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Unified Diff: components/keyboard_lock/key_hook_state_keeper.h

Issue 2879033002: Keyboard Lock Host implementation
Patch Set: Remove useless files Created 3 years, 4 months ago
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Index: components/keyboard_lock/key_hook_state_keeper.h
diff --git a/components/keyboard_lock/key_hook_state_keeper.h b/components/keyboard_lock/key_hook_state_keeper.h
new file mode 100644
index 0000000000000000000000000000000000000000..bf66a927787da37512bdc48655e4c9393d9f2fd6
--- /dev/null
+++ b/components/keyboard_lock/key_hook_state_keeper.h
@@ -0,0 +1,47 @@
+// Copyright 2017 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef COMPONENTS_KEYBOARD_LOCK_KEY_HOOK_STATE_KEEPER_H_
+#define COMPONENTS_KEYBOARD_LOCK_KEY_HOOK_STATE_KEEPER_H_
+
+#include <memory>
+#include <vector>
+
+#include "components/keyboard_lock/key_event_filter.h"
+#include "components/keyboard_lock/key_hook_activator.h"
+
+namespace keyboard_lock {
+
+// An implementation of both KeyHookActivator and KeyEventFilter by maintaining
+// the internal states and filtering out unregistered key codes.
+class KeyHookStateKeeper final
+ : public KeyEventFilter,
+ public KeyHookActivator {
+ public:
+ KeyHookStateKeeper(std::unique_ptr<KeyEventFilter> filter,
+ std::unique_ptr<KeyHook> key_hook);
+ ~KeyHookStateKeeper() override;
+
+ // KeyEventFilter implementations.
+ bool OnKeyDown(ui::KeyboardCode code, int flags) override;
+ bool OnKeyUp(ui::KeyboardCode code, int flags) override;
+
+ // KeyHookActivator implementations.
+ void RegisterKey(const std::vector<ui::KeyboardCode>& codes,
+ base::Callback<void(bool)> on_result) override;
+ void UnregisterKey(const std::vector<ui::KeyboardCode>& codes,
+ base::Callback<void(bool)> on_result) override;
+ void Activate(base::Callback<void(bool)> on_result) override;
+ void Deactivate(base::Callback<void(bool)> on_result) override;
+
+ private:
+ const std::unique_ptr<KeyEventFilter> filter_;
+ const std::unique_ptr<KeyHook> key_hook_;
+ std::vector<bool> states_;
+ bool active_;
+};
+
+} // namespace keyboard_lock
+
+#endif // COMPONENTS_KEYBOARD_LOCK_KEY_HOOK_STATE_KEEPER_H_
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