OLD | NEW |
---|---|
1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "modules/serviceworkers/WaitUntilObserver.h" | 5 #include "modules/serviceworkers/WaitUntilObserver.h" |
6 | 6 |
7 #include "bindings/core/v8/ScriptFunction.h" | 7 #include "bindings/core/v8/ScriptFunction.h" |
8 #include "bindings/core/v8/ScriptPromise.h" | 8 #include "bindings/core/v8/ScriptPromise.h" |
9 #include "bindings/core/v8/ScriptValue.h" | 9 #include "bindings/core/v8/ScriptValue.h" |
10 #include "bindings/core/v8/V8BindingForCore.h" | 10 #include "bindings/core/v8/V8BindingForCore.h" |
11 #include "core/dom/ExceptionCode.h" | 11 #include "core/dom/ExceptionCode.h" |
12 #include "core/dom/ExecutionContext.h" | 12 #include "core/dom/ExecutionContext.h" |
13 #include "modules/serviceworkers/ServiceWorkerGlobalScope.h" | 13 #include "modules/serviceworkers/ServiceWorkerGlobalScope.h" |
14 #include "platform/LayoutTestSupport.h" | 14 #include "platform/LayoutTestSupport.h" |
15 #include "platform/bindings/Microtask.h" | |
15 #include "platform/wtf/Assertions.h" | 16 #include "platform/wtf/Assertions.h" |
17 #include "platform/wtf/Functional.h" | |
16 #include "public/platform/Platform.h" | 18 #include "public/platform/Platform.h" |
17 #include "public/platform/modules/serviceworker/WebServiceWorkerEventResult.h" | 19 #include "public/platform/modules/serviceworker/WebServiceWorkerEventResult.h" |
18 #include "v8/include/v8.h" | 20 #include "v8/include/v8.h" |
19 | 21 |
20 namespace blink { | 22 namespace blink { |
21 | 23 |
22 namespace { | 24 namespace { |
23 | 25 |
24 // Timeout before a service worker that was given window interaction | 26 // Timeout before a service worker that was given window interaction |
25 // permission loses them. The unit is seconds. | 27 // permission loses them. The unit is seconds. |
(...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
62 resolve_type_(type) {} | 64 resolve_type_(type) {} |
63 | 65 |
64 ScriptValue Call(ScriptValue value) override { | 66 ScriptValue Call(ScriptValue value) override { |
65 DCHECK(observer_); | 67 DCHECK(observer_); |
66 DCHECK(resolve_type_ == kFulfilled || resolve_type_ == kRejected); | 68 DCHECK(resolve_type_ == kFulfilled || resolve_type_ == kRejected); |
67 if (resolve_type_ == kRejected) { | 69 if (resolve_type_ == kRejected) { |
68 observer_->OnPromiseRejected(); | 70 observer_->OnPromiseRejected(); |
69 value = | 71 value = |
70 ScriptPromise::Reject(value.GetScriptState(), value).GetScriptValue(); | 72 ScriptPromise::Reject(value.GetScriptState(), value).GetScriptValue(); |
71 } else { | 73 } else { |
72 observer_->OnPromiseFulfilled(); | 74 // At this time point the microtask A running resolver function of this |
75 // promise has already been queued, in order to allow microtask A to call | |
76 // waitUntil, we enqueue another microtask B to delay the promise resolved | |
77 // notification, thus A will run before B so A can call waitUntil well, | |
78 // but any other microtask C possibly enqueued by A will run after B so | |
79 // C maybe can't call waitUntil if there has no any extend lifetime | |
80 // promise at that time. | |
81 Microtask::EnqueueMicrotask( | |
82 WTF::Bind(&WaitUntilObserver::OnPromiseFulfilled, | |
83 WrapPersistent(observer_.Get()))); | |
leonhsl(Using Gerrit)
2017/05/22 13:23:02
I'm not so familiar with WTF::Bind compared with b
shimazu
2017/05/23 09:08:43
I think it's good as is because the task should ha
leonhsl(Using Gerrit)
2017/05/23 09:40:18
Got it. Thanks!
