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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "modules/serviceworkers/WaitUntilObserver.h" | 5 #include "modules/serviceworkers/WaitUntilObserver.h" |
6 | 6 |
7 #include "bindings/core/v8/ScriptFunction.h" | 7 #include "bindings/core/v8/ScriptFunction.h" |
8 #include "bindings/core/v8/ScriptPromise.h" | 8 #include "bindings/core/v8/ScriptPromise.h" |
9 #include "bindings/core/v8/ScriptValue.h" | 9 #include "bindings/core/v8/ScriptValue.h" |
10 #include "bindings/core/v8/V8BindingForCore.h" | 10 #include "bindings/core/v8/V8BindingForCore.h" |
11 #include "core/dom/ExceptionCode.h" | 11 #include "core/dom/ExceptionCode.h" |
12 #include "core/dom/ExecutionContext.h" | 12 #include "core/dom/ExecutionContext.h" |
13 #include "modules/serviceworkers/ServiceWorkerGlobalScope.h" | 13 #include "modules/serviceworkers/ServiceWorkerGlobalScope.h" |
14 #include "platform/LayoutTestSupport.h" | 14 #include "platform/LayoutTestSupport.h" |
15 #include "platform/bindings/Microtask.h" | |
15 #include "platform/wtf/Assertions.h" | 16 #include "platform/wtf/Assertions.h" |
17 #include "platform/wtf/Functional.h" | |
16 #include "public/platform/Platform.h" | 18 #include "public/platform/Platform.h" |
17 #include "public/platform/modules/serviceworker/WebServiceWorkerEventResult.h" | 19 #include "public/platform/modules/serviceworker/WebServiceWorkerEventResult.h" |
18 #include "v8/include/v8.h" | 20 #include "v8/include/v8.h" |
19 | 21 |
20 namespace blink { | 22 namespace blink { |
21 | 23 |
22 namespace { | 24 namespace { |
23 | 25 |
24 // Timeout before a service worker that was given window interaction | 26 // Timeout before a service worker that was given window interaction |
25 // permission loses them. The unit is seconds. | 27 // permission loses them. The unit is seconds. |
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57 ThenFunction(ScriptState* script_state, | 59 ThenFunction(ScriptState* script_state, |
58 WaitUntilObserver* observer, | 60 WaitUntilObserver* observer, |
59 ResolveType type) | 61 ResolveType type) |
60 : ScriptFunction(script_state), | 62 : ScriptFunction(script_state), |
61 observer_(observer), | 63 observer_(observer), |
62 resolve_type_(type) {} | 64 resolve_type_(type) {} |
63 | 65 |
64 ScriptValue Call(ScriptValue value) override { | 66 ScriptValue Call(ScriptValue value) override { |
65 DCHECK(observer_); | 67 DCHECK(observer_); |
66 DCHECK(resolve_type_ == kFulfilled || resolve_type_ == kRejected); | 68 DCHECK(resolve_type_ == kFulfilled || resolve_type_ == kRejected); |
69 // According from step 4 of ExtendableEvent::waitUntil() in spec: | |
70 // https://w3c.github.io/ServiceWorker/#dom-extendableevent-waituntil | |
71 // "Upon fulfillment or rejection of f, queue a microtask to run these | |
72 // substeps: Decrement the pending promises count by one." | |
73 // At this time point the microtask A running resolve/reject function of | |
74 // this promise has already been queued, in order to allow microtask A to | |
75 // call waitUntil, we enqueue another microtask B to delay the promise | |
76 // settled notification to |observer_|, thus A will run before B so A can | |
77 // call waitUntil well, but any other microtask C possibly enqueued by A | |
78 // will run after B so C maybe can't call waitUntil if there has no any | |
79 // extend lifetime promise at that time. | |
67 if (resolve_type_ == kRejected) { | 80 if (resolve_type_ == kRejected) { |
68 observer_->OnPromiseRejected(); | 81 Microtask::EnqueueMicrotask( |
82 WTF::Bind(&WaitUntilObserver::OnPromiseRejected, | |
83 WrapPersistent(observer_.Get()))); | |
69 value = | 84 value = |
70 ScriptPromise::Reject(value.GetScriptState(), value).GetScriptValue(); | 85 ScriptPromise::Reject(value.GetScriptState(), value).GetScriptValue(); |
71 } else { | 86 } else { |
