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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef ASH_PUBLIC_CPP_SHELF_TYPES_H_ | 5 #ifndef ASH_PUBLIC_CPP_SHELF_TYPES_H_ |
| 6 #define ASH_PUBLIC_CPP_SHELF_TYPES_H_ | 6 #define ASH_PUBLIC_CPP_SHELF_TYPES_H_ |
| 7 | 7 |
| 8 #include <cstdint> | 8 #include <cstdint> |
| 9 #include <string> | 9 #include <string> |
| 10 | 10 |
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| 131 // A shelf item that needs user's attention. | 131 // A shelf item that needs user's attention. |
| 132 STATUS_ATTENTION, | 132 STATUS_ATTENTION, |
| 133 }; | 133 }; |
| 134 | 134 |
| 135 // A unique shelf item id composed of an |app_id| and a |launch_id|. | 135 // A unique shelf item id composed of an |app_id| and a |launch_id|. |
| 136 // |app_id| is the non-empty application id associated with a set of windows. | 136 // |app_id| is the non-empty application id associated with a set of windows. |
| 137 // |launch_id| is passed on app launch, to support multiple shelf items per app. | 137 // |launch_id| is passed on app launch, to support multiple shelf items per app. |
| 138 // As an example, a remote desktop client may want each remote application to | 138 // As an example, a remote desktop client may want each remote application to |
| 139 // have its own icon. | 139 // have its own icon. |
| 140 struct ASH_PUBLIC_EXPORT ShelfID { | 140 struct ASH_PUBLIC_EXPORT ShelfID { |
| 141 ShelfID(const std::string& app_id = std::string(), | 141 explicit ShelfID(const std::string& app_id = std::string(), |
|
James Cook
2017/05/15 16:37:23
Good catch.
msw
2017/05/15 19:21:31
Acknowledged.
| |
| 142 const std::string& launch_id = std::string()); | 142 const std::string& launch_id = std::string()); |
| 143 ~ShelfID(); | 143 ~ShelfID(); |
| 144 | 144 |
| 145 ShelfID(const ShelfID& other); | 145 ShelfID(const ShelfID& other); |
| 146 ShelfID(ShelfID&& other); | 146 ShelfID(ShelfID&& other); |
| 147 ShelfID& operator=(const ShelfID& other); | 147 ShelfID& operator=(const ShelfID& other); |
| 148 bool operator==(const ShelfID& other) const; | 148 bool operator==(const ShelfID& other) const; |
| 149 bool operator!=(const ShelfID& other) const; | 149 bool operator!=(const ShelfID& other) const; |
| 150 bool operator<(const ShelfID& other) const; | 150 bool operator<(const ShelfID& other) const; |
| 151 | 151 |
| 152 // Returns true if both the application id and launch id are empty. | 152 // Returns true if both the application id and launch id are empty. |
| 153 // This is often used to determine if the id is invalid. | 153 // This is often used to determine if the id is invalid. |
| 154 bool IsNull() const; | 154 bool IsNull() const; |
| 155 | 155 |
| 156 // Functions to [de]serialize ids as a string for window property usage, etc. | |
| 157 std::string Serialize() const; | |
| 158 static ShelfID Deserialize(const std::string* string); | |
|
James Cook
2017/05/15 16:37:23
optional: Say something about validation / what ha
msw
2017/05/15 19:21:31
Done.
| |
| 159 | |
| 156 // The application id associated with a set of windows. | 160 // The application id associated with a set of windows. |
| 157 std::string app_id; | 161 std::string app_id; |
| 158 // An id passed on app launch, to support multiple shelf items per app. | 162 // An id passed on app launch, to support multiple shelf items per app. |
| 159 std::string launch_id; | 163 std::string launch_id; |
| 160 }; | 164 }; |
| 161 | 165 |
| 162 } // namespace ash | 166 } // namespace ash |
| 163 | 167 |
| 164 #endif // ASH_PUBLIC_CPP_SHELF_TYPES_H_ | 168 #endif // ASH_PUBLIC_CPP_SHELF_TYPES_H_ |
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