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Unified Diff: ash/shelf/shelf_button.cc

Issue 2876203003: Make shelf item can be dragged when context menu is opened.
Patch Set: Fixed comments. Created 3 years, 7 months ago
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Index: ash/shelf/shelf_button.cc
diff --git a/ash/shelf/shelf_button.cc b/ash/shelf/shelf_button.cc
index f8c930d29ce9c4c65a5441bc013f0b3692b0ba3f..db766c2b14a70fb472de4e218f28d6aec784dfb5 100644
--- a/ash/shelf/shelf_button.cc
+++ b/ash/shelf/shelf_button.cc
@@ -26,6 +26,7 @@
#include "ui/views/animation/ink_drop_impl.h"
#include "ui/views/animation/square_ink_drop_ripple.h"
#include "ui/views/controls/image_view.h"
+#include "ui/views/controls/menu/menu_controller.h"
namespace {
@@ -461,6 +462,14 @@ void ShelfButton::OnGestureEvent(ui::GestureEvent* event) {
shelf_view_->PointerReleasedOnButton(this, ShelfView::TOUCH, false);
event->SetHandled();
return;
+ case ui::ET_GESTURE_LONG_TAP: {
+ views::MenuController* controller =
msw 2017/05/17 23:03:30 Can you comment on what this is doing and why?
minch1 2017/05/18 17:42:57 1.LONG_PRESS the shelf items until the context men
msw 2017/05/18 20:42:20 It's not clear to me (at least from that explanati
minch1 2017/05/18 22:02:53 We handled the LONG_TAP here to make it will not o
msw 2017/05/18 22:14:47 Right, I don't understand *why* we don't want the
+ views::MenuController::GetActiveInstance();
+ if (controller)
+ controller->set_owner_needs_gesture_events(false);
sky 2017/05/18 16:33:30 Instead of changing the menu code, could you accom
minch1 2017/05/18 17:42:57 I think the reason we need to transfer events here
xiyuan 2017/05/18 18:00:47 Each widget has a GestureProvider that translates
sky 2017/05/18 19:43:12 Why is that a problem though? Shouldn't the user c
minch1 2017/05/18 22:02:53 I guess this is a requirement from UX?
+ event->SetHandled();
+ return;
+ }
default:
return CustomButton::OnGestureEvent(event);
}
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