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Unified Diff: components/keyboard_lock/key_hook_thread_wrapper.h

Issue 2879033002: Keyboard Lock Host implementation
Patch Set: Remove useless files Created 3 years, 4 months ago
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Index: components/keyboard_lock/key_hook_thread_wrapper.h
diff --git a/components/keyboard_lock/key_hook_thread_wrapper.h b/components/keyboard_lock/key_hook_thread_wrapper.h
new file mode 100644
index 0000000000000000000000000000000000000000..fa9190c4f23351e1aba1c411c1b6506714461ec1
--- /dev/null
+++ b/components/keyboard_lock/key_hook_thread_wrapper.h
@@ -0,0 +1,53 @@
+// Copyright 2017 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef COMPONENTS_KEYBOARD_LOCK_KEY_HOOK_THREAD_WRAPPER_H_
+#define COMPONENTS_KEYBOARD_LOCK_KEY_HOOK_THREAD_WRAPPER_H_
+
+#include <memory>
+
+#include "base/synchronization/lock.h"
+#include "components/keyboard_lock/key_event_filter.h"
+#include "components/keyboard_lock/key_hook_activator.h"
+
+namespace keyboard_lock {
+
+class KeyHookStateKeeper;
+
+// An implementation of both KeyHookActivator and KeyEventFilter to ensure all
+// the public functions are not called parallely from multiple threads.
+class KeyHookThreadWrapper final
+ : public KeyEventFilter,
+ public KeyHookActivator {
+ public:
+ // Takes ownership of both objects.
+ KeyHookThreadWrapper(std::unique_ptr<KeyEventFilter> filter,
+ std::unique_ptr<KeyHookActivator> key_hook);
+ // A shortcut to create a KeyHookThreadWrapper from a KeyHookStateKeeper,
+ // which is the typical usage of this class.
+ explicit KeyHookThreadWrapper(
+ std::unique_ptr<KeyHookStateKeeper> state_keeper);
+ ~KeyHookThreadWrapper() override;
+
+ // KeyEventFilter implementations.
+ bool OnKeyDown(ui::KeyboardCode code, int flags) override;
+ bool OnKeyUp(ui::KeyboardCode code, int flags) override;
+
+ // KeyHookActivator implementations.
+ void RegisterKey(const std::vector<ui::KeyboardCode>& codes,
+ base::Callback<void(bool)> on_result) override;
+ void UnregisterKey(const std::vector<ui::KeyboardCode>& codes,
+ base::Callback<void(bool)> on_result) override;
+ void Activate(base::Callback<void(bool)> on_result) override;
+ void Deactivate(base::Callback<void(bool)> on_result) override;
+
+ private:
+ const std::unique_ptr<KeyEventFilter> filter_;
+ const std::unique_ptr<KeyHookActivator> key_hook_;
+ base::Lock lock_;
+};
+
+} // namespace keyboard_lock
+
+#endif // COMPONENTS_KEYBOARD_LOCK_KEY_HOOK_THREAD_WRAPPER_H_
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