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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef WorkletScriptLoader_h | 5 #ifndef WorkletScriptLoader_h |
6 #define WorkletScriptLoader_h | 6 #define WorkletScriptLoader_h |
7 | 7 |
8 #include "core/CoreExport.h" | 8 #include "core/CoreExport.h" |
9 #include "core/loader/resource/ScriptResource.h" | 9 #include "core/loader/resource/ScriptResource.h" |
10 #include "platform/loader/fetch/ResourceClient.h" | 10 #include "platform/loader/fetch/ResourceClient.h" |
(...skipping 26 matching lines...) Expand all Loading... | |
37 }; | 37 }; |
38 | 38 |
39 static WorkletScriptLoader* Create(ResourceFetcher* fetcher, Client* client) { | 39 static WorkletScriptLoader* Create(ResourceFetcher* fetcher, Client* client) { |
40 return new WorkletScriptLoader(fetcher, client); | 40 return new WorkletScriptLoader(fetcher, client); |
41 } | 41 } |
42 | 42 |
43 ~WorkletScriptLoader() override = default; | 43 ~WorkletScriptLoader() override = default; |
44 | 44 |
45 // Fetches an URL and loads it as a classic script. Synchronously calls | 45 // Fetches an URL and loads it as a classic script. Synchronously calls |
46 // Client::notifyWorkletScriptLoadingFinished() if there is an error. | 46 // Client::notifyWorkletScriptLoadingFinished() if there is an error. |
47 void FetchScript(const String& script_url); | 47 void FetchScript(const KURL& module_url_record); |
kinuko
2017/05/12 03:45:07
Is the 'module url record' term from the spec? Na
nhiroki
2017/05/12 04:00:16
Yes, it's from the spec:
"To disambiguate from
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48 | 48 |
49 // Cancels resource loading and synchronously calls | 49 // Cancels resource loading and synchronously calls |
50 // Client::notifyWorkletScriptLoadingFinished(). | 50 // Client::notifyWorkletScriptLoadingFinished(). |
51 void Cancel(); | 51 void Cancel(); |
52 | 52 |
53 // Returns true if a script was successfully loaded. This should be called | 53 // Returns true if a script was successfully loaded. This should be called |
54 // after Client::notifyWorkletScriptLoadingFinished() is called. | 54 // after Client::notifyWorkletScriptLoadingFinished() is called. |
55 bool WasScriptLoadSuccessful() const; | 55 bool WasScriptLoadSuccessful() const; |
56 | 56 |
57 DECLARE_TRACE(); | 57 DECLARE_TRACE(); |
58 | 58 |
59 private: | 59 private: |
60 WorkletScriptLoader(ResourceFetcher*, Client*); | 60 WorkletScriptLoader(ResourceFetcher*, Client*); |
61 | 61 |
62 // ResourceClient | 62 // ResourceClient |
63 void NotifyFinished(Resource*) final; | 63 void NotifyFinished(Resource*) final; |
64 String DebugName() const final { return "WorkletLoader"; } | 64 String DebugName() const final { return "WorkletLoader"; } |
65 | 65 |
66 Member<ResourceFetcher> fetcher_; | 66 Member<ResourceFetcher> fetcher_; |
67 Member<Client> client_; | 67 Member<Client> client_; |
68 | 68 |
69 bool was_script_load_successful_ = false; | 69 bool was_script_load_successful_ = false; |
70 bool was_script_load_complete_ = false; | 70 bool was_script_load_complete_ = false; |
71 }; | 71 }; |
72 | 72 |
73 } // namespace blink | 73 } // namespace blink |
74 | 74 |
75 #endif // WorkletScriptLoader_h | 75 #endif // WorkletScriptLoader_h |
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