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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "platform/graphics/paint/PaintArtifact.h" | 5 #include "platform/graphics/paint/PaintArtifact.h" |
6 | 6 |
7 #include "cc/paint/display_item_list.h" | 7 #include "cc/paint/display_item_list.h" |
8 #include "platform/geometry/IntRect.h" | 8 #include "platform/geometry/IntRect.h" |
9 #include "platform/graphics/GraphicsLayer.h" | 9 #include "platform/graphics/GraphicsLayer.h" |
10 #include "platform/graphics/compositing/PaintChunksToCcLayer.h" | 10 #include "platform/graphics/compositing/PaintChunksToCcLayer.h" |
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39 } | 39 } |
40 } | 40 } |
41 chunk.bounds = bounds; | 41 chunk.bounds = bounds; |
42 if (known_to_be_opaque_region.contains(EnclosingIntRect(bounds))) | 42 if (known_to_be_opaque_region.contains(EnclosingIntRect(bounds))) |
43 chunk.known_to_be_opaque = true; | 43 chunk.known_to_be_opaque = true; |
44 } | 44 } |
45 } | 45 } |
46 | 46 |
47 } // namespace | 47 } // namespace |
48 | 48 |
49 PaintArtifact::PaintArtifact() | 49 PaintArtifact::PaintArtifact() : display_item_list_(0) {} |
50 : display_item_list_(0), is_suitable_for_gpu_rasterization_(true) {} | |
51 | 50 |
52 PaintArtifact::PaintArtifact(DisplayItemList display_items, | 51 PaintArtifact::PaintArtifact(DisplayItemList display_items, |
53 Vector<PaintChunk> paint_chunks, | 52 Vector<PaintChunk> paint_chunks, |
54 bool is_suitable_for_gpu_rasterization_arg) | 53 int num_slow_paths) |
55 : display_item_list_(std::move(display_items)), | 54 : display_item_list_(std::move(display_items)), |
56 paint_chunks_(std::move(paint_chunks)), | 55 paint_chunks_(std::move(paint_chunks)), |
57 is_suitable_for_gpu_rasterization_( | 56 num_slow_paths_(num_slow_paths) { |
58 is_suitable_for_gpu_rasterization_arg) { | |
59 ComputeChunkBoundsAndOpaqueness(display_item_list_, paint_chunks_); | 57 ComputeChunkBoundsAndOpaqueness(display_item_list_, paint_chunks_); |
60 } | 58 } |
61 | 59 |
62 PaintArtifact::PaintArtifact(PaintArtifact&& source) | 60 PaintArtifact::PaintArtifact(PaintArtifact&& source) |
63 : display_item_list_(std::move(source.display_item_list_)), | 61 : display_item_list_(std::move(source.display_item_list_)), |
64 paint_chunks_(std::move(source.paint_chunks_)), | 62 paint_chunks_(std::move(source.paint_chunks_)), |
65 is_suitable_for_gpu_rasterization_( | 63 num_slow_paths_(source.num_slow_paths_) {} |
66 source.is_suitable_for_gpu_rasterization_) {} | |
67 | 64 |
68 PaintArtifact::~PaintArtifact() {} | 65 PaintArtifact::~PaintArtifact() {} |
69 | 66 |
70 PaintArtifact& PaintArtifact::operator=(PaintArtifact&& source) { | 67 PaintArtifact& PaintArtifact::operator=(PaintArtifact&& source) { |
71 display_item_list_ = std::move(source.display_item_list_); | 68 display_item_list_ = std::move(source.display_item_list_); |
72 paint_chunks_ = std::move(source.paint_chunks_); | 69 paint_chunks_ = std::move(source.paint_chunks_); |
73 is_suitable_for_gpu_rasterization_ = | 70 num_slow_paths_ = source.num_slow_paths_; |
74 source.is_suitable_for_gpu_rasterization_; | |
75 return *this; | 71 return *this; |
76 } | 72 } |
77 | 73 |
78 void PaintArtifact::Reset() { | 74 void PaintArtifact::Reset() { |
79 display_item_list_.Clear(); | 75 display_item_list_.Clear(); |
80 paint_chunks_.clear(); | 76 paint_chunks_.clear(); |
danakj
2017/05/31 18:03:38
reset it here?
| |
81 } | 77 } |
82 | 78 |
83 size_t PaintArtifact::ApproximateUnsharedMemoryUsage() const { | 79 size_t PaintArtifact::ApproximateUnsharedMemoryUsage() const { |
84 return sizeof(*this) + display_item_list_.MemoryUsageInBytes() + | 80 return sizeof(*this) + display_item_list_.MemoryUsageInBytes() + |
85 paint_chunks_.capacity() * sizeof(paint_chunks_[0]); | 81 paint_chunks_.capacity() * sizeof(paint_chunks_[0]); |
86 } | 82 } |
87 | 83 |
88 void PaintArtifact::Replay(const FloatRect& bounds, | 84 void PaintArtifact::Replay(const FloatRect& bounds, |
89 GraphicsContext& graphics_context) const { | 85 GraphicsContext& graphics_context) const { |
90 TRACE_EVENT0("blink,benchmark", "PaintArtifact::replay"); | 86 TRACE_EVENT0("blink,benchmark", "PaintArtifact::replay"); |
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116 | 112 |
117 DISABLE_CFI_PERF | 113 DISABLE_CFI_PERF |
118 void PaintArtifact::AppendToWebDisplayItemList(WebDisplayItemList* list) const { | 114 void PaintArtifact::AppendToWebDisplayItemList(WebDisplayItemList* list) const { |
119 TRACE_EVENT0("blink,benchmark", "PaintArtifact::appendToWebDisplayItemList"); | 115 TRACE_EVENT0("blink,benchmark", "PaintArtifact::appendToWebDisplayItemList"); |
120 size_t visual_rect_index = 0; | 116 size_t visual_rect_index = 0; |
121 for (const DisplayItem& display_item : display_item_list_) { | 117 for (const DisplayItem& display_item : display_item_list_) { |
122 display_item.AppendToWebDisplayItemList( | 118 display_item.AppendToWebDisplayItemList( |
123 display_item_list_.VisualRect(visual_rect_index), list); | 119 display_item_list_.VisualRect(visual_rect_index), list); |
124 visual_rect_index++; | 120 visual_rect_index++; |
125 } | 121 } |
126 list->SetIsSuitableForGpuRasterization(IsSuitableForGpuRasterization()); | 122 list->SetNumSlowPaths(num_slow_paths_); |
127 } | 123 } |
128 | 124 |
129 } // namespace blink | 125 } // namespace blink |
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