72 observer_->OnPromiseFulfilled(); | 87 Microtask::EnqueueMicrotask( |
88 WTF::Bind(&WaitUntilObserver::OnPromiseFulfilled, | |
89 WrapPersistent(observer_.Get()))); | |
73 } | 90 } |
74 observer_ = nullptr; | 91 observer_ = nullptr; |
75 return value; | 92 return value; |
76 } | 93 } |
77 | 94 |
78 Member<WaitUntilObserver> observer_; | 95 Member<WaitUntilObserver> observer_; |
79 ResolveType resolve_type_; | 96 ResolveType resolve_type_; |
80 }; | 97 }; |
81 | 98 |
82 WaitUntilObserver* WaitUntilObserver::Create(ExecutionContext* context, | 99 WaitUntilObserver* WaitUntilObserver::Create(ExecutionContext* context, |
83 EventType type, | 100 EventType type, |
84 int event_id) { | 101 int event_id) { |
85 return new WaitUntilObserver(context, type, event_id); | 102 return new WaitUntilObserver(context, type, event_id); |
86 } | 103 } |
87 | 104 |
88 void WaitUntilObserver::WillDispatchEvent() { | 105 void WaitUntilObserver::WillDispatchEvent() { |
89 event_dispatch_time_ = WTF::CurrentTime(); | 106 event_dispatch_time_ = WTF::CurrentTime(); |
90 // When handling a notificationclick or paymentrequest event, we want to | 107 // When handling a notificationclick or paymentrequest event, we want to |
91 // allow one window to be focused or opened. These calls are allowed between | 108 // allow one window to be focused or opened. These calls are allowed between |
92 // the call to willDispatchEvent() and the last call to | 109 // the call to willDispatchEvent() and the last call to |
93 // decrementPendingActivity(). If waitUntil() isn't called, that means | 110 // DecrementPendingPromise(). If waitUntil() isn't called, that means |
94 // between willDispatchEvent() and didDispatchEvent(). | 111 // between willDispatchEvent() and didDispatchEvent(). |
95 if (type_ == kNotificationClick || type_ == kPaymentRequest) | 112 if (type_ == kNotificationClick || type_ == kPaymentRequest) |
96 execution_context_->AllowWindowInteraction(); | 113 execution_context_->AllowWindowInteraction(); |
97 | 114 |
98 IncrementPendingActivity(); | 115 DCHECK_EQ(EventDispatchState::kInitial, event_dispatch_state_); |
116 event_dispatch_state_ = EventDispatchState::kDispatching; | |
99 } | 117 } |
100 | 118 |
101 void WaitUntilObserver::DidDispatchEvent(bool event_dispatch_failed) { | 119 void WaitUntilObserver::DidDispatchEvent(bool event_dispatch_failed) { |
102 event_dispatch_state_ = event_dispatch_failed | 120 event_dispatch_state_ = event_dispatch_failed |
103 ? EventDispatchState::kFailed | 121 ? EventDispatchState::kFailed |
104 : EventDispatchState::kCompleted; | 122 : EventDispatchState::kDispatched; |
105 DecrementPendingActivity(); | 123 MaybeCompleteEvent(); |
106 } | 124 } |
107 | 125 |
108 void WaitUntilObserver::WaitUntil(ScriptState* script_state, | 126 void WaitUntilObserver::WaitUntil(ScriptState* script_state, |
109 ScriptPromise script_promise, | 127 ScriptPromise script_promise, |
110 ExceptionState& exception_state) { | 128 ExceptionState& exception_state) { |
111 if (event_dispatch_state_ != EventDispatchState::kInitial) { | 129 if (pending_promises_ == 0) { |
112 exception_state.ThrowDOMException(kInvalidStateError, | 130 switch (event_dispatch_state_) { |
113 "The event handler is already finished."); | 131 case EventDispatchState::kInitial: |
114 return; | 132 NOTREACHED(); |
133 return; | |
134 case EventDispatchState::kDispatching: | |
135 if (!v8::MicrotasksScope::IsRunningMicrotasks( | |
136 script_state->GetIsolate())) { | |
137 break; | |
138 } | |
139 // Fall through: | |
140 // didDispatchEvent() is called after both the event handler | |
141 // execution finished and microtasks queued by the event handler execution | |
142 // finished, it's hard to get the presise time point between the 2 | |
kinuko
2017/05/25 01:45:02
nit: presise -> precise
leonhsl(Using Gerrit)
2017/05/25 06:43:55
Done.
