTS_KEYBOARD_LOCK_SYNC_KEY_HOOK_H_
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| +
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| +#include "components/keyboard_lock/key_hook.h"
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| +
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| +namespace keyboard_lock {
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| +
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| +// An implementation of KeyHook for synchronized implementation, i.e. both
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| +// RegisterKey() and UnregisterKey() return synchronizedly. Usually a platform
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| +// specific implementation should derived from this class.
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| +class SyncKeyHook : public KeyHook {
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| + public:
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| +  SyncKeyHook();
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| +  ~SyncKeyHook() override;
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| +
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| +  void RegisterKey(const std::vector<ui::KeyboardCode>& codes,
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| +                   base::Callback<void(bool)> on_result) final;
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| +  void UnregisterKey(const std::vector<ui::KeyboardCode>& codes,
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| +                     base::Callback<void(bool)> on_result) final;
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| +
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| +  virtual bool RegisterKey(const std::vector<ui::KeyboardCode>& codes) = 0;
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| +  virtual bool UnregisterKey(const std::vector<ui::KeyboardCode>& codes) = 0;
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| +};
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| +
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| +}  // namespace keyboard_lock
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| +
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| +#endif  // COMPONENTS_KEYBOARD_LOCK_SYNC_KEY_HOOK_H_
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| 
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