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Side by Side Diff: cc/trees/property_tree.h

Issue 2877033002: Fix cc scrollbar layer issues with initialization, and use element ids throughout. (Closed)
Patch Set: none Created 3 years, 7 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_TREES_PROPERTY_TREE_H_ 5 #ifndef CC_TREES_PROPERTY_TREE_H_
6 #define CC_TREES_PROPERTY_TREE_H_ 6 #define CC_TREES_PROPERTY_TREE_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 9
10 #include <memory> 10 #include <memory>
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640 // These maps allow mapping directly from a compositor element id to the 640 // These maps allow mapping directly from a compositor element id to the
641 // respective property node. This will eventually allow simplifying logic in 641 // respective property node. This will eventually allow simplifying logic in
642 // various places that today has to map from element id to layer id, and then 642 // various places that today has to map from element id to layer id, and then
643 // from layer id to the respective property node. Completing that work is 643 // from layer id to the respective property node. Completing that work is
644 // pending the launch of Slimming Paint v2 and reworking UI compositor logic 644 // pending the launch of Slimming Paint v2 and reworking UI compositor logic
645 // to produce cc property trees and these maps. 645 // to produce cc property trees and these maps.
646 base::flat_map<ElementId, int> element_id_to_effect_node_index; 646 base::flat_map<ElementId, int> element_id_to_effect_node_index;
647 base::flat_map<ElementId, int> element_id_to_scroll_node_index; 647 base::flat_map<ElementId, int> element_id_to_scroll_node_index;
648 base::flat_map<ElementId, int> element_id_to_transform_node_index; 648 base::flat_map<ElementId, int> element_id_to_transform_node_index;
649 649
650 std::vector<int> always_use_active_tree_opacity_effect_ids;
651 TransformTree transform_tree; 650 TransformTree transform_tree;
652 EffectTree effect_tree; 651 EffectTree effect_tree;
653 ClipTree clip_tree; 652 ClipTree clip_tree;
654 ScrollTree scroll_tree; 653 ScrollTree scroll_tree;
655 bool needs_rebuild; 654 bool needs_rebuild;
656 bool can_adjust_raster_scales; 655 bool can_adjust_raster_scales;
657 // Change tracking done on property trees needs to be preserved across commits 656 // Change tracking done on property trees needs to be preserved across commits
658 // (when they are not rebuild). We cache a global bool which stores whether 657 // (when they are not rebuild). We cache a global bool which stores whether
659 // we did any change tracking so that we can skip copying the change status 658 // we did any change tracking so that we can skip copying the change status
660 // between property trees when this bool is false. 659 // between property trees when this bool is false.
661 bool changed; 660 bool changed;
662 // We cache a global bool for full tree damages to avoid walking the entire 661 // We cache a global bool for full tree damages to avoid walking the entire
663 // tree. 662 // tree.
664 // TODO(jaydasika): Changes to transform and effects that damage the entire 663 // TODO(jaydasika): Changes to transform and effects that damage the entire
665 // tree should be tracked by this bool. Currently, they are tracked by the 664 // tree should be tracked by this bool. Currently, they are tracked by the
666 // individual nodes. 665 // individual nodes.
667 bool full_tree_damaged; 666 bool full_tree_damaged;
668 int sequence_number; 667 int sequence_number;
669 bool is_main_thread; 668 bool is_main_thread;
670 bool is_active; 669 bool is_active;
671 670
672 void clear(); 671 void clear();
673 672
674 void SetInnerViewportContainerBoundsDelta(gfx::Vector2dF bounds_delta); 673 void SetInnerViewportContainerBoundsDelta(gfx::Vector2dF bounds_delta);
675 void SetOuterViewportContainerBoundsDelta(gfx::Vector2dF bounds_delta); 674 void SetOuterViewportContainerBoundsDelta(gfx::Vector2dF bounds_delta);
676 void SetInnerViewportScrollBoundsDelta(gfx::Vector2dF bounds_delta); 675 void SetInnerViewportScrollBoundsDelta(gfx::Vector2dF bounds_delta);
677 void PushOpacityIfNeeded(PropertyTrees* target_tree);
678 void RemoveIdFromIdToIndexMaps(int id); 676 void RemoveIdFromIdToIndexMaps(int id);
679 void UpdateChangeTracking(); 677 void UpdateChangeTracking();
680 void PushChangeTrackingTo(PropertyTrees* tree); 678 void PushChangeTrackingTo(PropertyTrees* tree);
681 void ResetAllChangeTracking(); 679 void ResetAllChangeTracking();
682 680
683 gfx::Vector2dF inner_viewport_container_bounds_delta() const { 681 gfx::Vector2dF inner_viewport_container_bounds_delta() const {
684 return inner_viewport_container_bounds_delta_; 682 return inner_viewport_container_bounds_delta_;
685 } 683 }
686 684
687 gfx::Vector2dF outer_viewport_container_bounds_delta() const { 685 gfx::Vector2dF outer_viewport_container_bounds_delta() const {
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724 DrawTransforms& GetDrawTransforms(int transform_id, int effect_id) const; 722 DrawTransforms& GetDrawTransforms(int transform_id, int effect_id) const;
725 DrawTransformData& FetchDrawTransformsDataFromCache(int transform_id, 723 DrawTransformData& FetchDrawTransformsDataFromCache(int transform_id,
726 int effect_id) const; 724 int effect_id) const;
727 725
728 PropertyTreesCachedData cached_data_; 726 PropertyTreesCachedData cached_data_;
729 }; 727 };
730 728
731 } // namespace cc 729 } // namespace cc
732 730
733 #endif // CC_TREES_PROPERTY_TREE_H_ 731 #endif // CC_TREES_PROPERTY_TREE_H_
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