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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_AURA_MUS_WINDOW_MUS_H_ | 5 #ifndef UI_AURA_MUS_WINDOW_MUS_H_ |
6 #define UI_AURA_MUS_WINDOW_MUS_H_ | 6 #define UI_AURA_MUS_WINDOW_MUS_H_ |
7 | 7 |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <string> | 10 #include <string> |
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83 virtual void SetTransformFromServer(const gfx::Transform& transform) = 0; | 83 virtual void SetTransformFromServer(const gfx::Transform& transform) = 0; |
84 virtual void SetVisibleFromServer(bool visible) = 0; | 84 virtual void SetVisibleFromServer(bool visible) = 0; |
85 virtual void SetOpacityFromServer(float opacity) = 0; | 85 virtual void SetOpacityFromServer(float opacity) = 0; |
86 virtual void SetCursorFromServer(const ui::CursorData& cursor) = 0; | 86 virtual void SetCursorFromServer(const ui::CursorData& cursor) = 0; |
87 virtual void SetPropertyFromServer(const std::string& property_name, | 87 virtual void SetPropertyFromServer(const std::string& property_name, |
88 const std::vector<uint8_t>* data) = 0; | 88 const std::vector<uint8_t>* data) = 0; |
89 virtual void SetFrameSinkIdFromServer( | 89 virtual void SetFrameSinkIdFromServer( |
90 const cc::FrameSinkId& frame_sink_id) = 0; | 90 const cc::FrameSinkId& frame_sink_id) = 0; |
91 virtual const cc::LocalSurfaceId& GetOrAllocateLocalSurfaceId( | 91 virtual const cc::LocalSurfaceId& GetOrAllocateLocalSurfaceId( |
92 const gfx::Size& new_size) = 0; | 92 const gfx::Size& new_size) = 0; |
93 virtual void SetPrimarySurfaceInfo(const cc::SurfaceInfo& surface_info) = 0; | |
94 virtual void SetFallbackSurfaceInfo(const cc::SurfaceInfo& surface_info) = 0; | 93 virtual void SetFallbackSurfaceInfo(const cc::SurfaceInfo& surface_info) = 0; |
95 // The window was deleted on the server side. DestroyFromServer() should | 94 // The window was deleted on the server side. DestroyFromServer() should |
96 // result in deleting |this|. | 95 // result in deleting |this|. |
97 virtual void DestroyFromServer() = 0; | 96 virtual void DestroyFromServer() = 0; |
98 virtual void AddTransientChildFromServer(WindowMus* child) = 0; | 97 virtual void AddTransientChildFromServer(WindowMus* child) = 0; |
99 virtual void RemoveTransientChildFromServer(WindowMus* child) = 0; | 98 virtual void RemoveTransientChildFromServer(WindowMus* child) = 0; |
100 // Called when a window was added/removed as a transient child. | 99 // Called when a window was added/removed as a transient child. |
101 virtual ChangeSource OnTransientChildAdded(WindowMus* child) = 0; | 100 virtual ChangeSource OnTransientChildAdded(WindowMus* child) = 0; |
102 virtual ChangeSource OnTransientChildRemoved(WindowMus* child) = 0; | 101 virtual ChangeSource OnTransientChildRemoved(WindowMus* child) = 0; |
103 | 102 |
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121 // window (as compared to DestroyFromServer()). | 120 // window (as compared to DestroyFromServer()). |
122 virtual void PrepareForDestroy() = 0; | 121 virtual void PrepareForDestroy() = 0; |
123 | 122 |
124 // See TransientWindowClientObserver::OnWillRestackTransientChildAbove() for | 123 // See TransientWindowClientObserver::OnWillRestackTransientChildAbove() for |
125 // details on this and OnTransientRestackDone(). | 124 // details on this and OnTransientRestackDone(). |
126 virtual void PrepareForTransientRestack(WindowMus* window) = 0; | 125 virtual void PrepareForTransientRestack(WindowMus* window) = 0; |
127 virtual void OnTransientRestackDone(WindowMus* window) = 0; | 126 virtual void OnTransientRestackDone(WindowMus* window) = 0; |
128 | 127 |
129 virtual void NotifyEmbeddedAppDisconnected() = 0; | 128 virtual void NotifyEmbeddedAppDisconnected() = 0; |
130 | 129 |
| 130 virtual bool HasLocalCompositorFrameSink() = 0; |
| 131 |
131 private: | 132 private: |
132 // Just for set_server_id(), which other places should not call. | 133 // Just for set_server_id(), which other places should not call. |
133 friend class WindowTreeClient; | 134 friend class WindowTreeClient; |
134 | 135 |
135 void set_server_id(Id id) { server_id_ = id; } | 136 void set_server_id(Id id) { server_id_ = id; } |
136 | 137 |
137 Id server_id_ = kInvalidServerId; | 138 Id server_id_ = kInvalidServerId; |
138 const WindowMusType window_mus_type_; | 139 const WindowMusType window_mus_type_; |
139 }; | 140 }; |
140 | 141 |
141 } // namespace aura | 142 } // namespace aura |
142 | 143 |
143 #endif // UI_AURA_MUS_WINDOW_MUS_H_ | 144 #endif // UI_AURA_MUS_WINDOW_MUS_H_ |
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