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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef COMPONENTS_KEYBOARD_LOCK_KEY_EVENT_FILTER_THREAD_PROXY_H_ |
| 6 #define COMPONENTS_KEYBOARD_LOCK_KEY_EVENT_FILTER_THREAD_PROXY_H_ |
| 7 |
| 8 #include <memory> |
| 9 |
| 10 #include "base/memory/ref_counted.h" |
| 11 #include "components/keyboard_lock/key_event_filter.h" |
| 12 |
| 13 namespace base { |
| 14 class SingleThreadTaskRunner; |
| 15 } // namespace base |
| 16 |
| 17 namespace keyboard_lock { |
| 18 |
| 19 // TODO(zijiehe): Is this class necessary? i.e. Is it needed to forward |
| 20 // RenderWidgetHost::ForwardKeyboardEvent() to network thread? |
| 21 // An implementation of KeyEventFilter to forward all requests to |runner| and |
| 22 // |filter|. |
| 23 class KeyEventFilterThreadProxy : public KeyEventFilter { |
| 24 public: |
| 25 KeyEventFilterThreadProxy( |
| 26 scoped_refptr<base::SingleThreadTaskRunner> runner, |
| 27 std::unique_ptr<KeyEventFilter> filter); |
| 28 ~KeyEventFilterThreadProxy() override; |
| 29 |
| 30 private: |
| 31 // KeyEventFilter implementations |
| 32 // Because the requests will be sent to a different thread, these functions |
| 33 // always return true. |
| 34 bool OnKeyDown(ui::KeyboardCode code, int flags) override; |
| 35 bool OnKeyUp(ui::KeyboardCode code, int flags) override; |
| 36 |
| 37 const scoped_refptr<base::SingleThreadTaskRunner> runner_; |
| 38 const std::unique_ptr<KeyEventFilter> filter_; |
| 39 }; |
| 40 |
| 41 } // namespace keyboard_lock |
| 42 |
| 43 #endif // COMPONENTS_KEYBOARD_LOCK_KEY_EVENT_FILTER_THREAD_PROXY_H_ |
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