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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/shelf/shelf_layout_manager.h" | 5 #include "ash/shelf/shelf_layout_manager.h" |
6 | 6 |
7 #include "ash/accelerators/accelerator_controller.h" | 7 #include "ash/accelerators/accelerator_controller.h" |
8 #include "ash/accelerators/accelerator_table.h" | 8 #include "ash/accelerators/accelerator_table.h" |
9 #include "ash/focus_cycler.h" | 9 #include "ash/focus_cycler.h" |
10 #include "ash/public/cpp/config.h" | 10 #include "ash/public/cpp/config.h" |
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24 #include "ash/test/ash_test_base.h" | 24 #include "ash/test/ash_test_base.h" |
25 #include "ash/test/test_app_list_view_presenter_impl.h" | 25 #include "ash/test/test_app_list_view_presenter_impl.h" |
26 #include "ash/test/test_system_tray_item.h" | 26 #include "ash/test/test_system_tray_item.h" |
27 #include "ash/wm/lock_state_controller.h" | 27 #include "ash/wm/lock_state_controller.h" |
28 #include "ash/wm/window_state.h" | 28 #include "ash/wm/window_state.h" |
29 #include "ash/wm/window_state_aura.h" | 29 #include "ash/wm/window_state_aura.h" |
30 #include "ash/wm/window_util.h" | 30 #include "ash/wm/window_util.h" |
31 #include "ash/wm_window.h" | 31 #include "ash/wm_window.h" |
32 #include "base/command_line.h" | 32 #include "base/command_line.h" |
33 #include "base/memory/ptr_util.h" | 33 #include "base/memory/ptr_util.h" |
| 34 #include "base/message_loop/message_loop.h" |
34 #include "base/run_loop.h" | 35 #include "base/run_loop.h" |
35 #include "ui/aura/client/aura_constants.h" | 36 #include "ui/aura/client/aura_constants.h" |
36 #include "ui/aura/client/window_parenting_client.h" | 37 #include "ui/aura/client/window_parenting_client.h" |
37 #include "ui/aura/window.h" | 38 #include "ui/aura/window.h" |
38 #include "ui/aura/window_event_dispatcher.h" | 39 #include "ui/aura/window_event_dispatcher.h" |
39 #include "ui/base/ui_base_switches.h" | 40 #include "ui/base/ui_base_switches.h" |
40 #include "ui/compositor/layer.h" | 41 #include "ui/compositor/layer.h" |
41 #include "ui/compositor/layer_animator.h" | 42 #include "ui/compositor/layer_animator.h" |
42 #include "ui/compositor/scoped_animation_duration_scale_mode.h" | 43 #include "ui/compositor/scoped_animation_duration_scale_mode.h" |
43 #include "ui/display/display.h" | 44 #include "ui/display/display.h" |
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1893 // Open keyboard in sticky mode. | 1894 // Open keyboard in sticky mode. |
1894 kb_controller->ShowKeyboard(true); | 1895 kb_controller->ShowKeyboard(true); |
1895 layout_manager->OnKeyboardBoundsChanging(keyboard_bounds()); | 1896 layout_manager->OnKeyboardBoundsChanging(keyboard_bounds()); |
1896 | 1897 |
1897 // Work area should be changed. | 1898 // Work area should be changed. |
1898 EXPECT_NE(orig_work_area, | 1899 EXPECT_NE(orig_work_area, |
1899 display::Screen::GetScreen()->GetPrimaryDisplay().work_area()); | 1900 display::Screen::GetScreen()->GetPrimaryDisplay().work_area()); |
1900 } | 1901 } |
1901 | 1902 |
1902 } // namespace ash | 1903 } // namespace ash |
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