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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ASH_SCREEN_UTIL_H_ | 5 #ifndef ASH_SCREEN_UTIL_H_ |
6 #define ASH_SCREEN_UTIL_H_ | 6 #define ASH_SCREEN_UTIL_H_ |
7 | 7 |
8 #include "ash/ash_export.h" | 8 #include "ash/ash_export.h" |
9 #include "base/macros.h" | 9 #include "base/macros.h" |
10 | 10 |
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23 // Returns the bounds for maximized windows in parent coordinates. | 23 // Returns the bounds for maximized windows in parent coordinates. |
24 // Maximized windows trigger auto-hiding the shelf. | 24 // Maximized windows trigger auto-hiding the shelf. |
25 static gfx::Rect GetMaximizedWindowBoundsInParent(aura::Window* window); | 25 static gfx::Rect GetMaximizedWindowBoundsInParent(aura::Window* window); |
26 | 26 |
27 // Returns the display bounds in parent coordinates. | 27 // Returns the display bounds in parent coordinates. |
28 static gfx::Rect GetDisplayBoundsInParent(aura::Window* window); | 28 static gfx::Rect GetDisplayBoundsInParent(aura::Window* window); |
29 | 29 |
30 // Returns the display's work area bounds in parent coordinates. | 30 // Returns the display's work area bounds in parent coordinates. |
31 static gfx::Rect GetDisplayWorkAreaBoundsInParent(aura::Window* window); | 31 static gfx::Rect GetDisplayWorkAreaBoundsInParent(aura::Window* window); |
32 | 32 |
| 33 // Returns the display's work area bounds in parent coordinates on lock |
| 34 // screen, i.e. for work area with forced bottom alignment. |
| 35 // Note that unlike |GetDisplayWorkAreaBoundsInParent|, this method uses |
| 36 // work area bounds that are updated when the screen is locked. For example |
| 37 // if shelf alignment is set to right before screen lock, |
| 38 // |GetDisplayWorkAreaBoundsInParent| will return work are bounds for right |
| 39 // shelf alignment - this method will return work area for bottom shelf |
| 40 // alignment (which is always used on lock screen). |
| 41 static gfx::Rect GetDisplayWorkAreaBoundsInParentForLockScreen( |
| 42 aura::Window* window); |
| 43 |
33 // Returns the bounds of the physical display containing the shelf for | 44 // Returns the bounds of the physical display containing the shelf for |
34 // |window|. Physical displays can differ from logical displays in unified | 45 // |window|. Physical displays can differ from logical displays in unified |
35 // desktop mode. | 46 // desktop mode. |
36 // TODO(oshima): Consider using physical displays in window layout, instead of | 47 // TODO(oshima): Consider using physical displays in window layout, instead of |
37 // root windows, and only use logical display in display management code. | 48 // root windows, and only use logical display in display management code. |
38 static gfx::Rect GetDisplayBoundsWithShelf(aura::Window* window); | 49 static gfx::Rect GetDisplayBoundsWithShelf(aura::Window* window); |
39 | 50 |
40 private: | 51 private: |
41 DISALLOW_IMPLICIT_CONSTRUCTORS(ScreenUtil); | 52 DISALLOW_IMPLICIT_CONSTRUCTORS(ScreenUtil); |
42 }; | 53 }; |
43 | 54 |
44 } // namespace ash | 55 } // namespace ash |
45 | 56 |
46 #endif // ASH_SCREEN_UTIL_H_ | 57 #endif // ASH_SCREEN_UTIL_H_ |
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