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Side by Side Diff: ui/aura/mus/window_mus.h

Issue 2875753002: Implement aura::WindowPortMus::CreateCompositorFrameSink() (Closed)
Patch Set: Fix build problem Created 3 years, 6 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_AURA_MUS_WINDOW_MUS_H_ 5 #ifndef UI_AURA_MUS_WINDOW_MUS_H_
6 #define UI_AURA_MUS_WINDOW_MUS_H_ 6 #define UI_AURA_MUS_WINDOW_MUS_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <string> 10 #include <string>
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83 virtual void SetTransformFromServer(const gfx::Transform& transform) = 0; 83 virtual void SetTransformFromServer(const gfx::Transform& transform) = 0;
84 virtual void SetVisibleFromServer(bool visible) = 0; 84 virtual void SetVisibleFromServer(bool visible) = 0;
85 virtual void SetOpacityFromServer(float opacity) = 0; 85 virtual void SetOpacityFromServer(float opacity) = 0;
86 virtual void SetCursorFromServer(const ui::CursorData& cursor) = 0; 86 virtual void SetCursorFromServer(const ui::CursorData& cursor) = 0;
87 virtual void SetPropertyFromServer(const std::string& property_name, 87 virtual void SetPropertyFromServer(const std::string& property_name,
88 const std::vector<uint8_t>* data) = 0; 88 const std::vector<uint8_t>* data) = 0;
89 virtual void SetFrameSinkIdFromServer( 89 virtual void SetFrameSinkIdFromServer(
90 const cc::FrameSinkId& frame_sink_id) = 0; 90 const cc::FrameSinkId& frame_sink_id) = 0;
91 virtual const cc::LocalSurfaceId& GetOrAllocateLocalSurfaceId( 91 virtual const cc::LocalSurfaceId& GetOrAllocateLocalSurfaceId(
92 const gfx::Size& new_size) = 0; 92 const gfx::Size& new_size) = 0;
93 virtual void SetPrimarySurfaceInfo(const cc::SurfaceInfo& surface_info) = 0;
94 virtual void SetFallbackSurfaceInfo(const cc::SurfaceInfo& surface_info) = 0; 93 virtual void SetFallbackSurfaceInfo(const cc::SurfaceInfo& surface_info) = 0;
95 // The window was deleted on the server side. DestroyFromServer() should 94 // The window was deleted on the server side. DestroyFromServer() should
96 // result in deleting |this|. 95 // result in deleting |this|.
97 virtual void DestroyFromServer() = 0; 96 virtual void DestroyFromServer() = 0;
98 virtual void AddTransientChildFromServer(WindowMus* child) = 0; 97 virtual void AddTransientChildFromServer(WindowMus* child) = 0;
99 virtual void RemoveTransientChildFromServer(WindowMus* child) = 0; 98 virtual void RemoveTransientChildFromServer(WindowMus* child) = 0;
100 // Called when a window was added/removed as a transient child. 99 // Called when a window was added/removed as a transient child.
101 virtual ChangeSource OnTransientChildAdded(WindowMus* child) = 0; 100 virtual ChangeSource OnTransientChildAdded(WindowMus* child) = 0;
102 virtual ChangeSource OnTransientChildRemoved(WindowMus* child) = 0; 101 virtual ChangeSource OnTransientChildRemoved(WindowMus* child) = 0;
103 102
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121 // window (as compared to DestroyFromServer()). 120 // window (as compared to DestroyFromServer()).
122 virtual void PrepareForDestroy() = 0; 121 virtual void PrepareForDestroy() = 0;
123 122
124 // See TransientWindowClientObserver::OnWillRestackTransientChildAbove() for 123 // See TransientWindowClientObserver::OnWillRestackTransientChildAbove() for
125 // details on this and OnTransientRestackDone(). 124 // details on this and OnTransientRestackDone().
126 virtual void PrepareForTransientRestack(WindowMus* window) = 0; 125 virtual void PrepareForTransientRestack(WindowMus* window) = 0;
127 virtual void OnTransientRestackDone(WindowMus* window) = 0; 126 virtual void OnTransientRestackDone(WindowMus* window) = 0;
128 127
129 virtual void NotifyEmbeddedAppDisconnected() = 0; 128 virtual void NotifyEmbeddedAppDisconnected() = 0;
130 129
130 virtual bool HasLocalCompositorFrameSink() = 0;
131
131 private: 132 private:
132 // Just for set_server_id(), which other places should not call. 133 // Just for set_server_id(), which other places should not call.
133 friend class WindowTreeClient; 134 friend class WindowTreeClient;
134 135
135 void set_server_id(Id id) { server_id_ = id; } 136 void set_server_id(Id id) { server_id_ = id; }
136 137
137 Id server_id_ = kInvalidServerId; 138 Id server_id_ = kInvalidServerId;
138 const WindowMusType window_mus_type_; 139 const WindowMusType window_mus_type_;
139 }; 140 };
140 141
141 } // namespace aura 142 } // namespace aura
142 143
143 #endif // UI_AURA_MUS_WINDOW_MUS_H_ 144 #endif // UI_AURA_MUS_WINDOW_MUS_H_
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