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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "core/paint/PaintPropertyTreeBuilder.h" | 5 #include "core/paint/PaintPropertyTreeBuilder.h" |
| 6 | 6 |
| 7 #include <memory> | 7 #include <memory> |
| 8 #include "core/dom/DOMNodeIds.h" | 8 #include "core/dom/DOMNodeIds.h" |
| 9 #include "core/frame/FrameView.h" | 9 #include "core/frame/FrameView.h" |
| 10 #include "core/frame/LocalFrame.h" | 10 #include "core/frame/LocalFrame.h" |
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| 69 } | 69 } |
| 70 frame_view.SetContentClip(ClipPaintPropertyNode::Create( | 70 frame_view.SetContentClip(ClipPaintPropertyNode::Create( |
| 71 std::move(parent), std::move(local_transform_space), clip_rect)); | 71 std::move(parent), std::move(local_transform_space), clip_rect)); |
| 72 return true; | 72 return true; |
| 73 } | 73 } |
| 74 | 74 |
| 75 static CompositorElementId CreateDomNodeBasedCompositorElementId( | 75 static CompositorElementId CreateDomNodeBasedCompositorElementId( |
| 76 const LayoutObject& object) { | 76 const LayoutObject& object) { |
| 77 // TODO(wkorman): Centralize this implementation with similar across | 77 // TODO(wkorman): Centralize this implementation with similar across |
| 78 // animation, scrolling and compositing logic. | 78 // animation, scrolling and compositing logic. |
| 79 return CreateCompositorElementId(DOMNodeIds::IdForNode(object.GetNode()), | 79 return CompositorElementIdFromDOMNodeId( |
| 80 CompositorSubElementId::kPrimary); | 80 DOMNodeIds::IdForNode(object.GetNode()), |
| 81 CompositorElementIdNamespace::kPrimary); |
| 81 } | 82 } |
| 82 | 83 |
| 83 // True if a new property was created or a main thread scrolling reason changed | 84 // True if a new property was created or a main thread scrolling reason changed |
| 84 // (which can affect descendants), false if an existing one was updated. | 85 // (which can affect descendants), false if an existing one was updated. |
| 85 static bool UpdateScrollTranslation( | 86 static bool UpdateScrollTranslation( |
| 86 FrameView& frame_view, | 87 FrameView& frame_view, |
| 87 PassRefPtr<const TransformPaintPropertyNode> parent, | 88 PassRefPtr<const TransformPaintPropertyNode> parent, |
| 88 const TransformationMatrix& matrix, | 89 const TransformationMatrix& matrix, |
| 89 const FloatPoint3D& origin, | 90 const FloatPoint3D& origin, |
| 90 PassRefPtr<const ScrollPaintPropertyNode> scroll_parent, | 91 PassRefPtr<const ScrollPaintPropertyNode> scroll_parent, |
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| 1272 context.force_subtree_update); | 1273 context.force_subtree_update); |
| 1273 | 1274 |
| 1274 context.force_subtree_update |= object.SubtreeNeedsPaintPropertyUpdate(); | 1275 context.force_subtree_update |= object.SubtreeNeedsPaintPropertyUpdate(); |
| 1275 } | 1276 } |
| 1276 | 1277 |
| 1277 if (object.CanContainAbsolutePositionObjects()) | 1278 if (object.CanContainAbsolutePositionObjects()) |
| 1278 context.container_for_absolute_position = &object; | 1279 context.container_for_absolute_position = &object; |
| 1279 } | 1280 } |
| 1280 | 1281 |
| 1281 } // namespace blink | 1282 } // namespace blink |
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