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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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92 } | 92 } |
93 inline v8::Local<v8::Context> context() { return context_; } | 93 inline v8::Local<v8::Context> context() { return context_; } |
94 inline v8::Context* operator->() { return *context_; } | 94 inline v8::Context* operator->() { return *context_; } |
95 inline v8::Context* operator*() { return *context_; } | 95 inline v8::Context* operator*() { return *context_; } |
96 inline v8::Isolate* GetIsolate() { return context_->GetIsolate(); } | 96 inline v8::Isolate* GetIsolate() { return context_->GetIsolate(); } |
97 inline bool IsReady() { return !context_.IsEmpty(); } | 97 inline bool IsReady() { return !context_.IsEmpty(); } |
98 void ExposeDebug() { | 98 void ExposeDebug() { |
99 v8::internal::Isolate* isolate = | 99 v8::internal::Isolate* isolate = |
100 reinterpret_cast<v8::internal::Isolate*>(context_->GetIsolate()); | 100 reinterpret_cast<v8::internal::Isolate*>(context_->GetIsolate()); |
101 v8::internal::Factory* factory = isolate->factory(); | 101 v8::internal::Factory* factory = isolate->factory(); |
102 v8::internal::Debug* debug = isolate->debug(); | |
103 // Expose the debug context global object in the global object for testing. | 102 // Expose the debug context global object in the global object for testing. |
104 debug->Load(); | 103 CHECK(isolate->debug()->Load()); |
105 debug->debug_context()->set_security_token( | 104 Handle<v8::internal::Context> debug_context = |
| 105 isolate->debug()->debug_context(); |
| 106 debug_context->set_security_token( |
106 v8::Utils::OpenHandle(*context_)->security_token()); | 107 v8::Utils::OpenHandle(*context_)->security_token()); |
107 | 108 |
108 Handle<JSGlobalProxy> global(Handle<JSGlobalProxy>::cast( | 109 Handle<JSGlobalProxy> global(Handle<JSGlobalProxy>::cast( |
109 v8::Utils::OpenHandle(*context_->Global()))); | 110 v8::Utils::OpenHandle(*context_->Global()))); |
110 Handle<v8::internal::String> debug_string = | 111 Handle<v8::internal::String> debug_string = |
111 factory->InternalizeOneByteString(STATIC_ASCII_VECTOR("debug")); | 112 factory->InternalizeOneByteString(STATIC_ASCII_VECTOR("debug")); |
112 v8::internal::Runtime::SetObjectProperty(isolate, global, debug_string, | 113 v8::internal::Runtime::SetObjectProperty(isolate, global, debug_string, |
113 Handle<Object>(debug->debug_context()->global_proxy(), isolate), | 114 Handle<Object>(debug_context->global_proxy(), isolate), |
114 DONT_ENUM, | 115 DONT_ENUM, |
115 ::v8::internal::SLOPPY).Check(); | 116 ::v8::internal::SLOPPY).Check(); |
116 } | 117 } |
117 | 118 |
118 private: | 119 private: |
119 v8::HandleScope scope_; | 120 v8::HandleScope scope_; |
120 v8::Local<v8::Context> context_; | 121 v8::Local<v8::Context> context_; |
121 }; | 122 }; |
122 | 123 |
123 | 124 |
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415 } else if (RelocInfo::IsJSReturn(rmode)) { | 416 } else if (RelocInfo::IsJSReturn(rmode)) { |
416 CHECK(!Debug::IsDebugBreakAtReturn(it.rinfo())); | 417 CHECK(!Debug::IsDebugBreakAtReturn(it.rinfo())); |
417 } | 418 } |
418 } | 419 } |
419 } | 420 } |
420 } | 421 } |
421 } | 422 } |
422 } | 423 } |
423 | 424 |
424 | 425 |
425 void ForceUnloadDebugger() { | |
426 CcTest::i_isolate()->debugger()->never_unload_debugger_ = false; | |
427 CcTest::i_isolate()->debugger()->UnloadDebugger(); | |
428 } | |
429 | |
430 | |
431 } } // namespace v8::internal | 426 } } // namespace v8::internal |
432 | 427 |
433 | 428 |
434 // Check that the debugger has been fully unloaded. | 429 // Check that the debugger has been fully unloaded. |
435 static void CheckDebuggerUnloaded(bool check_functions = false) { | 430 static void CheckDebuggerUnloaded(bool check_functions = false) { |
436 // Let debugger to unload itself synchronously | 431 // Let debugger to unload itself synchronously |
437 v8::Debug::ProcessDebugMessages(); | 432 v8::Debug::ProcessDebugMessages(); |
438 | 433 |
439 v8::internal::CheckDebuggerUnloaded(check_functions); | 434 v8::internal::CheckDebuggerUnloaded(check_functions); |
440 } | 435 } |
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5494 | 5489 |
5495 // Function to test passing an additional parameter to a JavaScript function | 5490 // Function to test passing an additional parameter to a JavaScript function |