| |
73 } | 84 } |
74 observer_ = nullptr; | 85 observer_ = nullptr; |
75 return value; | 86 return value; |
76 } | 87 } |
77 | 88 |
78 Member<WaitUntilObserver> observer_; | 89 Member<WaitUntilObserver> observer_; |
79 ResolveType resolve_type_; | 90 ResolveType resolve_type_; |
80 }; | 91 }; |
81 | 92 |
82 WaitUntilObserver* WaitUntilObserver::Create(ExecutionContext* context, | 93 WaitUntilObserver* WaitUntilObserver::Create(ExecutionContext* context, |
(...skipping 18 matching lines...) Expand all Loading... | |
101 void WaitUntilObserver::DidDispatchEvent(bool event_dispatch_failed) { | 112 void WaitUntilObserver::DidDispatchEvent(bool event_dispatch_failed) { |
102 event_dispatch_state_ = event_dispatch_failed | 113 event_dispatch_state_ = event_dispatch_failed |
103 ? EventDispatchState::kFailed | 114 ? EventDispatchState::kFailed |
104 : EventDispatchState::kCompleted; | 115 : EventDispatchState::kCompleted; |
105 DecrementPendingActivity(); | 116 DecrementPendingActivity(); |
106 } | 117 } |
107 | 118 |
108 void WaitUntilObserver::WaitUntil(ScriptState* script_state, | 119 void WaitUntilObserver::WaitUntil(ScriptState* script_state, |
109 ScriptPromise script_promise, | 120 ScriptPromise script_promise, |
110 ExceptionState& exception_state) { | 121 ExceptionState& exception_state) { |
111 if (event_dispatch_state_ != EventDispatchState::kInitial) { | 122 if (pending_activity_ == 0) { |
112 exception_state.ThrowDOMException(kInvalidStateError, | 123 exception_state.ThrowDOMException(kInvalidStateError, |
113 "The event handler is already finished."); | 124 "The event handler is already finished " |
125 "and no any extend lifetime promises are " | |
126 "outstanding."); | |
114 return; | 127 return; |
115 } | 128 } |
116 | 129 |
130 if (pending_activity_ == 1 && | |
131 event_dispatch_state_ == EventDispatchState::kInitial && | |
132 v8::MicrotasksScope::IsRunningMicrotasks(script_state->GetIsolate())) { | |
shimazu
2017/05/22 03:48:41
Could you explain the purpose of this branch?
I mi
leonhsl(Using Gerrit)
2017/05/22 05:01:43
This is to forbid calling waitUntil in such a case
shimazu
2017/05/22 08:09:05
I see, I could understand what this is for, thanks
leonhsl(Using Gerrit)
2017/05/22 13:23:02
The above suggestion reminded me, I considered a l
| |
133 exception_state.ThrowDOMException( | |
134 kInvalidStateError, | |
135 "Although the event handler is not finished yet, it's running " | |
136 "microtask, and no any extend lifetime promises are outstanding."); | |
137 return; | |
138 } | |
139 | |
117 if (!execution_context_) | 140 if (!execution_context_) |
118 return; | 141 return; |
119 | 142 |
120 // When handling a notificationclick event, we want to allow one window to | 143 // When handling a notificationclick event, we want to allow one window to |
121 // be focused or opened. See comments in ::willDispatchEvent(). When | 144 // be focused or opened. See comments in ::willDispatchEvent(). When |
122 // waitUntil() is being used, opening or closing a window must happen in a | 145 // waitUntil() is being used, opening or closing a window must happen in a |
123 // timeframe specified by windowInteractionTimeout(), otherwise the calls | 146 // timeframe specified by windowInteractionTimeout(), otherwise the calls |
124 // will fail. | 147 // will fail. |
125 if (type_ == kNotificationClick) | 148 if (type_ == kNotificationClick) |
126 consume_window_interaction_timer_.StartOneShot(WindowInteractionTimeout(), | 149 consume_window_interaction_timer_.StartOneShot(WindowInteractionTimeout(), |
(...skipping 102 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
229 if (!execution_context_) | 252 if (!execution_context_) |
230 return; | 253 return; |
231 execution_context_->ConsumeWindowInteraction(); | 254 execution_context_->ConsumeWindowInteraction(); |
232 } | 255 } |
233 | 256 |
234 DEFINE_TRACE(WaitUntilObserver) { | 257 DEFINE_TRACE(WaitUntilObserver) { |
235 visitor->Trace(execution_context_); | 258 visitor->Trace(execution_context_); |
236 } | 259 } |
237 | 260 |
238 } // namespace blink | 261 } // namespace blink |
OLD | NEW |