| |
143 // execution phases. | |
144 // So even in EventDispatchState::kDispatching state at this time point, | |
145 // running microtask indicates that event handler execution has actually | |
146 // finished, in such case if there has no any extend lifetime promises are | |
kinuko
2017/05/25 01:45:03
has -> have?
'if there aren't any outstanding lif
leonhsl(Using Gerrit)
2017/05/25 06:43:55
Done.
Yeah 'extend lifetime promises' is a spec te
| |
147 // outstanding, we should throw here. | |
148 case EventDispatchState::kDispatched: | |
149 case EventDispatchState::kFailed: | |
150 exception_state.ThrowDOMException( | |
151 kInvalidStateError, | |
152 "The event handler is already finished " | |
153 "and no any extend lifetime promises are " | |
154 "outstanding."); | |
155 return; | |
156 } | |
115 } | 157 } |
116 | 158 |
117 if (!execution_context_) | 159 if (!execution_context_) |
118 return; | 160 return; |
119 | 161 |
120 // When handling a notificationclick event, we want to allow one window to | 162 // When handling a notificationclick event, we want to allow one window to |
121 // be focused or opened. See comments in ::willDispatchEvent(). When | 163 // be focused or opened. See comments in ::willDispatchEvent(). When |
122 // waitUntil() is being used, opening or closing a window must happen in a | 164 // waitUntil() is being used, opening or closing a window must happen in a |
123 // timeframe specified by windowInteractionTimeout(), otherwise the calls | 165 // timeframe specified by windowInteractionTimeout(), otherwise the calls |
124 // will fail. | 166 // will fail. |
125 if (type_ == kNotificationClick) | 167 if (type_ == kNotificationClick) |
126 consume_window_interaction_timer_.StartOneShot(WindowInteractionTimeout(), | 168 consume_window_interaction_timer_.StartOneShot(WindowInteractionTimeout(), |
127 BLINK_FROM_HERE); | 169 BLINK_FROM_HERE); |
128 | 170 |
129 IncrementPendingActivity(); | 171 IncrementPendingPromise(); |
130 script_promise.Then(ThenFunction::CreateFunction(script_state, this, | 172 script_promise.Then(ThenFunction::CreateFunction(script_state, this, |
131 ThenFunction::kFulfilled), | 173 ThenFunction::kFulfilled), |
132 ThenFunction::CreateFunction(script_state, this, | 174 ThenFunction::CreateFunction(script_state, this, |
133 ThenFunction::kRejected)); | 175 ThenFunction::kRejected)); |
134 } | 176 } |
135 | 177 |
136 WaitUntilObserver::WaitUntilObserver(ExecutionContext* context, | 178 WaitUntilObserver::WaitUntilObserver(ExecutionContext* context, |
137 EventType type, | 179 EventType type, |
138 int event_id) | 180 int event_id) |
139 : execution_context_(context), | 181 : execution_context_(context), |
140 type_(type), | 182 type_(type), |
141 event_id_(event_id), | 183 event_id_(event_id), |
142 consume_window_interaction_timer_( | 184 consume_window_interaction_timer_( |
143 Platform::Current()->CurrentThread()->GetWebTaskRunner(), | 185 Platform::Current()->CurrentThread()->GetWebTaskRunner(), |
144 this, | 186 this, |
145 &WaitUntilObserver::ConsumeWindowInteraction) {} | 187 &WaitUntilObserver::ConsumeWindowInteraction) {} |
146 | 188 |
147 void WaitUntilObserver::OnPromiseFulfilled() { | 189 void WaitUntilObserver::OnPromiseFulfilled() { |
