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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 92 } | 92 } |
| 93 inline v8::Local<v8::Context> context() { return context_; } | 93 inline v8::Local<v8::Context> context() { return context_; } |
| 94 inline v8::Context* operator->() { return *context_; } | 94 inline v8::Context* operator->() { return *context_; } |
| 95 inline v8::Context* operator*() { return *context_; } | 95 inline v8::Context* operator*() { return *context_; } |
| 96 inline v8::Isolate* GetIsolate() { return context_->GetIsolate(); } | 96 inline v8::Isolate* GetIsolate() { return context_->GetIsolate(); } |
| 97 inline bool IsReady() { return !context_.IsEmpty(); } | 97 inline bool IsReady() { return !context_.IsEmpty(); } |
| 98 void ExposeDebug() { | 98 void ExposeDebug() { |
| 99 v8::internal::Isolate* isolate = | 99 v8::internal::Isolate* isolate = |
| 100 reinterpret_cast<v8::internal::Isolate*>(context_->GetIsolate()); | 100 reinterpret_cast<v8::internal::Isolate*>(context_->GetIsolate()); |
| 101 v8::internal::Factory* factory = isolate->factory(); | 101 v8::internal::Factory* factory = isolate->factory(); |
| 102 v8::internal::Debug* debug = isolate->debug(); | |
| 103 // Expose the debug context global object in the global object for testing. | 102 // Expose the debug context global object in the global object for testing. |
| 104 debug->Load(); | 103 CHECK(isolate->debug()->Load()); |
| 105 debug->debug_context()->set_security_token( | 104 Handle<v8::internal::Context> debug_context = |
| 105 isolate->debug()->debug_context(); |
| 106 debug_context->set_security_token( |
| 106 v8::Utils::OpenHandle(*context_)->security_token()); | 107 v8::Utils::OpenHandle(*context_)->security_token()); |
| 107 | 108 |
| 108 Handle<JSGlobalProxy> global(Handle<JSGlobalProxy>::cast( | 109 Handle<JSGlobalProxy> global(Handle<JSGlobalProxy>::cast( |
| 109 v8::Utils::OpenHandle(*context_->Global()))); | 110 v8::Utils::OpenHandle(*context_->Global()))); |
| 110 Handle<v8::internal::String> debug_string = | 111 Handle<v8::internal::String> debug_string = |
| 111 factory->InternalizeOneByteString(STATIC_ASCII_VECTOR("debug")); | 112 factory->InternalizeOneByteString(STATIC_ASCII_VECTOR("debug")); |
| 112 v8::internal::Runtime::SetObjectProperty(isolate, global, debug_string, | 113 v8::internal::Runtime::SetObjectProperty(isolate, global, debug_string, |
| 113 Handle<Object>(debug->debug_context()->global_proxy(), isolate), | 114 Handle<Object>(debug_context->global_proxy(), isolate), |
| 114 DONT_ENUM, | 115 DONT_ENUM, |
| 115 ::v8::internal::SLOPPY).Check(); | 116 ::v8::internal::SLOPPY).Check(); |
| 116 } | 117 } |
| 117 | 118 |
| 118 private: | 119 private: |
| 119 v8::HandleScope scope_; | 120 v8::HandleScope scope_; |
| 120 v8::Local<v8::Context> context_; | 121 v8::Local<v8::Context> context_; |
| 121 }; | 122 }; |
| 122 | 123 |
| 123 | 124 |
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| 415 } else if (RelocInfo::IsJSReturn(rmode)) { | 416 } else if (RelocInfo::IsJSReturn(rmode)) { |
| 416 CHECK(!Debug::IsDebugBreakAtReturn(it.rinfo())); | 417 CHECK(!Debug::IsDebugBreakAtReturn(it.rinfo())); |
| 417 } | 418 } |
| 418 } | 419 } |
| 419 } | 420 } |
| 420 } | 421 } |
| 421 } | 422 } |
| 422 } | 423 } |
| 423 | 424 |
| 424 | 425 |
| 425 void ForceUnloadDebugger() { | |
| 426 CcTest::i_isolate()->debugger()->never_unload_debugger_ = false; | |
| 427 CcTest::i_isolate()->debugger()->UnloadDebugger(); | |
| 428 } | |
| 429 | |
| 430 | |
| 431 } } // namespace v8::internal | 426 } } // namespace v8::internal |
| 432 | 427 |
| 433 | 428 |
| 434 // Check that the debugger has been fully unloaded. | 429 // Check that the debugger has been fully unloaded. |
| 435 static void CheckDebuggerUnloaded(bool check_functions = false) { | 430 static void CheckDebuggerUnloaded(bool check_functions = false) { |
| 436 // Let debugger to unload itself synchronously | 431 // Let debugger to unload itself synchronously |
| 437 v8::Debug::ProcessDebugMessages(); | 432 v8::Debug::ProcessDebugMessages(); |
| 438 | 433 |
| 439 v8::internal::CheckDebuggerUnloaded(check_functions); | 434 v8::internal::CheckDebuggerUnloaded(check_functions); |
| 440 } | 435 } |
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| 5494 | 5489 |
| 5495 // Function to test passing an additional parameter to a JavaScript function | 5490 // Function to test passing an additional parameter to a JavaScript function |
