| Index: components/keyboard_lock/key_hook_thread_wrapper.h
|
| diff --git a/components/keyboard_lock/key_hook_thread_wrapper.h b/components/keyboard_lock/key_hook_thread_wrapper.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..fa9190c4f23351e1aba1c411c1b6506714461ec1
|
| --- /dev/null
|
| +++ b/components/keyboard_lock/key_hook_thread_wrapper.h
|
| @@ -0,0 +1,53 @@
|
| +// Copyright 2017 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef COMPONENTS_KEYBOARD_LOCK_KEY_HOOK_THREAD_WRAPPER_H_
|
| +#define COMPONENTS_KEYBOARD_LOCK_KEY_HOOK_THREAD_WRAPPER_H_
|
| +
|
| +#include <memory>
|
| +
|
| +#include "base/synchronization/lock.h"
|
| +#include "components/keyboard_lock/key_event_filter.h"
|
| +#include "components/keyboard_lock/key_hook_activator.h"
|
| +
|
| +namespace keyboard_lock {
|
| +
|
| +class KeyHookStateKeeper;
|
| +
|
| +// An implementation of both KeyHookActivator and KeyEventFilter to ensure all
|
| +// the public functions are not called parallely from multiple threads.
|
| +class KeyHookThreadWrapper final
|
| + : public KeyEventFilter,
|
| + public KeyHookActivator {
|
| + public:
|
| + // Takes ownership of both objects.
|
| + KeyHookThreadWrapper(std::unique_ptr<KeyEventFilter> filter,
|
| + std::unique_ptr<KeyHookActivator> key_hook);
|
| + // A shortcut to create a KeyHookThreadWrapper from a KeyHookStateKeeper,
|
| + // which is the typical usage of this class.
|
| + explicit KeyHookThreadWrapper(
|
| + std::unique_ptr<KeyHookStateKeeper> state_keeper);
|
| + ~KeyHookThreadWrapper() override;
|
| +
|
| + // KeyEventFilter implementations.
|
| + bool OnKeyDown(ui::KeyboardCode code, int flags) override;
|
| + bool OnKeyUp(ui::KeyboardCode code, int flags) override;
|
| +
|
| + // KeyHookActivator implementations.
|
| + void RegisterKey(const std::vector<ui::KeyboardCode>& codes,
|
| + base::Callback<void(bool)> on_result) override;
|
| + void UnregisterKey(const std::vector<ui::KeyboardCode>& codes,
|
| + base::Callback<void(bool)> on_result) override;
|
| + void Activate(base::Callback<void(bool)> on_result) override;
|
| + void Deactivate(base::Callback<void(bool)> on_result) override;
|
| +
|
| + private:
|
| + const std::unique_ptr<KeyEventFilter> filter_;
|
| + const std::unique_ptr<KeyHookActivator> key_hook_;
|
| + base::Lock lock_;
|
| +};
|
| +
|
| +} // namespace keyboard_lock
|
| +
|
| +#endif // COMPONENTS_KEYBOARD_LOCK_KEY_HOOK_THREAD_WRAPPER_H_
|
|
|