148 DecrementPendingActivity(); | 190 DecrementPendingPromise(); |
149 } | 191 } |
150 | 192 |
151 void WaitUntilObserver::OnPromiseRejected() { | 193 void WaitUntilObserver::OnPromiseRejected() { |
152 has_rejected_promise_ = true; | 194 has_rejected_promise_ = true; |
153 DecrementPendingActivity(); | 195 DecrementPendingPromise(); |
154 } | 196 } |
155 | 197 |
156 void WaitUntilObserver::IncrementPendingActivity() { | 198 void WaitUntilObserver::IncrementPendingPromise() { |
157 ++pending_activity_; | 199 ++pending_promises_; |
158 } | 200 } |
159 | 201 |
160 void WaitUntilObserver::DecrementPendingActivity() { | 202 void WaitUntilObserver::DecrementPendingPromise() { |
161 DCHECK_GT(pending_activity_, 0); | 203 DCHECK_GT(pending_promises_, 0); |
162 if (!execution_context_ || | 204 --pending_promises_; |
163 (event_dispatch_state_ != EventDispatchState::kFailed && | 205 MaybeCompleteEvent(); |
164 --pending_activity_)) | 206 } |
207 | |
208 void WaitUntilObserver::MaybeCompleteEvent() { | |
209 if (!execution_context_) | |
165 return; | 210 return; |
166 | 211 |
212 switch (event_dispatch_state_) { | |
213 case EventDispatchState::kInitial: | |
214 NOTREACHED(); | |
215 return; | |
216 case EventDispatchState::kDispatching: | |
217 // Still dispatching, do not complete the event. | |
218 return; | |
219 case EventDispatchState::kDispatched: | |
220 // Still waiting for a promise, do not complete the event. | |
221 if (pending_promises_ != 0) | |
222 return; | |
223 // Dispatch finished and there are no pending promises, complete the | |
224 // event. | |
225 break; | |
226 case EventDispatchState::kFailed: | |
227 // Dispatch had some error, complete the event immediatelly. | |
228 break; | |
229 } | |
230 | |
167 ServiceWorkerGlobalScopeClient* client = | 231 ServiceWorkerGlobalScopeClient* client = |
168 ServiceWorkerGlobalScopeClient::From(execution_context_); | 232 ServiceWorkerGlobalScopeClient::From(execution_context_); |
169 WebServiceWorkerEventResult result = | 233 WebServiceWorkerEventResult result = |
170 (event_dispatch_state_ == EventDispatchState::kFailed || | 234 (event_dispatch_state_ == EventDispatchState::kFailed || |
171 has_rejected_promise_) | 235 has_rejected_promise_) |
172 ? kWebServiceWorkerEventResultRejected | 236 ? kWebServiceWorkerEventResultRejected |
173 : kWebServiceWorkerEventResultCompleted; | 237 : kWebServiceWorkerEventResultCompleted; |
174 switch (type_) { | 238 switch (type_) { |
175 case kActivate: | 239 case kActivate: |
176 client->DidHandleActivateEvent(event_id_, result, event_dispatch_time_); | 240 client->DidHandleActivateEvent(event_id_, result, event_dispatch_time_); |
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229 if (!execution_context_) | 293 if (!execution_context_) |
230 return; | 294 return; |
231 execution_context_->ConsumeWindowInteraction(); | 295 execution_context_->ConsumeWindowInteraction(); |
232 } | 296 } |
233 | 297 |
234 DEFINE_TRACE(WaitUntilObserver) { | 298 DEFINE_TRACE(WaitUntilObserver) { |
235 visitor->Trace(execution_context_); | 299 visitor->Trace(execution_context_); |
236 } | 300 } |
237 | 301 |
238 } // namespace blink | 302 } // namespace blink |
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