| 5496 // called in the debugger. It also tests that functions called in the debugger | 5491 // called in the debugger. It also tests that functions called in the debugger |
| 5497 // can throw exceptions. | 5492 // can throw exceptions. |
| 5498 static void CheckDataParameter( | 5493 static void CheckDataParameter( |
| 5499 const v8::FunctionCallbackInfo<v8::Value>& args) { | 5494 const v8::FunctionCallbackInfo<v8::Value>& args) { |
| 5500 v8::Handle<v8::String> data = | 5495 v8::Handle<v8::String> data = |
| 5501 v8::String::NewFromUtf8(args.GetIsolate(), "Test"); | 5496 v8::String::NewFromUtf8(args.GetIsolate(), "Test"); |
| 5502 CHECK(v8::Debug::Call(debugger_call_with_data, data)->IsString()); | 5497 CHECK(v8::Debug::Call(debugger_call_with_data, data)->IsString()); |
| 5503 | 5498 |
| 5504 CHECK(v8::Debug::Call(debugger_call_with_data).IsEmpty()); | 5499 for (int i = 0; i < 3; i++) { |
| 5505 CHECK(v8::Debug::Call(debugger_call_with_data).IsEmpty()); | 5500 v8::TryCatch catcher; |
| 5506 | 5501 CHECK(v8::Debug::Call(debugger_call_with_data).IsEmpty()); |
| 5507 v8::TryCatch catcher; | 5502 CHECK(catcher.HasCaught()); |
| 5508 v8::Debug::Call(debugger_call_with_data); | 5503 CHECK(catcher.Exception()->IsString()); |
| 5509 CHECK(catcher.HasCaught()); | 5504 } |
| 5510 CHECK(catcher.Exception()->IsString()); | |
| 5511 } | 5505 } |
| 5512 | 5506 |
| 5513 | 5507 |
| 5514 // Function to test using a JavaScript with closure in the debugger. | 5508 // Function to test using a JavaScript with closure in the debugger. |
| 5515 static void CheckClosure(const v8::FunctionCallbackInfo<v8::Value>& args) { | 5509 static void CheckClosure(const v8::FunctionCallbackInfo<v8::Value>& args) { |
| 5516 CHECK(v8::Debug::Call(debugger_call_with_closure)->IsNumber()); | 5510 CHECK(v8::Debug::Call(debugger_call_with_closure)->IsNumber()); |
| 5517 CHECK_EQ(3, v8::Debug::Call(debugger_call_with_closure)->Int32Value()); | 5511 CHECK_EQ(3, v8::Debug::Call(debugger_call_with_closure)->Int32Value()); |
| 5518 } | 5512 } |
| 5519 | 5513 |
| 5520 | 5514 |
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| 6866 | 6860 |
| 6867 v8::Debug::SetDebugEventListener(NULL); | 6861 v8::Debug::SetDebugEventListener(NULL); |
| 6868 debugee_context = v8::Handle<v8::Context>(); | 6862 debugee_context = v8::Handle<v8::Context>(); |
| 6869 debugger_context = v8::Handle<v8::Context>(); | 6863 debugger_context = v8::Handle<v8::Context>(); |
| 6870 CheckDebuggerUnloaded(); | 6864 CheckDebuggerUnloaded(); |
| 6871 } | 6865 } |
| 6872 | 6866 |
| 6873 | 6867 |
| 6874 TEST(DebugContextIsPreservedBetweenAccesses) { | 6868 TEST(DebugContextIsPreservedBetweenAccesses) { |
| 6875 v8::HandleScope scope(CcTest::isolate()); | 6869 v8::HandleScope scope(CcTest::isolate()); |
| 6870 v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount); |
| 6876 v8::Local<v8::Context> context1 = v8::Debug::GetDebugContext(); | 6871 v8::Local<v8::Context> context1 = v8::Debug::GetDebugContext(); |
| 6877 v8::Local<v8::Context> context2 = v8::Debug::GetDebugContext(); | 6872 v8::Local<v8::Context> context2 = v8::Debug::GetDebugContext(); |
| 6878 CHECK_EQ(*context1, *context2); | 6873 CHECK_EQ(*context1, *context2); |
| 6874 v8::Debug::SetDebugEventListener(NULL); |
| 6879 } | 6875 } |
| 6880 | 6876 |
| 6881 | 6877 |
| 6882 static v8::Handle<v8::Value> expected_callback_data; | 6878 static v8::Handle<v8::Value> expected_callback_data; |
| 6883 static void DebugEventContextChecker(const v8::Debug::EventDetails& details) { | 6879 static void DebugEventContextChecker(const v8::Debug::EventDetails& details) { |
| 6884 CHECK(details.GetEventContext() == expected_context); | 6880 CHECK(details.GetEventContext() == expected_context); |
| 6885 CHECK_EQ(expected_callback_data, details.GetCallbackData()); | 6881 CHECK_EQ(expected_callback_data, details.GetCallbackData()); |
| 6886 } | 6882 } |
| 6887 | 6883 |
| 6888 | 6884 |
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| 7422 env->Global()->Set(v8_str("add_debug_break"), add_debug_break); | 7418 env->Global()->Set(v8_str("add_debug_break"), add_debug_break); |
| 7423 | 7419 |
| 7424 CompileRun("(function loop() {" | 7420 CompileRun("(function loop() {" |
| 7425 " for (var j = 0; j < 1000; j++) {" | 7421 " for (var j = 0; j < 1000; j++) {" |
| 7426 " for (var i = 0; i < 1000; i++) {" | 7422 " for (var i = 0; i < 1000; i++) {" |
| 7427 " if (i == 999) add_debug_break();" | 7423 " if (i == 999) add_debug_break();" |
| 7428 " }" | 7424 " }" |
| 7429 " }" | 7425 " }" |
| 7430 "})()"); | 7426 "})()"); |
| 7431 } | 7427 } |
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