| Index: ui/aura/mus/window_port_mus.h
|
| diff --git a/ui/aura/mus/window_port_mus.h b/ui/aura/mus/window_port_mus.h
|
| index c72fb583bbbfcf55022721399d6c0daec7b6d481..aa18c57c3cdbdf36cfc716abc7b7a7fbf007eea8 100644
|
| --- a/ui/aura/mus/window_port_mus.h
|
| +++ b/ui/aura/mus/window_port_mus.h
|
| @@ -24,6 +24,10 @@
|
| #include "ui/gfx/geometry/rect.h"
|
| #include "ui/platform_window/mojo/text_input_state.mojom.h"
|
|
|
| +namespace viz {
|
| +class ClientCompositorFrameSink;
|
| +}
|
| +
|
| namespace aura {
|
|
|
| class ClientSurfaceEmbedder;
|
| @@ -76,7 +80,7 @@ class AURA_EXPORT WindowPortMus : public WindowPort, public WindowMus {
|
| uint32_t flags,
|
| const ui::mojom::WindowTree::EmbedCallback& callback);
|
|
|
| - std::unique_ptr<cc::CompositorFrameSink> RequestCompositorFrameSink(
|
| + std::unique_ptr<viz::ClientCompositorFrameSink> RequestCompositorFrameSink(
|
| scoped_refptr<cc::ContextProvider> context_provider,
|
| gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager);
|
|
|
| @@ -223,7 +227,6 @@ class AURA_EXPORT WindowPortMus : public WindowPort, public WindowMus {
|
| void SetFrameSinkIdFromServer(const cc::FrameSinkId& frame_sink_id) override;
|
| const cc::LocalSurfaceId& GetOrAllocateLocalSurfaceId(
|
| const gfx::Size& surface_size_in_pixels) override;
|
| - void SetPrimarySurfaceInfo(const cc::SurfaceInfo& surface_info) override;
|
| void SetFallbackSurfaceInfo(const cc::SurfaceInfo& surface_info) override;
|
| void DestroyFromServer() override;
|
| void AddTransientChildFromServer(WindowMus* child) override;
|
| @@ -239,6 +242,7 @@ class AURA_EXPORT WindowPortMus : public WindowPort, public WindowMus {
|
| void PrepareForTransientRestack(WindowMus* window) override;
|
| void OnTransientRestackDone(WindowMus* window) override;
|
| void NotifyEmbeddedAppDisconnected() override;
|
| + bool HasLocalCompositorFrameSink() override;
|
|
|
| // WindowPort:
|
| void OnPreInit(Window* window) override;
|
| @@ -285,6 +289,11 @@ class AURA_EXPORT WindowPortMus : public WindowPort, public WindowMus {
|
|
|
| ui::CursorData cursor_;
|
|
|
| + // When a frame sink is created
|
| + // for a local aura::Window, we need keep a weak ptr of it, so we can update
|
| + // the local surface id when necessary.
|
| + base::WeakPtr<viz::ClientCompositorFrameSink> local_compositor_frame_sink_;
|
| +
|
| DISALLOW_COPY_AND_ASSIGN(WindowPortMus);
|
| };
|
|
|
|
|