Index: ui/gfx/geometry/rect.h |
diff --git a/ui/gfx/geometry/rect.h b/ui/gfx/geometry/rect.h |
index 4e914b8ca6555167b88c7e3446e2953fae622b35..c33d4a7bae6814df5cf071788efd5ea6d05c4df8 100644 |
--- a/ui/gfx/geometry/rect.h |
+++ b/ui/gfx/geometry/rect.h |
@@ -340,6 +340,41 @@ inline Rect ScaleToEnclosedRect(const Rect& rect, float scale) { |
return ScaleToEnclosedRect(rect, scale, scale); |
} |
+// Scales |rect| by scaling its four corner points. If the corner points lie on |
+// non-integral coordinate after scaling, their values are rounded to the |
+// nearest integer. |
+// This is helpful during layout when relative positions of multiple gfx::Rect |
+// in a given coordinate space needs to be same after scaling as it was before |
+// scaling. ie. this gives a lossless relative positioning of rects. |
+inline Rect ScaleToRoundedRect(const Rect& rect, float x_scale, float y_scale) { |
+ if (x_scale == 1.f && y_scale == 1.f) |
+ return rect; |
+ |
+ DCHECK( |
+ base::IsValueInRangeForNumericType<int>(std::round(rect.x() * x_scale))); |
+ DCHECK( |
+ base::IsValueInRangeForNumericType<int>(std::round(rect.y() * y_scale))); |
+ DCHECK(base::IsValueInRangeForNumericType<int>( |
+ std::round(rect.right() * x_scale))); |
+ DCHECK(base::IsValueInRangeForNumericType<int>( |
+ std::round(rect.bottom() * y_scale))); |
+ |
+ int x = static_cast<int>(std::round(rect.x() * x_scale)); |
+ int y = static_cast<int>(std::round(rect.y() * y_scale)); |
+ int r = rect.width() == 0 |
+ ? x |
+ : static_cast<int>(std::round(rect.right() * x_scale)); |
+ int b = rect.height() == 0 |
+ ? y |
+ : static_cast<int>(std::round(rect.bottom() * y_scale)); |
+ |
+ return Rect(x, y, r - x, b - y); |
+} |
+ |
+inline Rect ScaleToRoundedRect(const Rect& rect, float scale) { |
+ return ScaleToRoundedRect(rect, scale, scale); |
+} |
+ |
// This is declared here for use in gtest-based unit tests but is defined in |
// the //ui/gfx:test_support target. Depend on that to use this in your unit |
// test. This should not be used in production code - call ToString() instead. |