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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/drag_window_controller.h" | 5 #include "ash/wm/drag_window_controller.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "ash/public/cpp/shell_window_ids.h" | 9 #include "ash/public/cpp/shell_window_ids.h" |
10 #include "ash/shell.h" | 10 #include "ash/shell.h" |
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225 if (details->layer_owner_) { | 225 if (details->layer_owner_) { |
226 if (index == 0) | 226 if (index == 0) |
227 return details->layer_owner_.get(); | 227 return details->layer_owner_.get(); |
228 index--; | 228 index--; |
229 } | 229 } |
230 } | 230 } |
231 return nullptr; | 231 return nullptr; |
232 } | 232 } |
233 | 233 |
234 void DragWindowController::RequestLayerPaintForTest() { | 234 void DragWindowController::RequestLayerPaintForTest() { |
235 ui::PaintContext context(nullptr, 1.0f, gfx::Rect()); | 235 ui::PaintContext context(nullptr, 1.0f, gfx::Rect(), gfx::Size()); |
236 for (auto& details : drag_windows_) { | 236 for (auto& details : drag_windows_) { |
237 std::vector<ui::Layer*> layers; | 237 std::vector<ui::Layer*> layers; |
238 layers.push_back(details->drag_window_->layer()); | 238 layers.push_back(details->drag_window_->layer()); |
239 while (layers.size()) { | 239 while (layers.size()) { |
240 ui::Layer* layer = layers.back(); | 240 ui::Layer* layer = layers.back(); |
241 layers.pop_back(); | 241 layers.pop_back(); |
242 if (layer->delegate()) | 242 if (layer->delegate()) |
243 layer->delegate()->OnPaintLayer(context); | 243 layer->delegate()->OnPaintLayer(context); |
244 for (auto* child : layer->children()) | 244 for (auto* child : layer->children()) |
245 layers.push_back(child); | 245 layers.push_back(child); |
246 } | 246 } |
247 } | 247 } |
248 } | 248 } |
249 | 249 |
250 } // namespace ash | 250 } // namespace ash |
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