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Side by Side Diff: content/browser/gpu/gpu_process_host.cc

Issue 2878573002: gpu: guarantee to match pending GBM buffer request to actual GBM handle (Closed)
Patch Set: Created 3 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/browser/gpu/gpu_process_host.h" 5 #include "content/browser/gpu/gpu_process_host.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 8
9 #include <algorithm> 9 #include <algorithm>
10 #include <list> 10 #include <list>
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728 gfx::GpuMemoryBufferId id, 728 gfx::GpuMemoryBufferId id,
729 const gfx::Size& size, 729 const gfx::Size& size,
730 gfx::BufferFormat format, 730 gfx::BufferFormat format,
731 gfx::BufferUsage usage, 731 gfx::BufferUsage usage,
732 int client_id, 732 int client_id,
733 gpu::SurfaceHandle surface_handle, 733 gpu::SurfaceHandle surface_handle,
734 const CreateGpuMemoryBufferCallback& callback) { 734 const CreateGpuMemoryBufferCallback& callback) {
735 TRACE_EVENT0("gpu", "GpuProcessHost::CreateGpuMemoryBuffer"); 735 TRACE_EVENT0("gpu", "GpuProcessHost::CreateGpuMemoryBuffer");
736 736
737 DCHECK(CalledOnValidThread()); 737 DCHECK(CalledOnValidThread());
738 create_gpu_memory_buffer_requests_.push(callback); 738 DCHECK(create_gpu_memory_buffer_requests_.find(id) ==
739 create_gpu_memory_buffer_requests_.end());
740 create_gpu_memory_buffer_requests_[id] = callback;
739 gpu_service_ptr_->CreateGpuMemoryBuffer( 741 gpu_service_ptr_->CreateGpuMemoryBuffer(
740 id, size, format, usage, client_id, surface_handle, 742 id, size, format, usage, client_id, surface_handle,
741 base::Bind(&GpuProcessHost::OnGpuMemoryBufferCreated, 743 base::Bind(&GpuProcessHost::OnGpuMemoryBufferCreated,
742 weak_ptr_factory_.GetWeakPtr())); 744 weak_ptr_factory_.GetWeakPtr()));
743 } 745 }
744 746
745 void GpuProcessHost::DestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id, 747 void GpuProcessHost::DestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id,
746 int client_id, 748 int client_id,
747 const gpu::SyncToken& sync_token) { 749 const gpu::SyncToken& sync_token) {
748 TRACE_EVENT0("gpu", "GpuProcessHost::DestroyGpuMemoryBuffer"); 750 TRACE_EVENT0("gpu", "GpuProcessHost::DestroyGpuMemoryBuffer");
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785 787
786 callback.Run(IPC::ChannelHandle(channel_handle.release()), gpu_info_, 788 callback.Run(IPC::ChannelHandle(channel_handle.release()), gpu_info_,
787 EstablishChannelStatus::SUCCESS); 789 EstablishChannelStatus::SUCCESS);
788 } 790 }
789 791
790 void GpuProcessHost::OnGpuMemoryBufferCreated( 792 void GpuProcessHost::OnGpuMemoryBufferCreated(
791 const gfx::GpuMemoryBufferHandle& handle) { 793 const gfx::GpuMemoryBufferHandle& handle) {
792 TRACE_EVENT0("gpu", "GpuProcessHost::OnGpuMemoryBufferCreated"); 794 TRACE_EVENT0("gpu", "GpuProcessHost::OnGpuMemoryBufferCreated");
793 795
794 DCHECK(!create_gpu_memory_buffer_requests_.empty()); 796 DCHECK(!create_gpu_memory_buffer_requests_.empty());
795 auto callback = create_gpu_memory_buffer_requests_.front(); 797 DCHECK(create_gpu_memory_buffer_requests_.find(handle.id) !=
796 create_gpu_memory_buffer_requests_.pop(); 798 create_gpu_memory_buffer_requests_.end());
piman 2017/05/11 18:04:43 Actually, because we shouldn't trust the GPU proce
dshwang 2017/05/11 20:29:59 Done.
