| Index: ui/compositor/compositor_switches.cc
|
| diff --git a/ui/compositor/compositor_switches.cc b/ui/compositor/compositor_switches.cc
|
| index 991aba5e0ef1b54462bd01258d1991601f1d7db1..4833b4f8139a23fd5e72e49f0997b8f8e62a7f46 100644
|
| --- a/ui/compositor/compositor_switches.cc
|
| +++ b/ui/compositor/compositor_switches.cc
|
| @@ -32,6 +32,11 @@ const char kUIShowPaintRects[] = "ui-show-paint-rects";
|
|
|
| const char kUISlowAnimations[] = "ui-slow-animations";
|
|
|
| +// If enabled, all draw commands recorded on canvas are done in pixel aligned
|
| +// measurements. This also enables scaling of all elements in views and layers
|
| +// to be done via corner points. See https://goo.gl/Dqig5s
|
| +const char kEnablePixelCanvasRecording[] = "enable-pixel-canvas-recording";
|
| +
|
| } // namespace switches
|
|
|
| namespace ui {
|
| @@ -42,4 +47,11 @@ bool IsUIZeroCopyEnabled() {
|
| return command_line.HasSwitch(switches::kUIEnableZeroCopy);
|
| }
|
|
|
| +bool IsPixelCanvasRecordingEnabled() {
|
| + static const bool is_pixel_canvas_recording_enabled =
|
| + base::CommandLine::ForCurrentProcess()->HasSwitch(
|
| + switches::kEnablePixelCanvasRecording);
|
| + return is_pixel_canvas_recording_enabled;
|
| +}
|
| +
|
| } // namespace ui
|
|
|