Chromium Code Reviews| Index: headless/public/util/fontconfig.cc |
| diff --git a/headless/public/util/fontconfig.cc b/headless/public/util/fontconfig.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..6f1553a57459a8a86b4a50d57e36dac6a2c3e321 |
| --- /dev/null |
| +++ b/headless/public/util/fontconfig.cc |
| @@ -0,0 +1,117 @@ |
| +// Copyright 2016 The Chromium Authors. All rights reserved. |
|
Sami
2017/05/12 16:35:52
++year
altimin
2017/05/12 17:39:10
Done.
|
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "headless/public/util/fontconfig.h" |
| + |
| +#include <dirent.h> |
| +#include <fontconfig/fontconfig.h> |
| +#include <freetype/freetype.h> |
| +#include <ft2build.h> |
| +#include <set> |
| +#include <string> |
| + |
| +#include "base/logging.h" |
| + |
| +namespace headless { |
| +namespace { |
| +void GetFontFileNames(const FcFontSet* font_set, |
| + std::set<std::string>* file_names) { |
| + if (font_set == NULL) |
| + return; |
| + for (int i = 0; i < font_set->nfont; ++i) { |
| + FcPattern* pattern = font_set->fonts[i]; |
| + FcValue font_file; |
| + if (FcPatternGet(pattern, "file", 0, &font_file) == FcResultMatch) { |
| + file_names->insert(reinterpret_cast<const char*>(font_file.u.s)); |
| + } else { |
| + VLOG(1) << "Failed to find filename."; |
| + FcPatternPrint(pattern); |
| + } |
| + } |
| +} |
| +FcConfig* g_config = nullptr; |
| +} // namespace |
| + |
| +void InitFonts(const char* fontconfig_path) { |
| + // The following is roughly equivalent to calling FcInit(). We jump through |
| + // a bunch of hoops here to avoid using fontconfig's directory scanning |
| + // logic. The problem with fontconfig is that it follows symlinks when doing |
| + // recursive directory scans. |
| + // |
| + // The approach below ignores any <dir>...</dir> entries in fonts.conf. This |
| + // is deliberate. Specifying dirs is problematic because they're either |
| + // absolute or relative to our process's current working directory which |
| + // could be anything. Instead we assume that all font files will be in the |
| + // same directory as fonts.conf. We'll scan + load them here. |
| + FcConfig* config = FcConfigCreate(); |
| + g_config = config; |
| + CHECK(config); |
| + |
| + // FcConfigParseAndLoad is a seriously goofy function. Depending on whether |
| + // name passed in begins with a slash, it will treat it either as a file name |
| + // to be found in the directory where it expects to find the font |
| + // configuration OR it will will treat it as a directory where it expects to |
| + // find fonts.conf. The latter behavior is the one we want. Passing |
| + // fontconfig_path via the environment is a quick and dirty way to get |
| + // uniform behavior regardless whether it's a relative path or not. |
| + setenv("FONTCONFIG_PATH", fontconfig_path, 1); |
| + CHECK(FcConfigParseAndLoad(config, nullptr, FcTrue)) |
| + << "Failed to load font configuration. FONTCONFIG_PATH=" |
| + << fontconfig_path; |
| + |
| + DIR* fc_dir = opendir(fontconfig_path); |
| + CHECK(fc_dir) << "Failed to open font directory " << fontconfig_path << ": " |
| + << strerror(errno); |
| + |
| + // The fonts must be loaded in a consistent order. This makes the rendered |
|
Sami
2017/05/12 16:35:52
rendered?
altimin
2017/05/12 17:39:10
Done.
|
| + // results stable across runs, otherwise replacement font picks are random |
| + // and cause flakiness. |
| + std::set<std::string> fonts; |
| + struct dirent entry, *result; |
| + while (readdir_r(fc_dir, &entry, &result) == 0 && result != NULL) { |
| + fonts.insert(result->d_name); |
| + } |
| + for (const std::string& font : fonts) { |
| + const std::string full_path = fontconfig_path + ("/" + font); |
| + struct stat statbuf; |
| + CHECK_EQ(0, stat(full_path.c_str(), &statbuf)) |
| + << "Failed to stat " << full_path << ": " << strerror(errno); |
| + if (S_ISREG(statbuf.st_mode)) { |
| + // FcConfigAppFontAddFile will silently ignore non-fonts. |
| + FcConfigAppFontAddFile( |
| + config, reinterpret_cast<const FcChar8*>(full_path.c_str())); |
| + } |
| + } |
| + closedir(fc_dir); |
| + CHECK(FcConfigSetCurrent(config)); |
| + |
| + // Retrieve font from both of fontconfig's font sets for pre-loading. |
| + std::set<std::string> font_files; |
| + GetFontFileNames(FcConfigGetFonts(NULL, FcSetSystem), &font_files); |
| + GetFontFileNames(FcConfigGetFonts(NULL, FcSetApplication), &font_files); |
| + CHECK_GT(font_files.size(), 0u) |
| + << "Font configuration doesn't contain any fonts!"; |
| + |
| + // Get freetype to load every font file we know about. This will cause the |
| + // font files to get cached in memory. Once that's done we shouldn't have to |
| + // access the file system for fonts at all. |
| + FT_Library library; |
| + FT_Init_FreeType(&library); |
| + for (std::set<std::string>::const_iterator iter = font_files.begin(); |
| + iter != font_files.end(); ++iter) { |
| + FT_Face face; |
| + CHECK_EQ(0, FT_New_Face(library, iter->c_str(), 0, &face)) |
| + << "Failed to load font face: " << *iter; |
| + FT_Done_Face(face); |
| + } |
| + FT_Done_FreeType(library); // Cached stuff will stick around... ? |
| +} |
| + |
| +void ReleaseFonts() { |
| + CHECK(g_config); |
| + FcConfigDestroy(g_config); |
| + FcFini(); |
| +} |
| + |
| +} // namespace headless |