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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 // | 4 // |
5 // A binary wrapper for QuicServer. It listens forever on --port | 5 // A binary wrapper for QuicServer. It listens forever on --port |
6 // (default 6121) until it's killed or ctrl-cd to death. | 6 // (default 6121) until it's killed or ctrl-cd to death. |
7 | 7 |
8 #include <iostream> | 8 #include <iostream> |
9 | 9 |
10 #include "base/at_exit.h" | 10 #include "base/at_exit.h" |
11 #include "base/command_line.h" | 11 #include "base/command_line.h" |
12 #include "base/logging.h" | 12 #include "base/logging.h" |
| 13 #include "base/message_loop/message_loop.h" |
13 #include "base/run_loop.h" | 14 #include "base/run_loop.h" |
14 #include "base/strings/string_number_conversions.h" | 15 #include "base/strings/string_number_conversions.h" |
15 #include "net/quic/chromium/crypto/proof_source_chromium.h" | 16 #include "net/quic/chromium/crypto/proof_source_chromium.h" |
16 #include "net/quic/core/quic_packets.h" | 17 #include "net/quic/core/quic_packets.h" |
17 #include "net/quic/platform/api/quic_socket_address.h" | 18 #include "net/quic/platform/api/quic_socket_address.h" |
18 #include "net/tools/quic/quic_http_response_cache.h" | 19 #include "net/tools/quic/quic_http_response_cache.h" |
19 #include "net/tools/quic/quic_server.h" | 20 #include "net/tools/quic/quic_server.h" |
20 | 21 |
21 // The port the quic server will listen on. | 22 // The port the quic server will listen on. |
22 int32_t FLAGS_port = 6121; | 23 int32_t FLAGS_port = 6121; |
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89 int rc = server.CreateUDPSocketAndListen( | 90 int rc = server.CreateUDPSocketAndListen( |
90 net::QuicSocketAddress(net::QuicIpAddress::Any6(), FLAGS_port)); | 91 net::QuicSocketAddress(net::QuicIpAddress::Any6(), FLAGS_port)); |
91 if (rc < 0) { | 92 if (rc < 0) { |
92 return 1; | 93 return 1; |
93 } | 94 } |
94 | 95 |
95 while (1) { | 96 while (1) { |
96 server.WaitForEvents(); | 97 server.WaitForEvents(); |
97 } | 98 } |
98 } | 99 } |
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