799 auto callback = create_gpu_memory_buffer_requests_[handle.id];
800 create_gpu_memory_buffer_requests_.erase(handle.id);
797 callback.Run(handle, BufferCreationStatus::SUCCESS); 801 callback.Run(handle, BufferCreationStatus::SUCCESS);
798 } 802 }
799 803
800 #if defined(OS_ANDROID) 804 #if defined(OS_ANDROID)
801 void GpuProcessHost::OnDestroyingVideoSurfaceAck() { 805 void GpuProcessHost::OnDestroyingVideoSurfaceAck() {
802 TRACE_EVENT0("gpu", "GpuProcessHost::OnDestroyingVideoSurfaceAck"); 806 TRACE_EVENT0("gpu", "GpuProcessHost::OnDestroyingVideoSurfaceAck");
803 if (!send_destroying_video_surface_done_cb_.is_null()) 807 if (!send_destroying_video_surface_done_cb_.is_null())
804 base::ResetAndReturn(&send_destroying_video_surface_done_cb_).Run(); 808 base::ResetAndReturn(&send_destroying_video_surface_done_cb_).Run();
805 } 809 }
806 #endif 810 #endif
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1069 valid_ = false; 1073 valid_ = false;
1070 1074
1071 // First send empty channel handles for all EstablishChannel requests. 1075 // First send empty channel handles for all EstablishChannel requests.
1072 while (!channel_requests_.empty()) { 1076 while (!channel_requests_.empty()) {
1073 auto callback = channel_requests_.front(); 1077 auto callback = channel_requests_.front();
1074 channel_requests_.pop(); 1078 channel_requests_.pop();
1075 callback.Run(IPC::ChannelHandle(), gpu::GPUInfo(), 1079 callback.Run(IPC::ChannelHandle(), gpu::GPUInfo(),
1076 EstablishChannelStatus::GPU_HOST_INVALID); 1080 EstablishChannelStatus::GPU_HOST_INVALID);
1077 } 1081 }
1078 1082
1079 while (!create_gpu_memory_buffer_requests_.empty()) { 1083 for (auto& pair : create_gpu_memory_buffer_requests_) {
1080 auto callback = create_gpu_memory_buffer_requests_.front(); 1084 auto callback = pair.second;
1081 create_gpu_memory_buffer_requests_.pop();
1082 callback.Run(gfx::GpuMemoryBufferHandle(), 1085 callback.Run(gfx::GpuMemoryBufferHandle(),
1083 BufferCreationStatus::GPU_HOST_INVALID); 1086 BufferCreationStatus::GPU_HOST_INVALID);
1084 } 1087 }
1088 create_gpu_memory_buffer_requests_.clear();
1085 1089
1086 if (!send_destroying_video_surface_done_cb_.is_null()) 1090 if (!send_destroying_video_surface_done_cb_.is_null())
1087 base::ResetAndReturn(&send_destroying_video_surface_done_cb_).Run(); 1091 base::ResetAndReturn(&send_destroying_video_surface_done_cb_).Run();
1088 } 1092 }
1089 1093
1090 void GpuProcessHost::BlockLiveOffscreenContexts() { 1094 void GpuProcessHost::BlockLiveOffscreenContexts() {
1091 for (std::multiset<GURL>::iterator iter = 1095 for (std::multiset<GURL>::iterator iter =
1092 urls_with_live_offscreen_contexts_.begin(); 1096 urls_with_live_offscreen_contexts_.begin();
1093 iter != urls_with_live_offscreen_contexts_.end(); ++iter) { 1097 iter != urls_with_live_offscreen_contexts_.end(); ++iter) {
1094 GpuDataManagerImpl::GetInstance()->BlockDomainFrom3DAPIs( 1098 GpuDataManagerImpl::GetInstance()->BlockDomainFrom3DAPIs(
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1206 if (!cache.get()) 1210 if (!cache.get())
1207 return; 1211 return;
1208 1212
1209 cache->set_shader_loaded_callback(base::Bind(&GpuProcessHost::LoadedShader, 1213 cache->set_shader_loaded_callback(base::Bind(&GpuProcessHost::LoadedShader,
1210 weak_ptr_factory_.GetWeakPtr())); 1214 weak_ptr_factory_.GetWeakPtr()));
1211 1215
1212 client_id_to_shader_cache_[client_id] = cache; 1216 client_id_to_shader_cache_[client_id] = cache;
1213 } 1217 }
1214 1218
1215 } // namespace content 1219 } // namespace content
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