5496 // called in the debugger. It also tests that functions called in the debugger | 5491 // called in the debugger. It also tests that functions called in the debugger |
5497 // can throw exceptions. | 5492 // can throw exceptions. |
5498 static void CheckDataParameter( | 5493 static void CheckDataParameter( |
5499 const v8::FunctionCallbackInfo<v8::Value>& args) { | 5494 const v8::FunctionCallbackInfo<v8::Value>& args) { |
5500 v8::Handle<v8::String> data = | 5495 v8::Handle<v8::String> data = |
5501 v8::String::NewFromUtf8(args.GetIsolate(), "Test"); | 5496 v8::String::NewFromUtf8(args.GetIsolate(), "Test"); |
5502 CHECK(v8::Debug::Call(debugger_call_with_data, data)->IsString()); | 5497 CHECK(v8::Debug::Call(debugger_call_with_data, data)->IsString()); |
5503 | 5498 |
5504 CHECK(v8::Debug::Call(debugger_call_with_data).IsEmpty()); | 5499 for (int i = 0; i < 3; i++) { |
5505 CHECK(v8::Debug::Call(debugger_call_with_data).IsEmpty()); | 5500 v8::TryCatch catcher; |
5506 | 5501 CHECK(v8::Debug::Call(debugger_call_with_data).IsEmpty()); |
5507 v8::TryCatch catcher; | 5502 CHECK(catcher.HasCaught()); |
5508 v8::Debug::Call(debugger_call_with_data); | 5503 CHECK(catcher.Exception()->IsString()); |
5509 CHECK(catcher.HasCaught()); | 5504 } |
5510 CHECK(catcher.Exception()->IsString()); | |
5511 } | 5505 } |
5512 | 5506 |
5513 | 5507 |
5514 // Function to test using a JavaScript with closure in the debugger. | 5508 // Function to test using a JavaScript with closure in the debugger. |
5515 static void CheckClosure(const v8::FunctionCallbackInfo<v8::Value>& args) { | 5509 static void CheckClosure(const v8::FunctionCallbackInfo<v8::Value>& args) { |
5516 CHECK(v8::Debug::Call(debugger_call_with_closure)->IsNumber()); | 5510 CHECK(v8::Debug::Call(debugger_call_with_closure)->IsNumber()); |
5517 CHECK_EQ(3, v8::Debug::Call(debugger_call_with_closure)->Int32Value()); | 5511 CHECK_EQ(3, v8::Debug::Call(debugger_call_with_closure)->Int32Value()); |
5518 } | 5512 } |
5519 | 5513 |
5520 | 5514 |
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6866 | 6860 |
6867 v8::Debug::SetDebugEventListener(NULL); | 6861 v8::Debug::SetDebugEventListener(NULL); |
6868 debugee_context = v8::Handle<v8::Context>(); | 6862 debugee_context = v8::Handle<v8::Context>(); |
6869 debugger_context = v8::Handle<v8::Context>(); | 6863 debugger_context = v8::Handle<v8::Context>(); |
6870 CheckDebuggerUnloaded(); | 6864 CheckDebuggerUnloaded(); |
6871 } | 6865 } |
6872 | 6866 |
6873 | 6867 |
6874 TEST(DebugContextIsPreservedBetweenAccesses) { | 6868 TEST(DebugContextIsPreservedBetweenAccesses) { |
6875 v8::HandleScope scope(CcTest::isolate()); | 6869 v8::HandleScope scope(CcTest::isolate()); |
| 6870 v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount); |
6876 v8::Local<v8::Context> context1 = v8::Debug::GetDebugContext(); | 6871 v8::Local<v8::Context> context1 = v8::Debug::GetDebugContext(); |
6877 v8::Local<v8::Context> context2 = v8::Debug::GetDebugContext(); | 6872 v8::Local<v8::Context> context2 = v8::Debug::GetDebugContext(); |
6878 CHECK_EQ(*context1, *context2); | 6873 CHECK_EQ(*context1, *context2); |
| 6874 v8::Debug::SetDebugEventListener(NULL); |
6879 } | 6875 } |
6880 | 6876 |
6881 | 6877 |
6882 static v8::Handle<v8::Value> expected_callback_data; | 6878 static v8::Handle<v8::Value> expected_callback_data; |
6883 static void DebugEventContextChecker(const v8::Debug::EventDetails& details) { | 6879 static void DebugEventContextChecker(const v8::Debug::EventDetails& details) { |
6884 CHECK(details.GetEventContext() == expected_context); | 6880 CHECK(details.GetEventContext() == expected_context); |
6885 CHECK_EQ(expected_callback_data, details.GetCallbackData()); | 6881 CHECK_EQ(expected_callback_data, details.GetCallbackData()); |
6886 } | 6882 } |
6887 | 6883 |
6888 | 6884 |
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7422 env->Global()->Set(v8_str("add_debug_break"), add_debug_break); | 7418 env->Global()->Set(v8_str("add_debug_break"), add_debug_break); |
7423 | 7419 |
7424 CompileRun("(function loop() {" | 7420 CompileRun("(function loop() {" |
7425 " for (var j = 0; j < 1000; j++) {" | 7421 " for (var j = 0; j < 1000; j++) {" |
7426 " for (var i = 0; i < 1000; i++) {" | 7422 " for (var i = 0; i < 1000; i++) {" |
7427 " if (i == 999) add_debug_break();" | 7423 " if (i == 999) add_debug_break();" |
7428 " }" | 7424 " }" |
7429 " }" | 7425 " }" |
7430 "})()"); | 7426 "})()"); |
7431 } | 7427 } |
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