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Side by Side Diff: ui/views/controls/menu/submenu_view.cc

Issue 2877483003: Implements core logic for Pixel Canvas (Closed)
Patch Set: Resolving comments Created 3 years, 4 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/views/controls/menu/submenu_view.h" 5 #include "ui/views/controls/menu/submenu_view.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 8
9 #include "base/compiler_specific.h" 9 #include "base/compiler_specific.h"
10 #include "ui/accessibility/ax_node_data.h" 10 #include "ui/accessibility/ax_node_data.h"
(...skipping 173 matching lines...) Expand 10 before | Expand all | Expand 10 after
184 void SubmenuView::GetAccessibleNodeData(ui::AXNodeData* node_data) { 184 void SubmenuView::GetAccessibleNodeData(ui::AXNodeData* node_data) {
185 // Inherit most of the state from the parent menu item, except the role and 185 // Inherit most of the state from the parent menu item, except the role and
186 // the orientation. 186 // the orientation.
187 if (GetMenuItem()) 187 if (GetMenuItem())
188 GetMenuItem()->GetAccessibleNodeData(node_data); 188 GetMenuItem()->GetAccessibleNodeData(node_data);
189 node_data->role = ui::AX_ROLE_MENU_LIST_POPUP; 189 node_data->role = ui::AX_ROLE_MENU_LIST_POPUP;
190 // Menus in Chrome are always traversed in a vertical direction. 190 // Menus in Chrome are always traversed in a vertical direction.
191 node_data->AddState(ui::AX_STATE_VERTICAL); 191 node_data->AddState(ui::AX_STATE_VERTICAL);
192 } 192 }
193 193
194 void SubmenuView::PaintChildren(const ui::PaintContext& context) { 194 void SubmenuView::PaintChildren(const PaintInfo& paint_info) {
195 View::PaintChildren(context); 195 View::PaintChildren(paint_info);
196 196
197 bool paint_drop_indicator = false; 197 bool paint_drop_indicator = false;
198 if (drop_item_) { 198 if (drop_item_) {
199 switch (drop_position_) { 199 switch (drop_position_) {
200 case MenuDelegate::DROP_NONE: 200 case MenuDelegate::DROP_NONE:
201 case MenuDelegate::DROP_ON: 201 case MenuDelegate::DROP_ON:
202 break; 202 break;
203 case MenuDelegate::DROP_UNKNOWN: 203 case MenuDelegate::DROP_UNKNOWN:
204 case MenuDelegate::DROP_BEFORE: 204 case MenuDelegate::DROP_BEFORE:
205 case MenuDelegate::DROP_AFTER: 205 case MenuDelegate::DROP_AFTER:
206 paint_drop_indicator = true; 206 paint_drop_indicator = true;
207 break; 207 break;
208 } 208 }
209 } 209 }
210 210
211 if (paint_drop_indicator) { 211 if (paint_drop_indicator) {
212 gfx::Rect bounds = CalculateDropIndicatorBounds(drop_item_, drop_position_); 212 gfx::Rect bounds = CalculateDropIndicatorBounds(drop_item_, drop_position_);
213 ui::PaintRecorder recorder(context, size()); 213 ui::PaintRecorder recorder(paint_info.context(), size());
214 recorder.canvas()->FillRect(bounds, kDropIndicatorColor); 214 recorder.canvas()->FillRect(bounds, kDropIndicatorColor);
215 } 215 }
216 } 216 }
217 217
218 bool SubmenuView::GetDropFormats( 218 bool SubmenuView::GetDropFormats(
219 int* formats, 219 int* formats,
220 std::set<ui::Clipboard::FormatType>* format_types) { 220 std::set<ui::Clipboard::FormatType>* format_types) {
221 DCHECK(GetMenuItem()->GetMenuController()); 221 DCHECK(GetMenuItem()->GetMenuController());
222 return GetMenuItem()->GetMenuController()->GetDropFormats(this, formats, 222 return GetMenuItem()->GetMenuController()->GetDropFormats(this, formats,
223 format_types); 223 format_types);
(...skipping 290 matching lines...) Expand 10 before | Expand all | Expand 10 after
514 y = std::max(y, 0); 514 y = std::max(y, 0);
515 gfx::Rect new_vis_bounds(x, y, vis_bounds.width(), vis_bounds.height()); 515 gfx::Rect new_vis_bounds(x, y, vis_bounds.width(), vis_bounds.height());
516 if (new_vis_bounds != vis_bounds) { 516 if (new_vis_bounds != vis_bounds) {
517 ScrollRectToVisible(new_vis_bounds); 517 ScrollRectToVisible(new_vis_bounds);
518 return true; 518 return true;
519 } 519 }
520 return false; 520 return false;
521 } 521 }
522 522
523 } // namespace views 523 } // namespace views
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