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Issue 2878083003: VR Shell: Allow UI elements to determine hit testing. (Closed)
Patch Set: Remove unrelated changes Created 3 years, 7 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "chrome/browser/android/vr_shell/ui_elements/ui_element.h" 5 #include "chrome/browser/android/vr_shell/ui_elements/ui_element.h"
6 6
7 #include <limits> 7 #include <limits>
8 8
9 #include "base/logging.h" 9 #include "base/logging.h"
10 #include "base/time/time.h" 10 #include "base/time/time.h"
(...skipping 98 matching lines...) Expand 10 before | Expand all | Expand 10 after
109 109
110 UiElement::~UiElement() = default; 110 UiElement::~UiElement() = default;
111 111
112 void UiElement::Render(VrShellRenderer* renderer, 112 void UiElement::Render(VrShellRenderer* renderer,
113 vr::Mat4f view_proj_matrix) const { 113 vr::Mat4f view_proj_matrix) const {
114 NOTREACHED(); 114 NOTREACHED();
115 } 115 }
116 116
117 void UiElement::Initialize() {} 117 void UiElement::Initialize() {}
118 118
119 void UiElement::OnHoverEnter(gfx::PointF position) {} 119 void UiElement::OnHoverEnter(const gfx::PointF& position) {}
120 120
121 void UiElement::OnHoverLeave() {} 121 void UiElement::OnHoverLeave() {}
122 122
123 void UiElement::OnMove(gfx::PointF position) {} 123 void UiElement::OnMove(const gfx::PointF& position) {}
124 124
125 void UiElement::OnButtonDown(gfx::PointF position) {} 125 void UiElement::OnButtonDown(const gfx::PointF& position) {}
126 126
127 void UiElement::OnButtonUp(gfx::PointF position) {} 127 void UiElement::OnButtonUp(const gfx::PointF& position) {}
128 128
129 void UiElement::OnBeginFrame(const base::TimeTicks& begin_frame_time) {} 129 void UiElement::OnBeginFrame(const base::TimeTicks& begin_frame_time) {}
130 130
131 void UiElement::Animate(const base::TimeTicks& time) { 131 void UiElement::Animate(const base::TimeTicks& time) {
132 for (auto& it : animations_) { 132 for (auto& it : animations_) {
133 Animation& animation = *it; 133 Animation& animation = *it;
134 if (time < animation.start) 134 if (time < animation.start)
135 continue; 135 continue;
136 136
137 // If |from| is not specified, start at the current values. 137 // If |from| is not specified, start at the current values.
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219 } 219 }
220 220
221 bool UiElement::IsHitTestable() const { 221 bool UiElement::IsHitTestable() const {
222 return IsVisible() && hit_testable_; 222 return IsVisible() && hit_testable_;
223 } 223 }
224 224
225 void UiElement::SetEnabled(bool enabled) { 225 void UiElement::SetEnabled(bool enabled) {
226 visible_ = enabled; 226 visible_ = enabled;
227 } 227 }
228 228
229 bool UiElement::HitTest(const gfx::PointF& point) const {
230 return point.x() >= 0.0f && point.x() <= 1.0f && point.y() >= 0.0f &&
231 point.y() <= 1.0f;
232 }
233
229 } // namespace vr_shell 234 } // namespace vr_shell
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